Cutstuff Forum
Mega Man 8-bit Deathmatch => Bugs/Suggestions => MM8BDM Discussion => Closed => Topic started by: HaloSSB on October 02, 2019, 06:51:55 PM
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This is self-explanatory. If you die, but your Thunder Claw is able to grapple a peg, it will be displaced.
I was able to confirm this in MM4RIN, where it is quite easy to die while firing off a Thunder Claw. It is 100% reproductible, and for further ease of testing, you can just use solo Offline Skirmishes to fire off a Thunder Claw, then use the console to kill yourself (helpful to test it in other stages).
It seems (?) to drag itself as far east as it can in a section, then as far south as it can, but I'm not able to discern why nor have any conjectures of why this behavior happens in this scenario.
pegg has been made aware of this bug through the 8BDM Discord.
I wasn't using any cheats or mods when this happened.
Lightshot links:
https://prnt.sc/pe08tt
https://prnt.sc/pe08tv
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When a peg is displaced, is it just the sprite or is the grapple point itself also displaced? Like, could you actually swing from a displaced peg?
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We noticed this issue during development of v6a and it should be resolved by release.
Regardless, thanks for bringing it up!
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When a peg is displaced, is it just the sprite or is the grapple point itself also displaced? Like, could you actually swing from a displaced peg?
The grapple point also gets displaced and it's as weird as it sounds. Certain pegs become basically useless if you displace them.
We noticed this issue during development of v6a and it should be resolved by release.
Regardless, thanks for bringing it up!
Oh, that's nice!
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Thanks for reporting. This issue should be resolved in v6a.