https://www.dropbox.com/s/66w03dwjxsvj1jh/HoypTournamentMusic.wad?dl=0
Look it's done.
Music codes:(click to show/hide)
Direct any complaints toward OJ.
Send your .ogg and .mp3 music files to represent you and/or your team ala pro wrestling to Bikdark (either here or saix10 on skype) for compilation.
Certain classes may be banned outright, put up to a vote by community. (lists are not final and may include more, other suspects can be added by popular opinion)
Copyweps will be banned except for Rockman (who will himself be up to vote).bruh pick one
at July 22, 7PM EST (or earlier if it's crushingly one-sided) the results will be tallied
What about Centaur, with this leaning towards tlms.If Centy is even brought up for discussion, then Time Man and Bright Man deserve equal treatment. Bright's stop ability is AoE like Centy's, but is a full stop in the vein of Flash Man versus a "spark" stun attack (which btw, several classes can jump or dash out of). Bright Man also has faster DPS with his buster and a blinding grenade on alt. Time Man doesn't stop anyone, but unlike Centy and Bright, Time Slow cannot be negated once it lands, and due to its nature of being a persistent debuff versus a temporary stop, lends itself to much greater strength in team games (as allies can capitalize on Time Slow much more effectively).
I know this is most likely a stupid question, but would ones like Pirate and Mega Water be banned? Their shields are kinda powerful considering they stop anything short of AOE debuffs like Time Slow, and both Mega Water and Pirateman sport considerably high damage output, as well as pirateman having armor on his own.Personally, I'm not a fan of situational heals as big as MWS and Pirate have, but ultimately it's up to the playerbase.
Bringing another RM into the question, would dynamo be allowed, considering his ability to heal himself as well as others?
signups are now open!
That's such a weird rule. It's the easiest thing to be like "Oh hey, Bob mains Cutman (idunno) and he's really good at him. Now he can't play as him at all because everyone will ban him during each match!"This is a pretty normal way to think at first. Give it a little more thought and you've got a mental game of chess going on.
Yay!
Normally I'd think those bans would be used for the stupid shit (Flash Man) but those are just getting permabanned anyway (Which is a good idea by the way) so it just makes the "can't use your mains use secondaries you're worse with scrub" really weird.
Banning some classes who can kill the fun of TLMS, yeah, but banning 4 CLASSES who can be played by people, so, it's 8 classes??? It's bad. :/
People could be allowed to play with their favorites classes, banning them is just cheap. Just sayin'
Quote from: "Dr. Freeman"That's such a weird rule. It's the easiest thing to be like "Oh hey, Bob mains Cutman (idunno) and he's really good at him. Now he can't play as him at all because everyone will ban him during each match!"This is a pretty normal way to think at first. Give it a little more thought and you've got a mental game of chess going on.
Yay!
Normally I'd think those bans would be used for the stupid shit (Flash Man) but those are just getting permabanned anyway (Which is a good idea by the way) so it just makes the "can't use your mains use secondaries you're worse with scrub" really weird.
"Bob is a Cutman main, but he's also really good with Crash and Yamato. Do we completely ban Bob's mains out and make him useless, or do we ban Joe's Skull and DM3 so we don't get sniped to death? Do we have the means of dealing with huge range? Should we ban out Bob and pick melee classes like Slash or Shadow to kill Joe, or will that leave us open to anti-melee? Will Joe even consider playing ranged classes?"
See where I'm going with that? There's more than just Bob the Cutman main. Every team that's going into this has multiple strategies in mind. It's up to you to prioritize which strategies to ban out, and which you can let through if you know how to play against them.
[6:00:10 PM] Communist Mage: When I made the last update post, about a week ago, Musashi said in a server v8b would be "today" (eg last week)
[1:42:40 AM] King Dumb: what's the common denominator of all these classes up for ban-vote?Other words that have been used are "antifun" and "overcentralizing". I wager that Skull Man is more "antifun" (railgun, following similar lines as Gemini [Gemini turret bullet speed is less than half the speed of Skull shots]), "overcentralizing", has more of "an edge in tlms", and by far is more likely "to almost always be banned/played to not handicap teams using any other strategies" (see: every other classes tournament) than many of the classes currently on the strawpoll (those being Gemini, Search, Dynamo, Rockman, Gyro, Crystal and probs even Woodman imo).
[1:42:55 AM] Communist Mage: Let's see here
[1:44:08 AM | Edited 1:44:17 AM] Communist Mage: They've got either mechanics that give them enough of an edge in tlms or are simply given attacks/mechanics too powerful altogether, such that if they were not banned, they would need to almost always be banned/played to not handicap teams using any other strategies
-Added an extra check for MWS to allow him to use altfire when low on ammo and bubble is up.
-MegaWaterS, the first hit of the Spout does more damage 8>16, every other hit 8>9.
-Ammo cost for water spout is 4>3 ammo.
-Now gains 1 ammo every 8 tics from 1 every 10 tics.
-Shield armor increased 40>50, armor reduction reduced. 100%>90% (Enker armor)
-Pirateman is now able to push his stage mines.
-Piratemans shield is now 25 armor from 30. His bubble dash moves a big faster, direct damage increased 2>4, explosion size increased 96>128.
-Pirates armor now protects for 99% from 100%
-Crystalman mainfire now has a delay when letting go. If you let go of the crystal right away, you have about a 30 tic delay. But if your crystal flies for 20 tics, and then you let go, you will only have a delay of 10 tics. You should get the picture.
-Crystal eye split damage 12>10
-Crystalman now charges once every 12>10 tics.
-Only the first two hits from Toadman's rain cause hitstun.
-Set explosion sizes lowered for the first 4 hits. (-32)
-Magic fake ball correctly spawns birds now.
-Magicman birds damage 4>3, Homing is 1/6>1/8
TEAM THEMEYeah lemme just shove that whole 30 minute loop into the pack.(click to show/hide)
Dr Wily may be in the same team.W I L Y B O Y Z
For those of you who missed the match...
Match 1(click to show/hide)
Match 2(click to show/hide)
If you're gonna record more, make sure to vary who you F12, or better yet, balance out F12ing and general roaming around. Also for semis/finals record POVs of every player and splitscreen them all together :v)
After picking the map, each team will pick 4 classes to ban from the match in alternating order, starting with the team to pick the map. Teams will then pick classes in alternating order, starting with the first team to ban a class. Two players on the same team cannot use the same class. Whether teams may both have the same class will be put to vote.
In case you missed the tourney, here it is.Now you can watch SHS getting rekt in HD glory!Anyway, GGs.
(I tried out a new method by converting it in Windows Movie Maker so it's a bit easier to upload, anyone have suggestions for a good codec to use? I'm using WMV-HD-1280x720 currently)
Match 1(click to show/hide)
Match 2(click to show/hide)
Are there any events starting already?There are three events that have started already:
There are three events that have started already:
The YD Classes V8A Team Hoyp Tournament - http://www.cutstuff.net/forum/viewtopic.php?f=43&t=9798 (http://www.cutstuff.net/forum/viewtopic.php?f=43&t=9798)
The Fly Casual, Rise Above - Duel Tournament of Champions Ep. VI - http://www.cutstuff.net/forum/viewtopic.php?f=43&t=9798 (http://www.cutstuff.net/forum/viewtopic.php?f=43&t=9798)
The Cutstuff Mapping Jam 3: Peanut Butter and Jam - http://www.cutstuff.net/forum/viewtopic.php?f=43&t=9869 (http://www.cutstuff.net/forum/viewtopic.php?f=43&t=9869)
There are no events you can sign up for right now. Check the forums once or twice a month for any new topics.
[10:13:02 PM] Wengar the Tactical Shih Tzu: oj
[10:13:10 PM] Wengar the Tactical Shih Tzu: i sent a message to them over a week ago
[10:13:11 PM] Wengar the Tactical Shih Tzu: no rseponse
[10:13:20 PM] Wengar the Tactical Shih Tzu: unless the person I have to message isn't Ghoulitine
[10:13:23 PM] Wengar the Tactical Shih Tzu: in which case oops
[10:13:35 PM] Communist Mage: hmm
[10:14:29 PM] Communist Mage: if it's been a week and you haven't heard anything from them, nor a post in the thread I'm probably gonna DQ em
I really don't care; I have no control over how my internet is right now and your entire team was impatient as fuck. We weren't on any priority queue until around 5 days ago which then, yes, the match needed to get done (and it was in a timely manner as agreed upon). It was an amusing experience either way, good job to you folks.This will be my first and final public say in the matter.
It's college internet. I'm denied from BE spontaneously and I have a class schedule to work around. Get the fuck over yourselves
The match on MM8DUO was legit fun and interesting despite the loss, especially playing cat and mouse with cold man. GGs.yeah im honestly feeling pretty shitty for playing up my power pick for round 2 only to have it do NOTHING all game