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Author Topic: MM8BDM v3a Released!  (Read 123534 times)

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December 21, 2012, 06:59:14 PM
Reply #30

Offline Mr. X

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Re: MM8BDM v3a Released!
« Reply #30 on: December 21, 2012, 06:59:14 PM »
Powered Up's intro stage.

December 21, 2012, 07:05:49 PM
Reply #31

Offline The_Broker

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Re: MM8BDM v3a Released!
« Reply #31 on: December 21, 2012, 07:05:49 PM »
WOOPS

Also, any reason why you changed Evil Robot's roll comment or not include the fixed Crystal Man sprites?

December 21, 2012, 07:06:52 PM
Reply #32

Offline SmashTheEchidna

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Re: MM8BDM v3a Released!
« Reply #32 on: December 21, 2012, 07:06:52 PM »
Quote from: "Stardust"
UGH
It looks like there's a plenty black screen as soon as I start MM8BDM. I don't even see the "Cutstuff" thing at the beginning.
Does nobody has this problem here ?

EDIT : It works on my other computer through

It sounds like there's something wrong with your video settings. I had a similar problem while playing SRB2 a long time ago. Are you able to hear anything when you start it up?

December 21, 2012, 07:07:22 PM
Reply #33

Offline Mr. X

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Re: MM8BDM v3a Released!
« Reply #33 on: December 21, 2012, 07:07:22 PM »
Quote from: "The_Broker"
SOMETHING ABOUT SKINS.

Yes, you're spoiling things, it's a secret skin.

December 21, 2012, 07:09:06 PM
Reply #34

Offline The_Broker

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Re: MM8BDM v3a Released!
« Reply #34 on: December 21, 2012, 07:09:06 PM »
Quote from: "Mr. X"
Quote from: "The_Broker"
SOMETHING ABOUT SKINS.

Yes, you're spoiling things, it's a secret skin.

Fixed, that's what I/they/you get for being kept out of da loop!

December 21, 2012, 07:12:49 PM
Reply #35

Offline Colonel ServBot

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Re: MM8BDM v3a Released!
« Reply #35 on: December 21, 2012, 07:12:49 PM »
god dangit. i was thinkin about makin a bbamm.

December 21, 2012, 07:14:45 PM
Reply #36

Offline Ivory

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Re: MM8BDM v3a Released!
« Reply #36 on: December 21, 2012, 07:14:45 PM »
Quote from: "The_Broker"
Also, any reason why you changed Evil Robot's roll comment or not include the fixed Crystal Man sprites?

I lost the .txt with the RollComment. So I made up my own instead.

And the Crystal Man changes looked really, really ugly on many different color combinations, so it got reverted back.

December 21, 2012, 07:15:01 PM
Reply #37

Offline Red

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holy flash bomb
« Reply #37 on: December 21, 2012, 07:15:01 PM »
I played it for a while online

it was...

(click to show/hide)

fun stuff.

December 21, 2012, 07:16:32 PM
Reply #38

Offline Reemu

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Re: MM8BDM v3a Released!
« Reply #38 on: December 21, 2012, 07:16:32 PM »
It is beautiful indeed, really beautiful. I think Mega Ball is going to be my new favorite weapon now.

December 21, 2012, 07:18:05 PM
Reply #39

Offline The_Broker

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Re: MM8BDM v3a Released!
« Reply #39 on: December 21, 2012, 07:18:05 PM »
Quote from: "Ivory"
Quote from: "The_Broker"
Also, any reason why you changed Evil Robot's roll comment or not include the fixed Crystal Man sprites?

I lost the .txt with the RollComment. So I made up my own instead.

And the Crystal Man changes looked really, really ugly on many different color combinations, so it got reverted back.

Ah, I could have sent you the text again if you needed it. The roll comment is in my botchat thread so if you decide to insert my roll comment into the next update, there it is.

December 21, 2012, 07:21:52 PM
Reply #40

Offline Magnet Dood

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Re: MM8BDM v3a Released!
« Reply #40 on: December 21, 2012, 07:21:52 PM »
I couldn't find any MM8BDM servers. I just got a bunch of Doom servers.

Any reason as to why? If it's any help, I use the internal browser.

December 21, 2012, 07:31:27 PM
Reply #41

Offline Myroc

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Re: MM8BDM v3a Released!
« Reply #41 on: December 21, 2012, 07:31:27 PM »
Quote from: "Magnet Dood"
I couldn't find any MM8BDM servers. I just got a bunch of Doom servers.
Quote from: "Magnet Dood"
I use the internal browser.
Thank you for answering your own question.

Seriously, use Doomseeker.

December 21, 2012, 07:33:33 PM
Reply #42

Offline Stardust

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Re: MM8BDM v3a Released!
« Reply #42 on: December 21, 2012, 07:33:33 PM »
Quote from: "Gizmo The Cat"
It sounds like there's something wrong with your video settings. I had a similar problem while playing SRB2 a long time ago. Are you able to hear anything when you start it up?
Yes, at the first time I thought it was a video/screen problem, but I'm not able to hear anything, and the sound was on on my V2C. I tried to blindly go to options > Video size by learning the pass from V2C, but it stays a black screen.
Uguu D:

December 21, 2012, 07:38:26 PM
Reply #43

Offline Mr. X

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Re: MM8BDM v3a Released!
« Reply #43 on: December 21, 2012, 07:38:26 PM »
How are you launching the game?  Did you launch via the launcher or did you go to Doomseeker and try to connect to a server?  If you did the latter, odds are it's trying to run it on Skulltag which won't work with v3a.  You'll have to change your doomseeker configuration so it uses zandronum instead of Skulltag.

December 21, 2012, 07:46:43 PM
Reply #44

Offline fortegigasgospel

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Re: MM8BDM v3a Released!
« Reply #44 on: December 21, 2012, 07:46:43 PM »

Now. I am happy to see Wire Adaptor, Beat Support, and Duo knuckle from Power Fighters. The new and emproved maps are awesome. Wonderful job all round guys.