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Author Topic: KillerChair gets off his lazy ass  (Read 20934 times)

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November 11, 2010, 02:25:38 PM
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Offline KillerChair

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KillerChair gets off his lazy ass
« on: November 11, 2010, 02:25:38 PM »
Hey guys!

Here's my page of stuff.
Im mostly working on a map pack right now, but here's some stuff i made a while ago.

Once i finish 3 maps i will release the first version of the pack, its not really a pack yet when its 3, but i'd like to have my maps played again.

I made a Curlinger skin!

Heres 3 target hunting maps i made!


November 11, 2010, 02:33:33 PM
Reply #1

Offline Azdrerios

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Re: KillerChair gets off his lazy ass
« Reply #1 on: November 11, 2010, 02:33:33 PM »
OH MY GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
*facemelt*

November 11, 2010, 06:28:47 PM
Reply #2

Offline TheBladeRoden

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Re: KillerChair gets off his lazy ass
« Reply #2 on: November 11, 2010, 06:28:47 PM »
as a curling player, I can't not download this :p

November 11, 2010, 06:32:19 PM
Reply #3

Offline Korby

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Re: KillerChair gets off his lazy ass
« Reply #3 on: November 11, 2010, 06:32:19 PM »
Pfft, Canadians.
Looks uh...Interesting. Yeah, sure.

Anyway, I'm looking forward to more skins.

November 11, 2010, 11:39:20 PM
Reply #4

Offline KillerChair

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Re: KillerChair gets off his lazy ass
« Reply #4 on: November 11, 2010, 11:39:20 PM »
Ill make some more when bored ^^
I tend to get good at things when bored alot.

December 01, 2010, 03:04:27 PM
Reply #5

Offline KillerChair

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Re: KillerChair gets off his lazy ass
« Reply #5 on: December 01, 2010, 03:04:27 PM »
Bumping my dead topic  :mrgreen:

Just thought i'd let you know that im working on a map now.
If i get a question on my mind i will let you know.

December 02, 2010, 11:09:52 AM
Reply #6

Offline KillerChair

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Re: KillerChair gets off his lazy ass
« Reply #6 on: December 02, 2010, 11:09:52 AM »
Sorry for the triple post -.-

I just wanted to show off some screenshots of my map in progress.

(click to show/hide)

(click to show/hide)

December 02, 2010, 12:07:55 PM
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Offline Max

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Re: KillerChair gets off his lazy ass
« Reply #7 on: December 02, 2010, 12:07:55 PM »
Bland walls, especially outside. Add some deco.

December 02, 2010, 03:57:43 PM
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Offline KillerChair

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Re: KillerChair gets off his lazy ass
« Reply #8 on: December 02, 2010, 03:57:43 PM »
Working on it.

The map is far from done right now... Just thought i'd give you a preview of what will eventually become a (hopefully good) enjoyable map.

I'm shaping the place before decorating btw.

December 07, 2010, 09:47:29 PM
Reply #9

Offline KillerChair

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Re: KillerChair gets off his lazy ass
« Reply #9 on: December 07, 2010, 09:47:29 PM »
Wewt double post again.

I wanted to ask someone how to add music to a stage and why does the movement in my map feel so different from other maps?

December 07, 2010, 09:48:52 PM
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Offline Max

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Re: KillerChair gets off his lazy ass
« Reply #10 on: December 07, 2010, 09:48:52 PM »
You need a MAPINFO lump to add music/set the air control level

December 07, 2010, 09:55:54 PM
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Offline KillerChair

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Re: KillerChair gets off his lazy ass
« Reply #11 on: December 07, 2010, 09:55:54 PM »
Using slumped i guess?

And how does one make a proper MAPINFO lump with these settings?
Ive checked the forum and haven't found this info yet. (even in the tutorials)

December 07, 2010, 10:03:33 PM
Reply #12

Offline Max

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Re: KillerChair gets off his lazy ass
« Reply #12 on: December 07, 2010, 10:03:33 PM »
Code: [Select]
map XX "XXXXXXXXX"
{
   levelnum = y
//   titlepatch = "WILV00"
   next = ""
   sky1 =
   cluster = 1
   music = ""
   aircontrol = 0.5
   forcenoskystretch
   par = 6
   clipmidtextures
   }

That should work? Make sure the XX is the same one you used in Doom Builder

December 07, 2010, 10:05:58 PM
Reply #13

Offline KillerChair

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Re: KillerChair gets off his lazy ass
« Reply #13 on: December 07, 2010, 10:05:58 PM »
Thank you :)

Update coming soon.

December 07, 2010, 10:35:47 PM
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Offline KillerChair

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Re: KillerChair gets off his lazy ass
« Reply #14 on: December 07, 2010, 10:35:47 PM »


Is this bad and what do i do?

Line 7 said this:    cluster = 1