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Messages - The_Broker

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16
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: January 06, 2016, 02:03:18 PM »
No need for fake floors, I'm sure the stage is fine without them. It certainly looks great! And I'm very glad to hear we're approaching the release date.

17
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: December 06, 2015, 03:45:19 PM »
Good to see another picture! Especially one of a spooky, scary, Shady stage. I really like that the pillars are more like the ones in the original Shade Man stage. And the addition of a teleporter should hopefully be nice.
But wouldn't this have been more appropriate to post during Halloween? Or is this a.... Nightmare Before Christmas?

18
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: October 09, 2015, 01:02:36 AM »
Another excellent looking map. I especially like the transparent clouds!

19
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: June 23, 2015, 09:38:40 PM »
Looks very nice! And you got the swinging platforms into the game! I always love stage elements being incorporated. I'll bet they were a coding nightmare... assuming they still swing/aren't purely decorative of course.

20
Maps / Re: HOW TO CREATE A WATER MAP?
« on: May 12, 2015, 03:04:42 AM »
Messrs. LlamaHombre and Ivory have both told you not to make multiple threads. Once you have a map to show, then make a thread to showcase it.

21
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: May 02, 2015, 07:34:27 PM »
(click to show/hide)

On a different note, can we expect a map preview image every month or will they be on a stricter schedule?

22
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: April 19, 2015, 03:49:09 PM »
Will the 3+4 stage have both songs available and selected randomly? Sorry if it is a silly question but I was hoping for this with the combined MM8 and WW Wily stages.

23
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: April 15, 2015, 11:39:31 PM »
Quote from: "Dr. Freeman"
hey kd, because both parties want different things how about you take out maps in general

everyone is a winner

I dunno, that might upset a third party.

Cancel the update altogether, that'll fix everything!

24
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: April 13, 2015, 09:18:32 PM »
I go out of town and I miss the next big expansion's preview! I must punish myself now...

Can't wait to see this expansion, sirs! (And I'd better finish revamping those MM9 botchats)

25
Help & Editing / Re: Ideas
« on: February 10, 2015, 06:10:04 PM »
Please refrain from bumping your thread without adding content. Also, there is already an idea topic here:
viewtopic.php?f=37&t=4507
You may find help there.

26
MM8BDM Discussion / Re: MM8BDM V4B - Released!
« on: January 03, 2015, 08:05:59 PM »
Ohh, new maps too? This version release is great! Good work, Cutstuff team!

27
Good luck to you, Mr. King Dumb! Seems like you're already doing a great job too.

28
Cutstuff Discussion and Feedback / Re: Departure from MM8BDM/Cutstuff
« on: October 11, 2014, 08:43:43 PM »
Goodbye and good luck Mr. Ivory! I hope your new chapter in life leads to great things.

29
DECORATE and ACS Modifications / Re: Saxton Hale Class Pack (V4c Now Out)
« on: October 07, 2014, 04:14:37 PM »
Please do not bump year old threads with content-less posts. And since the topic creator is banned, I will be locking this topic.

30
MM8BDM Discussion / Re: MM8BDM V4A - V4B Roll Call!
« on: September 29, 2014, 01:24:58 PM »
Was it Zandronum 1.3 that had .NSF support or am I mistaken?

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