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Messages - Laggy Blazko

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1
Napalm Man.

Nice to see both very good robots here.

2
Forum Games / Re: [Finals] Cutstuff 2020's Best Robot Master EVER
« on: March 04, 2021, 06:41:38 PM »
Napalm Man > Hard Man > Snake Man

3
Forum Games / Re: [Finals] Cutstuff 2020's Best Robot Master EVER
« on: March 01, 2021, 04:28:46 AM »
Galaxy Man > Hard Man > Snake Man

Napalm Man > Pharaoh Man > Knight Man

4
Forum Games / Re: [Semifinals] Cutstuff 2020's Best Robot Master EVER
« on: February 17, 2021, 03:02:01 PM »
Knight Man
Pharaoh Man
Napalm Man

5
Forum Games / Re: [Semifinals] Cutstuff 2020's Best Robot Master EVER
« on: February 13, 2021, 05:24:56 AM »
Hard Man
Galaxy Man
Napalm Man

Knight Man
Pharaoh Man
Blast Man

6
Forum Games / Re: [Quarterfinals] Cutstuff 2020's Best Robot Master EVER
« on: February 06, 2021, 03:48:41 AM »
Burner Man
Knight Man
Blast Man

Elec Man
Shade Man
Pharaoh Man > Guts Man > Shadow Man

7
Forum Games / Re: [Quarterfinals] Cutstuff 2020's Best Robot Master EVER
« on: January 31, 2021, 06:17:31 PM »
Nitro Man
Tornado Man
Blast Man >  Hard Man  > Punk


Burner Man
Shadow Man
Turbo Man > Pharaoh Man > Fire Man

8
Forum Games / Re: [Quarterfinals] Cutstuff 2020's Best Robot Master EVER
« on: January 31, 2021, 05:10:54 PM »
Noticing this thread

Dust Man
Galaxy Man
Napalm man

Shade Man
Knight Man
Guts Man

9
MM8BDM Discussion / Re: Who likes Mega Man 8?
« on: January 12, 2021, 09:03:15 AM »
rush bike best rush transformation

10
Well, looks like all that boss lag is gone now. Good job.

11
Anything Goes / Re: General Offtopic Discussion
« on: November 16, 2020, 02:48:01 AM »
I have grown and/or matured nothing. >:V

12
I guess you're aware, but the boss fight lags a lot, to the point I can only fight it in singleplayer.

Fun mod tho. This game really needs more coop/survival stuff.

13
I think "megaman stairs" are fine if there's other alternatives nearby. Like you could have a elevated area and the shortest way to go up is a megaman stair, but there can be other stairs/jump pads/whatever as well. Taking the "megaman stair" could make players save time with the cost of being an easy target or something. Like a middle point between regular stairs and ladders.
Nothing wrong with having to jump in a Megaman fangame. :v

14
MM8BDM Discussion / Re: MM8BDM V6 - Released!
« on: November 02, 2020, 12:40:47 PM »
when i activate the map with m, i can not deactivate it. when i changed it to tab however, i could deactivate it.
type "unmapbind m" in the console.
M normally doesn't work because the automap has its own special controls. If you go to Options->Advanced options->Automap options->Customize map controls, "Set mark" uses M.

15
MM8BDM Discussion / Re: MM8BDM V6 - Released!
« on: October 24, 2020, 03:56:30 AM »
Very nice update. Lots of cool new stuff. Final boss sucks.

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