Cutstuff Forum

Mega Man 8-bit Deathmatch => Projects & Creative => W.I.P Forum => Topic started by: Muzaru on April 08, 2013, 05:11:59 AM

Title: Scavenger Mode ... or something
Post by: Muzaru on April 08, 2013, 05:11:59 AM
A work in progress... Here is...
Scavenger Mode
name subject to change
A very basic Dm/Lms mod with a few notable differences from vanilla...

    -Killing other players gives you health, but the amount is determined by what struck the final blow... as in the harder it is to kill with, the higher the reward.

    -The amount of health on maps has been greatly reduced and the amount of ammo has been increased.

     -Some Weapons/Items have been altered/removed.



http://static.best-ever.org/wads/scaven ... test0b.wad (http://static.best-ever.org/wads/scavengermodetest0b.wad) ---as the name implies, it is currently still being tested/tweaked.


Hope everyone that tries it, enjoys it! 8D
Title: Re: Scavenger Mode ... or something
Post by: SmashTheEchidna on April 08, 2013, 06:03:53 AM
Hmm...This reminds me of something, but I can't quite put my finger on it. Perhaps I'm thinking of the classic robot master gauntlet at the end of every Megaman game, in which the robot master drops health upon defeat.

Anyway, this sounds interesting and I'd love to give it a try.
Title: Re: Scavenger Mode ... or something
Post by: tsukiyomaru0 on April 08, 2013, 07:27:06 AM
Quote from: "Gizmo The Cat"
Hmm...This reminds me of something, but I can't quite put my finger on it. Perhaps I'm thinking of the classic robot master gauntlet at the end of every Megaman game, in which the robot master drops health upon defeat.

Anyway, this sounds interesting and I'd love to give it a try.

Maybe Kill Frenzy, where you have to kill the enemies to stay alive?