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July 15, 2010, 08:31:53 PM
Reply #15

Offline Blaze Yeager

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Re: Things to improve this awesome game
« Reply #15 on: July 15, 2010, 08:31:53 PM »
And i thought i hated Heat Man's Stage Before...;_;

July 15, 2010, 08:59:47 PM
Reply #16

Offline CutmanMike

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Re: Things to improve this awesome game
« Reply #16 on: July 15, 2010, 08:59:47 PM »
Quote from: "Yellow Devil"
Wow, that looks so hard. I sure hope them Crash Bombs are worth it! Is Heat Man the only one with the blocks?

So far yes. It is by far the most memorable stage to have those damn blocks!  :p

July 15, 2010, 09:02:52 PM
Reply #17

Offline DragoonEnRegalia

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Re: Things to improve this awesome game
« Reply #17 on: July 15, 2010, 09:02:52 PM »
There are elements of Mega Man that fit in perfectly with a deathmatch set-up, and elements that don't fit in. A gratuitous number of stage hazards interferes with the actual deathmatch in such a way that it just ruins it for everyone. Disappearing blocks en route to a super-awesome weapon is understandable, but not a million chasms and such.

This game, ultimately, is here to apply classic Mega Man audiovisuals to Doom 2 with Skulltag, not to be a whole different kind of first-person shooter. There is a balance to be struck.

July 15, 2010, 09:23:26 PM
Reply #18

Offline Korby

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Re: Things to improve this awesome game
« Reply #18 on: July 15, 2010, 09:23:26 PM »
Quote from: "CutmanMike"
Quote from: "Yellow Devil"
Wow, that looks so hard. I sure hope them Crash Bombs are worth it! Is Heat Man the only one with the blocks?

So far yes. It is by far the most memorable stage to have those damn blocks!  :p
If I only had the item number 2, it'd make it so much easier to beat this level!

July 15, 2010, 09:30:30 PM
Reply #19

Offline TERRORsphere

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Re: Things to improve this awesome game
« Reply #19 on: July 15, 2010, 09:30:30 PM »
Blah blah can't defeat air man...

I noticed the rain weapon is cut in widescreen. Shouldn't that take like 5 minutes to fix?

July 15, 2010, 09:45:38 PM
Reply #20

Offline CutmanMike

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Re: Things to improve this awesome game
« Reply #20 on: July 15, 2010, 09:45:38 PM »
Hmm in that case doesn't that happen with all throwing weapons?

July 15, 2010, 09:51:46 PM
Reply #21

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Re: Things to improve this awesome game
« Reply #21 on: July 15, 2010, 09:51:46 PM »
oh yeah... widesreen. the whole hud is a little bugged caus healthbar etc isnt placed in corners but where the corner auf the 4:3 area is.

July 15, 2010, 09:54:17 PM
Reply #22

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Re: Things to improve this awesome game
« Reply #22 on: July 15, 2010, 09:54:17 PM »
Quote from: "DragoonEnRegalia"
There are elements of Mega Man that fit in perfectly with a deathmatch set-up, and elements that don't fit in. A gratuitous number of stage hazards interferes with the actual deathmatch in such a way that it just ruins it for everyone. Disappearing blocks en route to a super-awesome weapon is understandable, but not a million chasms and such.

This game, ultimately, is here to apply classic Mega Man audiovisuals to Doom 2 with Skulltag, not to be a whole different kind of first-person shooter. There is a balance to be struck.

and i thought it wanted to be megaman 8-bit deathmatch and not "random doom clone with megaman weapons" (not that its anything like the secound, its great imo, but thats what the above discription sounds like). so adding a litte bit different aspects can be good to stand out from the crowd.

July 15, 2010, 09:56:12 PM
Reply #23

Offline CutmanMike

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Re: Things to improve this awesome game
« Reply #23 on: July 15, 2010, 09:56:12 PM »
DragoonEnRegalia is right. Having too much random crap trying to kill you while you try to compete in winning in a multiplayer game is horrible (just look at smash bros brawl). There are plenty of hazards in the game already as you can see from many of the screenshots.

July 15, 2010, 10:12:32 PM
Reply #24

Offline BEan

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Re: Things to improve this awesome game
« Reply #24 on: July 15, 2010, 10:12:32 PM »
Quote from: "CutmanMike"
You'll love this then


OH TEH NOES, lol.

Is it possible to do an underwater map with low gravity built into the maps (without having to set it on the server permantly0.

July 15, 2010, 10:20:23 PM
Reply #25

Offline TERRORsphere

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Re: Things to improve this awesome game
« Reply #25 on: July 15, 2010, 10:20:23 PM »
Quote from: "ZooL"
oh yeah... widesreen. the whole hud is a little bugged caus healthbar etc isnt placed in corners but where the corner auf the 4:3 area is.
That's fine. I don't want to look 22cm from my crosshair to my HUD. (I counted)

July 15, 2010, 10:56:24 PM
Reply #26

Offline Quickman

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Re: Things to improve this awesome game
« Reply #26 on: July 15, 2010, 10:56:24 PM »
im sure most of these will be released when the games out but:
1.new skins...lots more skins.
The only thing gamers love more than megaman is his rivals.
everyone's gonna want to play their favorite robot master.
2.more lv's
more diverse lv's.
3. fix the stairs
i hate the stairs, whenever im in a fight it comes down to stay and fight or risk getting raped on the stairs trying to escape.
4.zombie mode (like counter strike)
whole team starts off and have a few secs to run away. After a set amount of time a character is turned into a zombie. there much faster and stronger but can only use a very close range weapon that instantly kills an opponet. that opponent is then respawned as a zombie.
Zombies will only have the one item that gives them a zombie skin and they cannot pick up other weapons or items. also there needs to be some knockback put in.
thats what i got.

July 15, 2010, 11:15:22 PM
Reply #27

Offline PowerGloveNinja

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Re: Things to improve this awesome game
« Reply #27 on: July 15, 2010, 11:15:22 PM »
Quote from: "Quickman"
im sure most of these will be released when the games out but:
1.new skins...lots more skins.
The only thing gamers love more than megaman is his rivals.
everyone's gonna want to play their favorite robot master.
2.more lv's
more diverse lv's.
3. fix the stairs
i hate the stairs, whenever im in a fight it comes down to stay and fight or risk getting raped on the stairs trying to escape.
4.zombie mode (like counter strike)
whole team starts off and have a few secs to run away. After a set amount of time a character is turned into a zombie. there much faster and stronger but can only use a very close range weapon that instantly kills an opponet. that opponent is then respawned as a zombie.
Zombies will only have the one item that gives them a zombie skin and they cannot pick up other weapons or items. also there needs to be some knockback put in.
thats what i got.
1.All robot masters from 1-6 will be in final.
EDIT: Not to mention Expansion packs.

2.I believe there are 46+ maps in the final.

3.I go around just fine on stairs. Just learn how jumping works and you will be fine.

4.I'm sure Cutmanmike is only gonna focus on DM t'ill final release.

July 15, 2010, 11:36:40 PM
Reply #28

Offline Korby

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Re: Things to improve this awesome game
« Reply #28 on: July 15, 2010, 11:36:40 PM »
1: Lastwolf explained it.
2: Okay. Every game('cept the first) has 8 robot masters. 1 stage for each. That is 34 stages there. Now, add in the countless additional stages and you have at LEAST 46 stages.
3: lern2jump(No offense)
4: Someone suggested this already, actually.

July 15, 2010, 11:47:59 PM
Reply #29

Offline CutmanMike

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Re: Things to improve this awesome game
« Reply #29 on: July 15, 2010, 11:47:59 PM »
I have slightly decreased the gravity of the jumps, which can help when climbing stairs now. I'll see how it fairs online first though.