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[Known Issue] Client Crash on Map Change with HUD Numbers on (certain systems)
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Topic: [Known Issue] Client Crash on Map Change with HUD Numbers on (certain systems) (Read 1496 times)
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December 22, 2017, 02:02:03 AM
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JaxOf7
MM8BDM Extender
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Date Registered: March 23, 2011, 03:56:13 AM
[Known Issue] Client Crash on Map Change with HUD Numbers on (certain systems)
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on:
December 22, 2017, 02:02:03 AM »
On certain systems, during a map change on a server with enough players/bots, the client will crash if HUD numbers are turned on.
This likely concerns the giving of an inventory item during map startup.
This bug is my fault as this was not an issue I expected or tested.
Obviously this does not happen if you have HUD number displays turned off, even just during map changes.
This file is a standalone fix that can be hosted with the server or integrated into wads
https://allfearthesentinel.net/zandronum/download.php?file=hudnumfix.pk3
HUDNUM.acs will eventually be deprecated altogether when Zandronum's SBARINFO gets IfCVarInt.
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October 27, 2018, 06:23:03 PM
Reply #1
CutmanMike
Administrator
Is it hot in here or is it just zscript?
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Date Registered: December 17, 2008, 12:24:34 PM
Re: [Known Issue] Client Crash on Map Change with HUD Numbers on (certain systems)
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Reply #1 on:
October 27, 2018, 06:23:03 PM »
Fix added
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[Known Issue] Client Crash on Map Change with HUD Numbers on (certain systems)