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Forestman's stage contains some blocks you have to shoot to get out of your way, a boulder-chase scene, and some tar-like stuff that slows down Rokko's movement.
For Rollingman, we could have the stage occasionally freeze everyone and everything in place, fade to black, and teleport everyone to another part of the stage that is the same but upside down, giving the impression that the stage just flipped. This might not be possible though.
Oh my goodness, what is this? It's progress! (Very slight progress, but still progress!)Tell me if there's anything that I should revise soon. (yes i know the back-diagonal frame is terrible)
Player, get rid of all the white on Jet (except for the eyes). Turn it cyan.Trust me, I tried the white, blue, and cyan color scheme before- it looks funny with most weapons.
The turbine on his head in the side sprite doesn't look consistent with the others. It's shaped more like a short E tank. I suggest making it a little longer in the back and slimming it down some.
Hey, FTX, I did a thing with your Volcanoman.I made the head look more like a volcano in this sprite.