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Author Topic: [MAP PACK] Maximum MM8BDM  (Read 13049 times)

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March 30, 2011, 05:37:50 PM
Reply #15

Offline Gummywormz

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Re: [MAP PACK] Maximum MM8BDM
« Reply #15 on: March 30, 2011, 05:37:50 PM »
WHY DOES THIS HAVE ACTIVITY??!! ASDFGHKJKLASDN

Welp, I guess I'll take submissions still. And dispite popular belief I WILL reject maps for lack of quality.

Although you'll have to try very hard for that to happen.

March 30, 2011, 05:57:01 PM
Reply #16

Offline TERRORsphere

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Re: [MAP PACK] Maximum MM8BDM
« Reply #16 on: March 30, 2011, 05:57:01 PM »
Quote from: "Gummywormz"
Welp, I guess I'll take submissions still. And dispite popular belief I WILL reject maps for quality.
...
What do you mean by "quality"?
Detail?
Size?
Layout?

March 30, 2011, 06:03:23 PM
Reply #17

Offline Asd967

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Re: [MAP PACK] Maximum MM8BDM
« Reply #17 on: March 30, 2011, 06:03:23 PM »
I guess he'll reject a rectangle, airman tiled, default height and 256x256 size

March 30, 2011, 06:05:59 PM
Reply #18

Offline Gummywormz

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Re: [MAP PACK] Maximum MM8BDM
« Reply #18 on: March 30, 2011, 06:05:59 PM »
I meant lack of quality.

As long as the map is decently playable it should get accepted. Might make slight tweaks though.

March 30, 2011, 06:06:35 PM
Reply #19

Offline TERRORsphere

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Re: [MAP PACK] Maximum MM8BDM
« Reply #19 on: March 30, 2011, 06:06:35 PM »
Quote from: "Asd967"
I guess he'll reject a rectangle, airman tiled, default height and 256x256 size
Make it a swastika.

March 30, 2011, 06:09:15 PM
Reply #20

Offline Max

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Re: [MAP PACK] Maximum MM8BDM
« Reply #20 on: March 30, 2011, 06:09:15 PM »
Brb - making a crappy map just to see how desperate he is

Here is map it very good no screens map is good surprise enjoy please and put in pack thank thank thank

March 30, 2011, 06:59:16 PM
Reply #21

Offline Gummywormz

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Re: [MAP PACK] Maximum MM8BDM
« Reply #21 on: March 30, 2011, 06:59:16 PM »
Quote from: "Yellow Devil"
Brb - making a crappy map just to see how desperate he is

Here is map it very good no screens map is good surprise enjoy please and put in pack thank thank thank


Save it for the 8bit wolfenstein expansion.

March 30, 2011, 07:13:25 PM
Reply #22

Offline Mr. X

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Re: [MAP PACK] Maximum MM8BDM
« Reply #22 on: March 30, 2011, 07:13:25 PM »
Quote from: "DTDsphere"
Quote from: "Asd967"
I guess he'll reject a rectangle, airman tiled, default height and 256x256 size
Make it a swastika.

No joke, I was trying to think of a 4 flag CTF Map and was just randomly drawing something with four L shaped paths meeting in the center...and then I realized that's what I drew.

March 31, 2011, 10:54:41 AM
Reply #23

Offline Hallan Parva

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Re: [MAP PACK] Maximum MM8BDM
« Reply #23 on: March 31, 2011, 10:54:41 AM »
Quote from: "Mr. X"
Quote from: "DTDsphere"
Quote from: "Asd967"
I guess he'll reject a rectangle, airman tiled, default height and 256x256 size
Make it a swastika.

No joke, I was trying to think of a 4 flag CTF Map and was just randomly drawing something with four L shaped paths meeting in the center...and then I realized that's what I drew.

You should make Skyscraper from Mario Kart 64.

Also, someone make a Triforce-shaped map for 3-Team CTF.

March 31, 2011, 11:16:03 AM
Reply #24

Offline TERRORsphere

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Re: [MAP PACK] Maximum MM8BDM
« Reply #24 on: March 31, 2011, 11:16:03 AM »
Quote from: "SmashBroPlusB"
You should make Skyscraper from Mario Kart 64.
Why don't you?

March 31, 2011, 12:51:30 PM
Reply #25

Offline Hallan Parva

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Re: [MAP PACK] Maximum MM8BDM
« Reply #25 on: March 31, 2011, 12:51:30 PM »
Quote from: "DTDsphere"
Quote from: "SmashBroPlusB"
You should make Skyscraper from Mario Kart 64.
Why don't you?

That's why

March 31, 2011, 05:20:36 PM
Reply #26

Offline TheBladeRoden

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Re: [MAP PACK] Maximum MM8BDM
« Reply #26 on: March 31, 2011, 05:20:36 PM »
I disliked that skyscraper level.