Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - bluewiz

Pages: [1] 2
1
The Ghoul's Forest / Re: GVHv3b2 Beta
« on: June 26, 2011, 04:44:01 AM »
Well Carthief, my suggestion for your maps is maybe add some special "effects". Like in Skulltag's zombie horde gamemode there was that Hospital map which was boring as fuck until the creator got creative and added random stuff to it, like Uboa, Disco, etc. I just think if you do something fun like that, the map would do quite well. As for GvH40, honestly, It could be split into 3 different maps. And uhm, I don't think there would be any problem in removing that "torture" map, because I've seen it in several other wads before.

2
The Ghoul's Forest / Re: Ghouls reborn: new project idea
« on: June 26, 2011, 02:42:36 AM »
Quote from: "superMario123311"
Features of remakes

New weapons if i can make some

More detailed forest

And also add multiplayer support

How's this idea sound?

Answer: Ghoul3.wad

3
The Ghoul's Forest / Re: GVHv3b2 Beta
« on: June 26, 2011, 02:38:48 AM »
You need to do something about sjas and sr50. It's pretty op combined with sjas's massive damaging screams.

Also, about the maps some of them need to be removed or revamped. Namely GvH40 and the two maps you made. The thing wrong with GvH40 is that it's TOO GOD DAMN BIG. Like seriously, that map is a trolling creepers paradise. The things wrong with your two maps is that they look exactly the same, there's nothing unique about them. Except one of them has a messed up skybox. Overall, I think you should really consider removing some of the newer maps seeing as most of the playerbase don't like them.

4
The Ghoul's Forest / Re: the addon classes!
« on: May 19, 2011, 03:17:41 AM »
The people you are talking about are all furries. So their opinion is automatically null.

Anyways, back on TOPIC (nice topic derailment btw furry).
20 fucking classes? Why doesn't he make all of that useless crap into one pk3 or wad?

5
The Ghoul's Forest / Re: the addon classes!
« on: May 18, 2011, 09:10:53 PM »
Shut the fuck up you furry you aren't funny.

6
...What the fuck did I just look at? No, god no, not even close to being funny.

7
The Ghoul's Forest / Re: I just played MM8BDM+GVH.
« on: April 28, 2011, 02:28:21 AM »
Quote from: "CarThief"
Though if anything i'd prefer a update to the normal GVH first, even made a post saying i want to give developing it a go, if Cutman ever finds it. Damn overpowered Hunters.

Stop BAWWWWWWing in every post you make.

8
The Ghoul's Forest / Re: Ghoul's Forest... Sprite "rips"?
« on: March 24, 2011, 08:15:25 PM »
They ripped, ripped sprites...lol

9
The Ghoul's Forest / Re: Post your ideas regarding balance
« on: March 04, 2011, 03:49:20 AM »
Cart, I know you hold GvH very near and dear to your heart. But, it has lived for long enough, its about time to end its two year reign and see if something else can replace it.

Though I do wonder what cuttie is going to do after MM8bitdm... Assuming that he'll ever stop :P

10
The Ghoul's Forest / Re: Post your ideas regarding balance
« on: February 28, 2011, 02:13:21 AM »
Hey eruanna, are you working on this anymore?

If it doesn't fit your time, you can just give it back to cut or something.

11
The Ghoul's Forest / Re: Post your ideas regarding balance
« on: February 24, 2011, 08:55:48 PM »
Quote from: "RedHomo"
Listening to the general population, which most suck at GVH to begin with, is a terrible idea.

Agreed X100, look at what these dumbass suggestions have done.

12
The Ghoul's Forest / Re: Post your ideas regarding balance
« on: February 20, 2011, 04:00:33 PM »
I remember someone made an armor patch or something, that made things pretty balanced imo. Maybe some servs should use it.

13
The Ghoul's Forest / Re: Post your ideas regarding balance
« on: February 20, 2011, 03:49:57 AM »
I played the early version of gvh with a bunch of people a while ago. It was balanced to BOTH sides. Since well, ghouls are stronger as well. (Jitt - no breaks during attacks, -sjas faster and can insta kill -creeper creeper)

The thing is, classes are supposed to take specific classes out.

EX... Marine > Creeper
 Creeper > Cyborg
 Cyborg > Jitterskull
 JitterSkull > hunter
 hunter > sjas

etc etc etc

14
The Ghoul's Forest / Re: Post your ideas regarding balance
« on: February 19, 2011, 10:44:37 PM »
Stop nerfing shit, I don't want GvH to be just sticks and stones. I want guns, plasma, etc.

You should take a look at the early version of GvH, its a lot more balanced and more fun than the current one.

Seriously, comparing the early GvH to the current one is basically shows how ruined the wad is now due to terrible suggestions and nerfs. We don't need to fix things that aren't broken.

Unless, if it's BLATANTLY obvious.

@cartheif, you can't expect the jitterskull to be able to kill every other class. Besides, the cyborg has a limited amount of gas and flying makes up for his speed. All you're basically doing is complaining about what a Jitter can't kill.

@people who are working on GvH
Fix santa, just because you guys don't want to use it doesn't mean everyone else will agree. Besides, the effort required to reduce the alt-fire damage can be accomplished by a trained monkey.

Engineer was perfect, why is his nailgun so drastically slow?! Either make it stronger or faster.

GvH40 - Is WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY too big! It can easily be 3 maps, maybe even 5.

Eru... since you aren't really into ST anymore... maybe GvH should be passed on to a group of people? [Assuming if you aren't really as active]

15
The Ghoul's Forest / Re: Can someone make a fix for Ghoul 3?
« on: January 07, 2011, 08:27:07 PM »
Hmm yeah, keep the pictures after all, the wad is to scare people.


Obsidian died, because eruanna doesn't manna maintain it anymore. She went into inactive/retired in the forums, so I don't know if she's going to continue working on GvH.

Besides, it got really, really boring. Its lived for 2 years, let it die in peace. Don't drag it on like aeod.

Pages: [1] 2