0 Members and 1 Guest are viewing this topic.
Quote from: "-RanRan"Also, you're attacking me.I'm not attacking you in the slightest. You may be interpreting that post as such in order to dismiss me, but I'm afraid that's simply not true. What IS true is that I was attacking the issue instead of "discussing it." Take that how you will, but it's entirely justified when the point being made is outright preposterous. But if I truly must...My first quote simply states that you have no organized plan to rectify the issue. You're simply calling people "Jaded", "Selfish", and "Trolls". Especially odd that you're attacking these players, seeing that the second quote again pulls the "I'm being attacked" card. If you're going to try and make change, PLEASE HAVE A BASIS FOR YOUR ARGUMENTS. Otherwise, you're only going to perpetuate the "derailing and locking" that you're so concerned about. You can't come out and say something controversial with no basis and dismiss everyone as a troll or flamer and tell them not to post. That's not how intelligent discourse works, I'm sorry.
Also, you're attacking me.
My first quote simply states that you have no organized plan to rectify the issue. You're simply calling people "Jaded", "Selfish", and "Trolls".
After the first 55 minutes of what I can only describe as "the absolute worst" in our community's player base, we were able to actually make headway with the discussion.Basically, here's what we were able to work out.Our community is dying. And for three reasons.#1. Our community majority player-base is made up of selfish, jaded users, who will resist change of any kind. They refuse to take anything seriously, and seek to discredit anyone and anything that shows direct opposition to what they believe is correct.#2 Our game-modes, and the choices and popularization of said choices of servers hosted with them, have gotten to the point it has made the base-game itself stale and uninteresting.#3 The people who know that it's a problem refuse to do anything to change it, because they believe it is inevitable, and those who don't know can't figure out why it is, because every-time we try to discuss it, people destroy the debate and discussion before it can even start.
After the first 55 minutes of what I can only describe as "the absolute worst" in our community's player base, we were able to actually make headway with the discussion.Basically, here's what we were able to work out.
I'm not insulting everyone. Those, in the quotes are the exact things everyone in the call and chat agreed were the root problems. If you don't believe me, I'll happily copypasta to you every conversation main and on the side.
Our community is dying
I entirely support Alice's post 100 %This kind of topic always ends up being an endless back and forth argument check that will not result in anything. Mine did, OJ's did, and so will this.Fangame communities ALWAYS end up like this, as far as my own experiences have taught me: the community begins as full of brimming activity correlated with the playerbase (innocence), mods flourish and diversify tastes (puberty), until all that's left is a handful of old players-now-forumgoers grumping about the good ol' days that never come back until the next game update and for a short moment, while mantaining a relationship with their fellow forumgoers (adulthood), and a handful of new players that have stuck with a group of specific mods on specific servers that rarely connect with the community or the base game.This is the natural course of a community's life. We still talk, some of us still discuss about the game, some of us still make stuff: what we all don't do much is play the game unless something cool comes out (which it always eventually will), because we've outgrown the game. What started as a group of people gathering around to share their excitement and experiences with an online game has turned into a group of acquaintances who gather to talk about many, many other things besides the online game.Is the community dead? No, and it's not because "it isn't as alive as it used to be". Sure, MM8BDM isn't (and wasn't) popular enough to keep it brimming with new players gathering to talk about their game experiences, but if people still make stuff for it, and discuss in it about anything, you have to accept that the community hasn't died.
So what you're saying is that the chat as a collective couldn't come up with any solutions?
Believe me when I say I was in a community in MUCH deeper shit than this one...When I played this one online game that was towards the end of its life, I was a part of a rather large forum for discussing it. I was probably the youngest one in the forum, in comparison to all the people there in their mid 20's. Overall, I was pretty quick to leave the place. It just wasn't pleasant at all. The forum also had no organization whatsoever, people could spam whatever they wanted on the topics, start new topics for everything, and more. Oh, and did I mention about half of the community was made up of people like a certain nefarious troll in this community?I came here to cutstuff after leaving that sausage-fest, and sure, this place has its own share of drama and flame wars, but it all pales in comparison to what I saw there.
I will not scrutinise -Ran's approach, mainly because it is irrelevant. I think it was King Dumb who said that although presentation is crucial in real life, it can be excused in an online environment. -Ran shows concern for MM8BDM, regardless of intention or method, and I respect that.The following may be slightly irrelevant, but a thought occurred to me after reading King Dumb's post in the State of the Servers topic concerning disinterest in the community. I will state my interest and activity in the community; I know this topic is not about individual stories, but I will attempt to draw a discussion of a wider portion of the community from it.It is likely that I contribute to MM8BDM more than I play it. No matter how often I play MM8BDM, I still regularly open up Slade and Doom Builder 2 for mapping purposes. Perhaps it will reach the point where I grow disinterested in playing the game, but continue mapping because it is my hobby (or I don't know any better). But as a developer, I believe that my direct contributions to the game allow me to, by extension, contribute to the community positively. I admit, things will not remain this way; I am already close to finishing my mapping obligations for MM8BDM v4a, and as such, subsequent contributions will only be for external mods (at least until I am needed for another official expansion). But even then, as long as I can provide some variety in servers with my contributions, and it does not go unplayed, I believe I will still contribute positively.From this, let's define two stances in this community from this: internal and external modders. Internal modders are developers. Simply, as long as a developer creates content for the game (and it does not detract from it), it is a positive contribution. It is true that there can be a disconnect between developers and the game. However, I do not believe such a disconnect is an issue as long it does not alter a person's judgement. External modders covers everything beyond internal modders. Even external mods can contribute to the community positively. Roboenza, Rage Roboenza, Classes and Saxton Hale: yes, the community is guilty of falling into a rut by over-playing each one, but there was a period where each one was the 'next big thing'.I know this is a gross oversimplification, but one solution to the community's stagnancy is for the next 'next big thing' to occur. Much easier said than done, yes, but I say this to emphasis that the power to 'save the community from the oppression of Saxton Hale and/or Classes' as one might put it is in the power of any modder's hands. If you can identify with me, and contribute to MM8BDM more than you play it, you can still positively contribute to the community as long as your mods do not go unplayed or unreleased.
>watches Brutal Doom video on youtubeOMG YES SO FUCKING BROOTUL, I WANT TO SMASH A MONSTER'S HEAD IN AND THEN FLIP HIS BODY OFF AND SAY "FUCK YOURSELF!" JEJEJEJE SO BRUTAL MUST DOWNLOAD>"requires Zandronum"WHAT THE FUCK IS ZANDRONUM?? I DON'T WANT TO PLAY ZANDRONUM I WANT TO PLAY BRUTAL DOOM!!! >"Zandronum is a source port"SOURCE? FUCK THAT I DON'T WANT TO PLAY HALF LIFE 2 I WANT TO PLAY BRUTAL DOOM!!! UGHHHH FUCK THIS I'LL JUST SEE IF THERE'S A TORRENT FOR IT>downloads>gets virus>natural selection
How we'll proceed with such an undertaking would need manpower and talents far beyond my own. But it's up there with my plan of also taking people by the hand and helping them learn to like and accept other game-types and modes, rather than pigeonholing to just one.
You want to keep MM8BDM from dying? You need to evangelize and bring in people from other communities who aren't epic morons. But if we did that right now I suspect they'd be driven away by Saxton Hale people. Obvious response: get rid of the Saxton Hale people. (Yes, this is rather dickish, but more diplomatic solutions have failed, so it's "no more Mr. Nice Guy" time in my opinion.)
Petition Jenova to remove all Saxton Hale wads from BEST-EVER, as it poses a clear and present danger to the survival and growth of MM8BDM. Drastically increases the intelligence barrier for hosting and playing Saxton Hale, with the bonus of reminding people trying to play it that the forums exist. (If you want to do this, please don't just drop into the IRC chat and bug Jenova about it. I can draft an open letter that will actually briefly argue a thesis instead of just saying "We don't like these people, make them go away.")
And Balrog, your comment was anything but constructive.
Or maybe people shouldn't be stuck-up jerks over their opinions ... oh wait, I'm often guilty of that, too.Well, I, for one, don't care. I have the Skype contacts of the people in this place whom I would consider something along the lines of being close friends. There is nothing on the line for me, nor for the other people who don't create mods or participate in the creation of v4.And Balrog, your comment was anything but constructive. All it contained was destructive criticism towards Ran and two entirely nonsensical suggestions about how to fix a problem that does not even exist. And you insulted a rather large number of people. For example: not being able to host does not mean being dumb, there are more than enough other factors.Quote from: "Balrog"You want to keep MM8BDM from dying? You need to evangelize and bring in people from other communities who aren't epic morons. But if we did that right now I suspect they'd be driven away by Saxton Hale people. Obvious response: get rid of the Saxton Hale people. (Yes, this is rather dickish, but more diplomatic solutions have failed, so it's "no more Mr. Nice Guy" time in my opinion.)Do you even realize what this paragraph says about you?Small hint: It's nothing good. At all.
Quote from: "Balrog"Petition Jenova to remove all Saxton Hale wads from BEST-EVER, as it poses a clear and present danger to the survival and growth of MM8BDM. Drastically increases the intelligence barrier for hosting and playing Saxton Hale, with the bonus of reminding people trying to play it that the forums exist. (If you want to do this, please don't just drop into the IRC chat and bug Jenova about it. I can draft an open letter that will actually briefly argue a thesis instead of just saying "We don't like these people, make them go away.")IIRC, Jenova said something along the lines of "If we were banning wads/combinations of wads from Best-Ever for being cancerous, you wouldn't be playing MM8BDM on Best-Ever" in response to classton hale once, so good luck with that one Quote from: "Alice"And Balrog, your comment was anything but constructive.Not gonna lie, this whole conversation didn't have any base to hold any sort of construction from the start. This thread probably has 24 hours to live at most. And constructive or not, he's right, and he raises a point that effectively undermines the goal of the topic. It's not being a jackass, it's being realistic.