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Author Topic: UnHoly Classes: TRUE ZETA!!!  (Read 48992 times)

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February 03, 2012, 02:55:24 AM
Reply #30

Offline Lobsters

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Re: Pikmin555's UnEpic Classes V1E: The Official Topic!
« Reply #30 on: February 03, 2012, 02:55:24 AM »
Okay in a full ammo bar fueled salvo of shots he shoots I'd say atleast 16-20 shots that do 200 damage each shot. Seriously he can kill you in a flash. His ammo bar fills up in a flash. Sure there are other broken classes. But everyone seems to pick him out the most out of everyone. Basically in 1v1 tank wins 85% of the time. The only way to beat a tank is to use tank itself, have everyone gang up on it, or have 2-3 Raiders present and inject his slow ass.

Okay.

February 03, 2012, 03:05:36 AM
Reply #31

Offline AquaRaider64

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Re: Pikmin555's UnEpic Classes V1E: The Official Topic!
« Reply #31 on: February 03, 2012, 03:05:36 AM »
Quote from: "xColdxFusionx"
Altfire is... a long jump. That's it. For a class like this, you'd expect something a bit more... useful, I suppose?
It's useful in levels requiring alot of jumping, seeing as the Heavy Gunner can't jump that high without that alt.

EDIT: How do I sign up for testing?

February 03, 2012, 04:22:00 AM
Reply #32

Offline Lobsters

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Re: Pikmin555's UnEpic Classes V1E: The Official Topic!
« Reply #32 on: February 03, 2012, 04:22:00 AM »
Play the mod on the server a lot I guess?  I was asked to test V1F before it was public.

February 03, 2012, 11:17:00 PM
Reply #33

Offline xColdxFusionx

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Re: Pikmin555's UnEpic Classes V1E: The Official Topic!
« Reply #33 on: February 03, 2012, 11:17:00 PM »
Quote from: "Lobsters"
Play the mod on the server a lot I guess?  I was asked to test V1F before it was public.
Quote from: "Lobsters"
I was asked to test V1F before it was public.
Quote from: "Lobsters"
before it was public.

Kinda failed on that regard, considering the "open beta" was essentially a release.

February 04, 2012, 12:09:36 AM
Reply #34

Offline HD_

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Re: Pikmin555's UnEpic Classes V1E: The Official Topic!
« Reply #34 on: February 04, 2012, 12:09:36 AM »
There was a closed beta beforehand that he's talking about.

February 04, 2012, 12:28:35 AM
Reply #35

Offline xColdxFusionx

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Re: Pikmin555's UnEpic Classes V1E: The Official Topic!
« Reply #35 on: February 04, 2012, 12:28:35 AM »
Quote from: "Human Destroyer"
There was a closed beta beforehand that he's talking about.

Oh, OK. This fact was never mentioned to me. I apologize.

February 10, 2012, 01:29:15 AM
Reply #36

Offline AquaRaider64

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Re: Pikmin555's UnEpic Classes V1E: The Official Topic!
« Reply #36 on: February 10, 2012, 01:29:15 AM »
My question is still unanswered, how do I get to test in the closed BETA?

February 10, 2012, 06:27:12 AM
Reply #37

Offline Lobsters

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Re: Pikmin555's UnEpic Classes V1E: The Official Topic!
« Reply #37 on: February 10, 2012, 06:27:12 AM »
Quote from: "Lobsters"
Play the mod on the server a lot I guess?  I was asked to test V1F before it was public.


That is how I ended up testing it.

February 10, 2012, 11:58:47 PM
Reply #38

Offline HD_

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Re: Pikmin555's UnEpic Classes V1F: The Official Topic!
« Reply #38 on: February 10, 2012, 11:58:47 PM »
Okay, I updated the link in the first post to Mediafire and v1f!

http://www.mediafire.com/?3a8m3f7eebbbn4d

February 14, 2012, 08:47:43 PM
Reply #39

Offline Clayton

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Re: Pikmin555's UnEpic Classes V1F: The Official Topic!
« Reply #39 on: February 14, 2012, 08:47:43 PM »
The hotfix crashes, i was playing it just now and i keep crashing

February 14, 2012, 08:53:07 PM
Reply #40

Offline HD_

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Re: Pikmin555's UnEpic Classes V1F: The Official Topic!
« Reply #40 on: February 14, 2012, 08:53:07 PM »
It's a problem with custom skins. Please move your skins to a safe spot before playing!

February 22, 2012, 02:31:58 PM
Reply #41

Offline Rozark

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Re: Pikmin555's UnEpic Classes V1F: The Official Topic!
« Reply #41 on: February 22, 2012, 02:31:58 PM »
wheres v1g? i see it online atm and like to play but i cant find it :L. is it a beta?

February 22, 2012, 02:49:01 PM
Reply #42

Offline HD_

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Re: Pikmin555's UnEpic Classes V1F: The Official Topic!
« Reply #42 on: February 22, 2012, 02:49:01 PM »
It's going on WAD Host right as I speak. Literally right now. It is now an open version!

http://www.mediafire.com/?34ma47uokby53mb

February 22, 2012, 07:58:05 PM
Reply #43

Offline Hallan Parva

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Re: Pikmin555's UnEpic Classes V1G: The Official Topic!
« Reply #43 on: February 22, 2012, 07:58:05 PM »
Hate to be a buzzkill, but... you should really update that classes list.

Considering how often HD is on the forum (and how he just recently posted the new build) I don't think it should be too hard.

I've seen a LOT of people ask how a class works, and since there's no "source" material the mod builds from it's hard sometimes.

February 23, 2012, 09:51:13 PM
Reply #44

Offline xColdxFusionx

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Re: Pikmin555's UnEpic Classes V1G: The Official Topic!
« Reply #44 on: February 23, 2012, 09:51:13 PM »
Whee, testing and crap

> Trickster still needs to actually be able to trick people and have it be meaningful. Perhaps his altfire could have a timer that can be stopped by someone taking it to the face, and if the timer ends the thing explodes violently?
> Great Shielder needs to be removed or given something other than his shield. He's basically a wasted team slot.
> DecoyBot needs to be removed.
> Megaman needs more than just health. Give him something like this so he can actually do stuff:

Code: [Select]
actor MegaPower : PowerStrength
{
damagefactor "Normal" 10.0 //This may need to be changed to make his attacks balanced with the rest of the classes, but 10x damage is my guess based on what I've seen.
}

> Other than that it looks quite a bit better than the last version I commented on.