Advanced Search

Author Topic: [Suggestion] Weapon Tags  (Read 1154 times)

0 Members and 1 Guest are viewing this topic.

July 11, 2016, 02:10:07 PM
Read 1154 times

Offline DarkAura

  • MM8BDM MM8 Contributor
  • *****
  • Date Registered: March 06, 2011, 01:38:04 AM

    • View Profile
[Suggestion] Weapon Tags
« on: July 11, 2016, 02:10:07 PM »
Quote from: "zdoom.org/wiki"
    Tag name
Gives the actor a name. The names are used in the key display on Strife's status bar and the default actor name in Strife's dialogs, as well as the name of the currently selected inventory item when the invquery console command is called.
So i found this under Actor Properties and thought that this could be useful in some way. It assigns a name to any actor and is called upon for dialogs and other things. The reason why I bring this up is that this can be used to change the name of the Weapons and Items as you switch between them.

For example:
Code: [Select]
Tag "Rolling Cutter" Adding this to the code of RollingCutterWep will make it so it displays Rolling Cutter instead of RollingCutterWep when switching to it.

July 11, 2016, 03:03:23 PM
Reply #1

Offline Russel

  • MM8BDM Extender

  • Doc Croc
  • ***********
  • Date Registered: December 17, 2010, 11:11:25 PM

    • View Profile
Re: [Suggestion] Weapon Tags
« Reply #1 on: July 11, 2016, 03:03:23 PM »
I did this quite some time ago, actually.
I didn't answer the question regarding it in the v5 thread because I figured it would be addressed in the same manner as any other questions in that thread.

Moved to closed.