Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Gummywormz

Pages: 1 2 [3] 4 5 ... 64
31
Projects & Creative / Re: [Weapon Pack] D.I.R.P. v6a
« on: June 23, 2017, 03:02:26 AM »
v6a released. This includes v5b compatibility, a new instagib mode, and 8 new weapons.

32
Mega Man 5 textures are done. Submissions are locked and texture definitions have been uploaded.

I'm going to jump right in to Mega Man 6. The new v5b stuff will be handled with light lab and other miscellaneous stuff after Mega Man 6. This is the last texture set that needs editing.

33
Projects & Creative / Re: [Game Mode] LMSGames Version 1e
« on: May 30, 2017, 05:24:49 AM »
v1e released. This is only for v5b compatibility, and has no new content.

With that: I've reposted the Discord chat link for this mod in the first post. I'll be done with school in about 2 weeks, then the work on Super LMSGames will officially resume.

34
Projects & Creative / Re: [Weapon Pack] D.I.R.P. v5b
« on: May 20, 2017, 02:35:38 AM »
I'm going to create a new update (with new content) after v5b launches. Please leave any criticism for this mod in here if you have it.

35
Mega Man 3 props are done. Mega Man 4 props are now available.

Mega Man 5 textures are 50% done. We are getting close to finishing textures. In order to get more people interested, I have released a preview available on the first page.

36
MM8BDM Discussion / Re: MM8BDM no longer playable in OpenGL?
« on: March 26, 2017, 06:19:13 PM »
This has been a noted issue on Windows 10. The windows update you installed reverted your integrated graphics drivers. You must reinstall those drivers from your manufacturer.

37
Projects & Creative / Re: [Co-Op Map Pack] 2ndCoop (Public Beta 4)
« on: February 27, 2017, 02:12:08 AM »
Public beta 4 released.

38
DECORATE and ACS Modifications / Re: Gummy's Micro Game Modes
« on: February 13, 2017, 03:45:48 AM »
Added scone quest mode.

39
W.I.P Forum / Re: [Community Project] MM8BDM Repainted (MM5 Started)
« on: January 22, 2017, 11:44:10 PM »
Mega Man 2 props are done. Mega Man 3 props have been uploaded.

We are 33% done with Mega Man 5 textures so far. Still too many to list, but Stone Man only has 19 textures left. Hopefully this will get done by the end of the month so we can start on the final texture set and finally start on other submissions.

40
W.I.P Forum / Re: [Community Project] MM8BDM Repainted (MM5 Started)
« on: January 06, 2017, 07:41:40 PM »
Mega Man 4 is done. Submissions are locked and the texture definitions have been uploaded.

Mega Man 5 Textures are now available.

41
Projects & Creative / Re: [Weapon Pack] D.I.R.P. v5b
« on: January 06, 2017, 01:51:00 AM »
Only upon proof of work, especially maps as that was what killed the last attempt. I also have some boss battles and the music WAD laying around.

42
W.I.P Forum / Re: [Community Project] MM8BDM Repainted (MM1 Props Started)
« on: December 17, 2016, 11:38:02 PM »
Mega Man 1 props are now available. I also put up a new poll question if HUDs should be replaced. You can either vote no, yes for each weapon (e.g. Blizzard Attack gets a new hud, ice slasher gets another etc.), or yes for 1 base hud (as in blizzard attack, ice slasher etc have the same hud and bar except for coloration).

43
Projects & Creative / Re: [Co-Op Map Pack] 2ndCoop (Public Beta 3)
« on: December 12, 2016, 03:42:45 AM »
Public Beta 3 is out.

44
W.I.P Forum / Re: [Community Project] MM8BDM Repainted (MM4 Started)
« on: December 09, 2016, 04:48:47 AM »
CTF Textures have been completed. Submissions are locked and texture definitions have been uploaded. Music was also completed.

Mega Man 4 Textures are now available.

Also, I added a strawpoll to the first post (because apparently you can't reset a poll's end date...) about weapon submissions. If weapons are not treated as a different asset type, then weapon sounds and sprites will be included in with other sounds and sprites. If they are, then all sounds and sprites will be separated by weapon. This is mostly for organizational purposes. I'll leave it up for the weekend, then I'll do one more poll regarding weapons. I'll probably be putting up map props for the next asset type.

45
W.I.P Forum / Re: [Community Project] MM8BDM Repainted (CTF Started)
« on: December 04, 2016, 09:58:00 PM »
Mega Man 3 Textures are done. Submissions have been locked and the texture definitions have been uploaded.

I am putting CTF textures up as a psuedo-break before we get in to Mega Man 4. I would like the music to be completely done before that happens. There are only 9 CTF songs left.

Pages: 1 2 [3] 4 5 ... 64