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Mega Man 8-bit Deathmatch
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Topic: AIs (Read 1005 times)
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August 19, 2016, 12:12:19 AM
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Chaosman.EXE
Standard Member
Barnacles. That is all.
Date Registered: November 04, 2015, 01:47:07 AM
AIs
«
on:
August 19, 2016, 12:12:19 AM »
I don't really mind the simple bot AIs that much, but it gets a little weird when one gets stuck next to a wall, refuses to jump over something or just wanders around aimlessly in the same area and doesn't actually try to hunt down anyone.
Aside from playing on servers, is there a way to remedy this? It would make some of the larger singleplayer stages a bit more fun too.
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August 19, 2016, 01:10:25 AM
Reply #1
MusashiAA
MM8BDM Contributor
Byeah
>
>
>
>
Date Registered: February 16, 2010, 04:44:54 AM
Re: AIs
«
Reply #1 on:
August 19, 2016, 01:10:25 AM »
The usual story about bots in Zandronum: long story short and not really all that well told, back when Zandronum was known as Skulltag, all the source code for bots was lost, and what we see today can't really be improved much unless they're remade from scratch.
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Mega Man 8-bit Deathmatch
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AIs