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Set the first box to [should be called script number] script 973.
script X (int arg){ACS_ExecuteAlways(973, 0, arg);}
script X (int dest){if(CheckInventory("TeleportFlag")==0) { GiveInventory("TeleportFlag", 1); Teleport(dest, 0, 0); }}
Unfortunately, this box goes up to 255 and reverts to that if a higher number is typed in.
So... would this be the appropriate thread to report WADs/mods/etc. that don't work under Zandronum 2.0? Or would it be better to (necro-)post in the original WAD/mod threads? 'cause just as an example... I get a DECORATE error that prevents the game from starting when trying to play "Survival in Numbers" single player mission mode.It's like updating Minecraft add-ons... except thankfully nowhere near as frequently mandatory.
Gotta say, I'm not a fan of this new Bass skin. It's not an objectively bad skin, but it clashes pretty heavily, if you ask me. I'm not sure why it was added to core.
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I recall someone doing NES Mega Man in his MM8 idle pose