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Author Topic: Wily Inc. (Version 3lah is Now Available!!)  (Read 48210 times)

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June 01, 2014, 02:49:04 AM
Reply #15

Offline Megaman94

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Re: Wily Inc.
« Reply #15 on: June 01, 2014, 02:49:04 AM »
Quote from: "Dr. Crasger"
Needs more... originality.

Well, I will change the front of the building so it looks different from BBB&B

EDIT: Bump for new version. Added rooms for MM&B robots and the Genesis Unit.

July 01, 2014, 07:58:56 PM
Reply #16

Offline andreasaspenberg

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Re: Wily Inc.
« Reply #16 on: July 01, 2014, 07:58:56 PM »
how can i enter the secret rooms?

September 26, 2014, 05:47:34 PM
Reply #17

Offline Megaman94

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Re: Wily Inc.
« Reply #17 on: September 26, 2014, 05:47:34 PM »
Quote from: "andreasaspenberg"
how can i enter the secret rooms?

(click to show/hide)

October 05, 2014, 03:01:47 AM
Reply #18

Offline Superjustinbros

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Re: Wily Inc. (Version 2b Released!)
« Reply #18 on: October 05, 2014, 03:01:47 AM »
Well here's those signs I mentioned in the server.

Each one is meant to be a 16x16 texture that you'd place on walls to help people find their way around the building, since the hallways are rather cluttered and repetitive in design (not by the Brightman texture being repetitive, but it's hard to notice when an alleyway is coming up on your left/right, or if you're just going into someone's room instead of the main vertical hallway. With that said the main vertical hallways in the center, left, and right ends of the map could be made a bit wider.

Also since I feel like it, here's the enhanced mugs.

October 05, 2014, 02:49:30 PM
Reply #19

Offline LarissaFlash

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Re: Wily Inc. (Version 2b Released!)
« Reply #19 on: October 05, 2014, 02:49:30 PM »
Are you gonna add MM9 rooms? because people like us likes to put wily with jc, yd etc

October 05, 2014, 03:01:23 PM
Reply #20

Offline Megaman94

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Re: Wily Inc. (Version 2b Released!)
« Reply #20 on: October 05, 2014, 03:01:23 PM »
Quote from: "Superjustinbros"
Well here's those signs I mentioned in the server.

Each one is meant to be a 16x16 texture that you'd place on walls to help people find their way around the building, since the hallways are rather cluttered and repetitive in design (not by the Brightman texture being repetitive, but it's hard to notice when an alleyway is coming up on your left/right, or if you're just going into someone's room instead of the main vertical hallway. With that said the main vertical hallways in the center, left, and right ends of the map could be made a bit wider.

Also since I feel like it, here's the enhanced mugs.

These look awesome! Thanks, man :)

Quote from: "LarissaFlash"
Are you gonna add MM9 rooms? because people like us likes to put wily with jc, yd etc
When v5 comes out, I will add the MM9 rooms.

October 11, 2014, 11:36:30 PM
Reply #21

Offline Megaman94

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Re: Wily Inc. (Version 2b Released!)
« Reply #21 on: October 11, 2014, 11:36:30 PM »
Version 2c is now released! Major updates on this version. Thanks to all the people who gave me ideas for the secrets. :D

October 12, 2014, 12:46:06 AM
Reply #22

Offline LarissaFlash

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Re: Wily Inc. (Version 2c Released!!)
« Reply #22 on: October 12, 2014, 12:46:06 AM »
Servers

:: [BE] Montreal :: Wily Inc+Classes[V2C]

:: [BE] Montreal :: Wily Inc[RP]Classes[V2C]

Whenever the mod updates i'll rehost them quickly.

October 12, 2014, 01:41:20 AM
Reply #23

Offline Megaman94

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Re: Wily Inc. (Version 2c Released!!)
« Reply #23 on: October 12, 2014, 01:41:20 AM »
Quote from: "LarissaFlash"
Servers

:: [BE] Montreal :: Wily Inc+Classes[V2C]

:: [BE] Montreal :: Wily Inc[RP]Classes[V2C]

Whenever the mod updates i'll rehost them quickly.


Due to an something I failed to check in v2c, please download v2ca

October 12, 2014, 06:31:18 AM
Reply #24

Offline leoalex50

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Re: Wily Inc. (Version 2ca Released!!)
« Reply #24 on: October 12, 2014, 06:31:18 AM »
You forgot the quint mus for the map cause it's not in normal mm8bdm

October 15, 2014, 07:09:45 PM
Reply #25

Offline Megaman94

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Re: Wily Inc. (Version 2ca Released!!)
« Reply #25 on: October 15, 2014, 07:09:45 PM »
Quote from: "leoalex50"
You forgot the quint mus for the map cause it's not in normal mm8bdm

That was fixed in version 2ca

October 16, 2014, 05:36:44 AM
Reply #26

Offline leoalex50

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Re: Wily Inc. (Version 2ca Released!!)
« Reply #26 on: October 16, 2014, 05:36:44 AM »
Quote from: "Megaman94"
Quote from: "leoalex50"
You forgot the quint mus for the map cause it's not in normal mm8bdm

That was fixed in version 2ca

Maybe but it's not quints theme it's the mmII theme/ wily tower

October 18, 2014, 05:41:31 AM
Reply #27

Offline BookofDobson

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Re: Wily Inc. (Version 2ca Released!!)
« Reply #27 on: October 18, 2014, 05:41:31 AM »
it is kinda a rip off tho with way thinner hallways. sorry bro

October 18, 2014, 02:44:35 PM
Reply #28

Offline LarissaFlash

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Re: Wily Inc. (Version 2ca Released!!)
« Reply #28 on: October 18, 2014, 02:44:35 PM »
You should at least enter... the hallways are pretty long and has space

October 18, 2014, 03:23:42 PM
Reply #29

Offline BookofDobson

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Re: Wily Inc. (Version 2ca Released!!)
« Reply #29 on: October 18, 2014, 03:23:42 PM »
Quote from: "LarissaFlash"
You should at least enter... the hallways are pretty long and has space

1. of course I entered first.
2. I really don't want to be rude but HAHA no. The hallways are long... too long, and are stupidly thin.