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Nice tutorial! but when i make windows, in the celling rate, when i put 32 the celling rate bugs and stays that red icon, how i make windows without that happen?
The red ! icon?That's a missing texture. You need to apply a texture to it.If you mean the highlighted area when you select a sector, press C to clear it.
but, how i did to delete the ground on the sector and leave the sector with black inside (nothing inside)?and, have a back button, if you make an error, has no way to back? for example, i deleted acidentaly a sector, has a mode to grab it back?
Either redraw the sector (draw over the existing one) or delete the sector to fix the first issue.Ctrl + Z works to undo the last action, while Ctrl + Y is to redo. (So the usual hotkeys)
Thank you so much! this i think will be my last question,how i do to add gimmicks to my map?
This varies completely on the sort of thing you want to do.What exactly did you have in mind?
Sounds similar to a yoku block.It'd probably be worth checking out how core handles its DECORATE and sprites for it, along with how they're implemented in a stage like MM9PLU or MM2HEA. Just open up the V5 file and export the maps, followed by opening it up in doombuilder like usual.My apologies for not knowing the specifics; i'm only now experimenting with them in an upcoming map of mine.
EDITē: Okay, it'll only show up in the editor if I'm using GZ Doom Builder.