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Enemies running against the cliff?
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Topic: Enemies running against the cliff? (Read 1629 times)
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October 02, 2016, 08:25:22 PM
Read 1629 times
nehuenloco
Standard Member
I'm Megaman! Do you trust me?
Date Registered: October 02, 2016, 08:19:36 PM
Enemies running against the cliff?
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on:
October 02, 2016, 08:25:22 PM »
I was playing Guts man's stage, untill...
I saw my rivals running against the cliff!
I was playing against the computer
Logged
October 02, 2016, 09:12:49 PM
Reply #1
Korby
Global Moderator
Benvenuto nella room italiana!
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Date Registered: March 04, 2010, 03:36:02 AM
Re: Enemies running against the cliff?
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Reply #1 on:
October 02, 2016, 09:12:49 PM »
Bots have a nasty habit of doing this. There isn't really a whole lot we can do to fix it, unfortunately.
Logged
October 02, 2016, 09:36:42 PM
Reply #2
JohnVyttalRay
Standard Member
The flames of justice are eternal
Date Registered: September 12, 2016, 08:03:55 PM
Re: Enemies running against the cliff?
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Reply #2 on:
October 02, 2016, 09:36:42 PM »
Until now, I don't understand how they don't fall, the running animation is even happening, so how they don't fall?
Logged
October 02, 2016, 09:51:40 PM
Reply #3
Xhatahx
Standard Member
*sregnif sevaelretni* stenet wef a evah I
Date Registered: September 03, 2016, 07:21:47 AM
Re: Enemies running against the cliff?
«
Reply #3 on:
October 02, 2016, 09:51:40 PM »
An inventory item gives them the MONSTER tag, which mostly does nothing, but it prevents it from crossing Block Monster linedefs. The Block Monster property is given to linedefs that are next to pits/lava/spikes/Hasselhoff.
In layman's terms, invisible walls were made that block only things carrying a certain tag, and enemies are given that tag.
Logged
October 03, 2016, 12:59:00 AM
Reply #4
CutmanMike
Administrator
Is it hot in here or is it just zscript?
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Date Registered: December 17, 2008, 12:24:34 PM
Re: Enemies running against the cliff?
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Reply #4 on:
October 03, 2016, 12:59:00 AM »
This may be a little better in v5b but I can't promise anything, bots are a force beyond our control for the most part. Trying to get them to do their job better is difficult.
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Enemies running against the cliff?