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Author Topic: [Suggestion] AoE Effects  (Read 3019 times)

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February 01, 2016, 11:36:50 PM
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Offline JaxOf7

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[Suggestion] AoE Effects
« on: February 01, 2016, 11:36:50 PM »
http://www.best-ever.org/download?file=aoeparticles2.pk3
So Centaur Flash is getting a non-canon particle effect in the next update.
AoE effects allow people to see AoE attacks from a distance and better discern when they have been used in general, especially in team games.
So I made effects for the remaining 3 invisible AoE weapons: Time Slow, Flash Stopper, Gravity Hold.

February 02, 2016, 12:19:24 AM
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Offline Russel

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Re: [Suggestion] AoE Effects
« Reply #1 on: February 02, 2016, 12:19:24 AM »
This was discussed elsewhere, I asked him specifically to place it here on the forums for ease of tracking.

Moved to pending because this is a good idea, but it will be implemented in a slightly different manner.

August 01, 2016, 05:00:09 PM
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Offline JaxOf7

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Re: [Suggestion] AoE Effects
« Reply #2 on: August 01, 2016, 05:00:09 PM »
Posting after V5 to say Flash Stopper is the only invisible weapon left.

August 02, 2016, 03:20:46 AM
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Offline Russel

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Re: [Suggestion] AoE Effects
« Reply #3 on: August 02, 2016, 03:20:46 AM »
That was because the ones you proposed left a lot to be desired for and focus was placed more heavily on other things. This is why the topic wasn't moved.

March 21, 2017, 04:33:12 PM
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Offline CutmanMike

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Re: [Suggestion] AoE Effects
« Reply #4 on: March 21, 2017, 04:33:12 PM »
Again RIP best ever, no link available so I can't check out the suggestion. How do you show "light" in this engine I wonder? The only thing I can think of is a very quick white circle that grows in size and fades out.

March 26, 2017, 01:52:00 AM
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Offline JaxOf7

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Re: [Suggestion] AoE Effects
« Reply #5 on: March 26, 2017, 01:52:00 AM »

March 30, 2017, 07:08:34 AM
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Offline Russel

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Re: [Suggestion] AoE Effects
« Reply #6 on: March 30, 2017, 07:08:34 AM »
I liked number 5 a lot. Korby said it animated too fast.
We have one set up for 5b already, but I personally liked the animation made for number 5 on here much more.

Again, I'll talk to the team about it. So far I've only got Korby's opinion but that's likely because instant messages are flighty when it comes to remembering things.