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Textures are cut/used incorrectly, Overall aesthetic is bland, weapon tokens too close to each other, pointless metal crusher(?) off to the side, un-needed height variation next to super adaptor (An already cramped room), ramps in locations where walkable stairs would easily be enough, and lack of ceiling variation.I'd recommend to take a look at how the core (or certain map packs) does spacing and variation to further improve yourself.