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Author Topic: Re: Mega Man X1 Classes  (Read 150140 times)

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July 01, 2013, 03:10:08 PM
Reply #270

Offline Ceridran

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Re: Mega Man X1 Classes (v1d how really do you want it!)
« Reply #270 on: July 01, 2013, 03:10:08 PM »
Armored Armadillo probably turns into a projectile himself.

.. Oh, right, make sure classes aren't copywep classes. You can't play Boomer Kuwanger properly with that. Or anybody, infact.

July 01, 2013, 07:37:12 PM
Reply #271

Offline ice

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Re: Mega Man X1 Classes (v1d how really do you want it!)
« Reply #271 on: July 01, 2013, 07:37:12 PM »
(I HATE TYPEING ON AN ANDROID!!! )

I'm stomping bugs also zero might be too agile with wall climbing, wall kicking, and air dashing. He's now some kind of bright red bottom heavy ninja

July 02, 2013, 07:15:03 PM
Reply #272

Offline ice

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Re: Mega Man X1 Classes (v1d how really do you want it!)
« Reply #272 on: July 02, 2013, 07:15:03 PM »
I need help with the sigma class to not make it a zero clone. Atm he's just a slower moving zero minus the 3hit combo. Kinda hard to put together dashing,  saber, blocking and head crystal shots in 2 weapons

July 02, 2013, 07:23:45 PM
Reply #273

Offline tsukiyomaru0

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Re: Mega Man X1 Classes (v1d how really do you want it!)
« Reply #273 on: July 02, 2013, 07:23:45 PM »
Quote from: "ice"
I need help with the sigma class to not make it a zero clone. Atm he's just a slower moving zero minus the 3hit combo. Kinda hard to put together dashing,  saber, blocking and head crystal shots in 2 weapons
Weapon 1: Saber
Weapon 1 alt: Blocking
Weapon 2: Crystal Shot
Weapon 2 alt: Dash or nothing

If there's no Weapon 2 alt, the dash could be performed through item use or by using a script to check for double-tapping of BT_Forward

July 02, 2013, 07:48:36 PM
Reply #274

Offline ice

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Re: Mega Man X1 Classes (v1d how really do you want it!)
« Reply #274 on: July 02, 2013, 07:48:36 PM »
I was trying to avoid item dashing

July 02, 2013, 09:12:30 PM
Reply #275

Offline tsukiyomaru0

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Re: Mega Man X1 Classes (v1d how really do you want it!)
« Reply #275 on: July 02, 2013, 09:12:30 PM »
Quote from: "ice"
I was trying to avoid item dashing
Then there are the alternatives of double-tap BT_Forward, single-press BT_Crouch or BT_Reload (Though would need people to manually define a key for Reload AND to add said key to Customize Keys options). I'd suggest 2x BT_Forward for it is the most obvious one or BT_Crouch for it is a default key that is pretty commonly set by players.

July 09, 2013, 07:40:21 PM
Reply #276

Offline Intermission

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Re: Mega Man X1 Classes (v1d how really do you want it!)
« Reply #276 on: July 09, 2013, 07:40:21 PM »
So, okay, I know this is my first post and all, but I used to frequent the forums a long time ago, back when MM8BDM was first released. I recently got back into playing it big time, and I really wanted to play as Zero. So I've been working on a skin for him. Using the MMXtreme2 GBC sprites, I've gotten almost everything done, actually the only things I'm missing are the forward walk, which you've completed already, and a couple attacking frames. Also, diagonally back running frames. Pretty much, I've almost gotten the skin done. And we've been using the same method, and similar colors. I would like to go ahead and just merge what you've got with what I've got, and I'll just post it back up here in a spritesheet format for you so if you want to change anything that I've got, you're more than welcome to. I haven't exactly been busting my ass for the skin, but I really wanted to play as Zero, so.. Yeah. Hope you don't get upset or anything, I'm just trying to help. And besides, I'm not going to post it anywhere on the internet. Don't worry. I'm just trying to finish this skin before I have to work all week and not have much time to finish it.

I certainly wouldn't mind helping in whatever way I can, it's helping me get back into doing what I love. Spriting is kind of one of my biggest passions so it's been really refreshing just to be making all these things for something I really enjoy.

July 09, 2013, 08:28:01 PM
Reply #277

Offline ZeStopper

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Re: Mega Man X1 Classes (v1d how really do you want it!)
« Reply #277 on: July 09, 2013, 08:28:01 PM »
Sorry to rain on your parade, but someone already made one.

July 09, 2013, 08:29:32 PM
Reply #278

Offline Max

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Re: Mega Man X1 Classes (v1d how really do you want it!)
« Reply #278 on: July 09, 2013, 08:29:32 PM »
It was quite bad, though.

If you and ice merge then I'd like to use it for XSP! The one I was making only has a few frames at the moment so I'll just get rid of it I guess

July 10, 2013, 01:33:12 AM
Reply #279

Offline Intermission

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Re: Mega Man X1 Classes (v1d how really do you want it!)
« Reply #279 on: July 10, 2013, 01:33:12 AM »
Quote from: "ThePlayer"
Sorry to rain on your parade, but someone already made one.
Yeah. I found it, the mediafire link is down. I scoured the internet as best I could to find it, but nothing else was active, unfortunately.

I'll see what I can do about finishing this stuff up this week. Just keep an eye on the thread, I'll post it up when I get everything done and to my liking. I'm still learning how to set offsets correctly and such.

July 16, 2013, 05:22:20 AM
Reply #280

Offline OtakuAlex

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Re: Mega Man X1 Classes (v1d how really do you want it!)
« Reply #280 on: July 16, 2013, 05:22:20 AM »
Pretty good,but you should probably consider adding Zero since he's one of the most loved Mega Man characters out there

July 25, 2013, 07:20:03 PM
Reply #281

Offline ice

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Re: Mega Man X1 Classes (v1d how really do you want it!)
« Reply #281 on: July 25, 2013, 07:20:03 PM »
I already made a zero skin and finished the class ages ago but due to the universe being a butt I haven't been able to access the internet for 6 weeks, I'm still working on the flame mammoth skin atm

August 01, 2013, 11:17:15 AM
Reply #282

Offline Max

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Re: Mega Man X1 Classes (v1d how really do you want it!)
« Reply #282 on: August 01, 2013, 11:17:15 AM »
Would it be possible for me to use the Zero skin for the X Single player classes? I sent you a PM about it ages ago but evidently you either don't or can't check them.

August 01, 2013, 07:16:43 PM
Reply #283

Offline ice

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Re: Mega Man X1 Classes (v1d how really do you want it!)
« Reply #283 on: August 01, 2013, 07:16:43 PM »
I'll send it if I can ever go to the library @_@

August 18, 2013, 11:24:25 PM
Reply #284

Offline DiegoGamer1820

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Re: Mega Man X1 Classes (v1d how really do you want it!)
« Reply #284 on: August 18, 2013, 11:24:25 PM »
Launch Octopus Sprite made by me