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It needs to do at least 1 damage in order for the custom painstates to work, because as far as I know FORCEPAIN isn't implemented yet.
Quote from: "Gummywormz"It needs to do at least 1 damage in order for the custom painstates to work, because as far as I know FORCEPAIN isn't implemented yet.Alternatively, Radius Thrust would push and do no damage.
That's Chronoman. Not sure what his design is based off, might be Jewel man though.Quote from: "LlamaHombre"The Metal Man recolor is the worst thing I've ever seen in my life.Hahahahahahaha (click to show/hide)-_-EDIT: Does anyone have any ideas on how we can work Blow Cyclone? I don't really know, but to me it should not damage, just blow others around. (This is possible, right?)
The Metal Man recolor is the worst thing I've ever seen in my life.
It would also cause massive lag.Silly YD, I thought you'd know this by now.
Quote from: "xColdxFusionx"It would also cause massive lag.Silly YD, I thought you'd know this by now.How did you figure that one out? Air Man lag was the amount of projectiles, not Radius Thrust.
Gutsman has radius thrust, no lag. Wait, when did he get this?!Airman v1.5 (pre-4b) had radius thrust, no lag. I don't remember this, but ok.Burstman v1 had radius thrust, no lag. ...When are you going to release v6a?