Advanced Search

Author Topic: [a cute compo] FINISH THAT MAP 2: RETURN OF JAFAR - FINISHED  (Read 20224 times)

0 Members and 1 Guest are viewing this topic.

December 21, 2014, 10:24:43 PM
Read 20224 times

Offline Hallan Parva

  • MM8BDM MM8 Contributor

  • drifting absently across an endless sea
  • *
  • Date Registered: September 23, 2010, 10:32:40 PM

    • View Profile
[a cute compo] FINISH THAT MAP 2: RETURN OF JAFAR - FINISHED
« on: December 21, 2014, 10:24:43 PM »
Hey there all you Mega Man fans! Are you ready for the next hot and exciting community event!?





That's right, it's not dead! Finish That Map survived the explosion and came back for revenge!
(Download the map fragments here!)

Quote from: "Ivory"
What does this mean? For this mapping competition I provide everyone a wad containing the above layout pieces. Your goal is to finish the map while making use of the provided sections. Of course, the sections have to be on the map or your entry is null. It will be interesting to see different takes on the same pieces of level. This level has no default music, no textures whatsoever or anything other than the layout itself.
YO NERDS THE DEADLINE'S JANUARY 17 2015 SO GET CRACKIN'





wait what the heck you never even explained this to me
    Maps should be designed for both Deathmatch and Last Man Standing. Weapon and item placement is important, but at the same time you should avoid noticeable buster walls and hiding spots.
    Custom music is (of course) allowed, encouraged even, but will not be included with judging.
    Custom textures are legal, but again, will not be taken into consideration as far as judging goes.
    Same goes for custom props (both stage decoration and "action props" like platforms).
    No custom weapons or items. Don't worry, it breaks my heart, too.
    Help is allowed, though for medal-related purposes a primary mapper needs to be indicated.

so what's allowed and what's illegal in 47 countries
    You can build onto the map however you wish. The map would be pretty lame if you didn't add things to it.
    You can position the three map fragments provided in whatever way you please. Slide 'em around, rotate some, even have pieces slightly overlap like that weirdo standing by the snack bar who just spends all his time stacking cheese cubes into little cheese towers. Ech, that guy creeps me out.
    Speaking of which, you're also allowed to alter the dimensions of each piece. Stretch walls, make certain platforms wider, make certain other platforms skinnier, raise and lower elevations. As long as each piece still resembles its original form, it's fair game.
    Feel free to decorate the map pieces! Add pathways, props, little indents in the floor. You can also add 3D Floor areas above (or below!) each fragment, but again, it has to resemble its original form in some way.
    You can't delete stage architecture already provided by the fragments. You also can't exclude any fragment from the finished map's playable area; everything has to be connected and accessible during normal gameplay.
    No, you cannot remove those null pillars. Work around them or something.

alright now tell me how I'm supposed to win
    When your map is finished, slap that pie in the oven and send it to Dr. Freeman via Cutmail. Be sure to prefix your letter with [FTM 2] so we can keep everything sorted out!
    Once the deadline passes, two servers will be thrown up for playtesting: one for Deathmatch, and one for Stock LMS. Everyone then votes on their favorite maps by sending a PM to King Dumb. (More details on voting will be given at a later date.)
    In addition to the community votes, there is also a panel of judges who will be giving their own input on each stage. Neither myself or Dr. Freeman are judges. We're both running the show, but we also want to enter ourselves, have a bit of fun with it.
    Winners are determined by being the most popular among the community, snagging the high score amongst the judging panel, and dominating the competition with the highest combined score among the judges and the community.


Impress everyone! Make CutmanMike cry! Score the highest overall to win Cutstuff Architect!
Not the absolute best, but still way better than the rest! Win in either community votes or judge votes and snag Architect Runner-Up!


Well? What are you waiting for? Download those map fragments and slap together some fancy geometry or something!


CHALLENGERS APPROACHING!!
    SmashBroPlusB
    Dr. Freeman
    Lego
    Mendez
    LlamaHombre
    Korby
    Gumballtoid
    Cold Noodles
    Linnie
    Kapus
    Thunder Electros
    ForteGigasGospel
    Hilman170499
    Galactan
    Magnet Dood
    Caprice
    Jack Corvus
    Duora Super Gyro
    Book of Dobson
    Maxine

December 21, 2014, 10:28:22 PM
Reply #1

Offline Dr. Freeman

  • MM8BDM Extender
  • *********
  • Date Registered: December 22, 2010, 10:43:54 PM

    • View Profile
Re: [a cute compo] FINISH THAT MAP 2: RETURN OF JAFAR
« Reply #1 on: December 21, 2014, 10:28:22 PM »
hi i'm dr. freeman smash told me to post to prove i'm legit

December 21, 2014, 10:48:21 PM
Reply #2

Offline Russel

  • MM8BDM Extender

  • Doc Croc
  • ***********
  • Date Registered: December 17, 2010, 11:11:25 PM

    • View Profile
Re: [a cute compo] FINISH THAT MAP 2: RETURN OF JAFAR
« Reply #2 on: December 21, 2014, 10:48:21 PM »
hi I'm signing up, I think my name is Lego? You may or may not know me.


December 21, 2014, 10:55:14 PM
Reply #3

Offline Mendez

  • MM8BDM Extender

  • Yesterday's World
  • **********
  • Date Registered: July 25, 2010, 05:23:05 AM

    • View Profile
    • My Youtube (BlueBrawl)
Re: [a cute compo] FINISH THAT MAP 2: RETURN OF JAFAR
« Reply #3 on: December 21, 2014, 10:55:14 PM »
Signing up, and I swear I won't drop out this time

December 21, 2014, 11:01:33 PM
Reply #4

Offline LlamaHombre

  • MM8BDM Extender
  • ************
  • Date Registered: November 15, 2010, 09:19:04 PM

    • View Profile
    • My Famitracker Covers
Re: [a cute compo] FINISH THAT MAP 2: RETURN OF JAFAR
« Reply #4 on: December 21, 2014, 11:01:33 PM »
I'll sign up sure why not I've already done like 4 hours of prep for this anyway

December 21, 2014, 11:02:19 PM
Reply #5

Offline Korby

  • Global Moderator

  • Benvenuto nella room italiana!
  • **************
  • Date Registered: March 04, 2010, 03:36:02 AM

    • View Profile
    • Korby Games
Re: [a cute compo] FINISH THAT MAP 2: RETURN OF JAFAR
« Reply #5 on: December 21, 2014, 11:02:19 PM »
[5:57:06 PM] Mistletonigiri: oh good the pieces are udmf
[5:57:10 PM] Mistletonigiri: i was about to not join the tourney

ay yo wassap

December 21, 2014, 11:04:18 PM
Reply #6

Offline Gumballtoid

  • MM8BDM Extender

  • Recipe for Success
  • *******
  • Date Registered: July 13, 2011, 10:27:00 PM

    • View Profile
Re: [a cute compo] FINISH THAT MAP 2: RETURN OF JAFAR
« Reply #6 on: December 21, 2014, 11:04:18 PM »
I'll sign up and probably not finish it wooio

December 21, 2014, 11:11:42 PM
Reply #7

Offline Reemu

  • MM8BDM Extender
  • ******
  • Date Registered: September 24, 2011, 12:01:46 AM

    • View Profile
Re: [a cute compo] FINISH THAT MAP 2: RETURN OF JAFAR
« Reply #7 on: December 21, 2014, 11:11:42 PM »
I guess I'll give a try !
Sign me up !

December 21, 2014, 11:49:16 PM
Reply #8

Offline Linnie

  • MM8BDM Extender
  • *
  • Date Registered: June 05, 2013, 05:19:32 PM

    • View Profile
Re: [a cute compo] FINISH THAT MAP 2: RETURN OF JAFAR
« Reply #8 on: December 21, 2014, 11:49:16 PM »
I should sign up.

Yeah, I'll sign up.

December 22, 2014, 02:18:37 AM
Reply #9

Offline Kapus

  • MM8BDM Extender

  • Master of Hiccup
  • *********
  • Date Registered: November 22, 2010, 06:40:07 AM

    • View Profile
    • My art
Re: [a cute compo] FINISH THAT MAP 2: RETURN OF JAFAR
« Reply #9 on: December 22, 2014, 02:18:37 AM »
This compo is apparently cute so I am obligated to participate.

December 22, 2014, 02:41:57 AM
Reply #10

Offline Thunderono

  • MM8BDM MM9 Contributor

  • The Treaded Treasury
  • ******
  • Date Registered: December 04, 2010, 11:20:27 PM

    • View Profile
    • KHAN
Re: [a cute compo] FINISH THAT MAP 2: RETURN OF JAFAR
« Reply #10 on: December 22, 2014, 02:41:57 AM »
I am more than likely to produce something overly mediocre or downright bad
but you know what
nothing teaches better than experience

+Fuck it

December 22, 2014, 03:44:06 AM
Reply #11

Offline fortegigasgospel

  • MM8BDM Extender
  • **
  • Date Registered: July 31, 2011, 09:55:05 PM

    • View Profile
Re: [a cute compo] FINISH THAT MAP 2: RETURN OF JAFAR
« Reply #11 on: December 22, 2014, 03:44:06 AM »
Sign me up, I loved the last FTM compo.

December 22, 2014, 05:12:49 AM
Reply #12

Offline Hilman170499

  • MM8BDM Extender

  • BLUE FOR DAYS!!!
  • **
  • Date Registered: March 18, 2012, 05:49:26 AM

    • View Profile
Re: [a cute compo] FINISH THAT MAP 2: RETURN OF JAFAR
« Reply #12 on: December 22, 2014, 05:12:49 AM »
Oh well, what have I gotta lose?
I guess it's go-time. I'll even have my #1 local company Ignis Indignatio to sponsor.

December 22, 2014, 05:27:32 AM
Reply #13

Offline Galactan

  • Enthusiast

  • Excellence in Explosives
  • **
  • Date Registered: August 30, 2012, 04:24:46 AM

    • View Profile
    • https://vt.tumblr.com/tumblr_nvpvjnhtEK1uzrbyf.mp4#_=_
I'm going too far
« Reply #13 on: December 22, 2014, 05:27:32 AM »
I might not even find time to finish.  WHO KNOWS
signup

December 22, 2014, 06:48:43 PM
Reply #14

Offline Magnet Dood

  • MM8BDM MM8 Contributor

  • Rockman 5- Blues' Trap!?
  • *****
  • Date Registered: April 19, 2011, 08:13:37 PM

    • View Profile
Re: [a cute compo] FINISH THAT MAP 2: RETURN OF JAFAR
« Reply #14 on: December 22, 2014, 06:48:43 PM »
I suppose I'll sign up because I haven't mapped in months