Note: this mod requires the INSTAGIB modifier.
So I made a mod where you fire a rifle. I could have been just a buster weapon but people like that rifle so yeah. It's the same rifle my CSCC class uses in instagib mode but a little modified. I don't know if Project Prism is going to have instagib support so I put my rifle in its own mod.
How to play:
Press Primary Fire to fire.
Press Secondary Fire to use the scope.
Shoot enemies to kill them.
Hide behind walls or move fast to prevent enemies to aim correctly.
Use item to reload.
screenshot
(http://i1105.photobucket.com/albums/h341/LaggyBlazko/Screenshot_Doom_20150101_214157_zpse7b0b60c.png)
This is still in development because I want to add a few gimmicks.
Download:
<!-- m -->http://www.best-ever.org/download?file= ... -beta6.pk3 (http://allfearthesentinel.net/download?file=springfieldmode-beta6.pk3)<!-- m -->
Changelog:
BETA 3:
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- Added a changelog <!-- s:) -->:)<!-- s:) -->
- Modified Springfield HUDs and sounds.
- Recoil script is now clientside.
- Hitscan puff code was slightly modified.
- ROF slightly decreased.
- The springfield now has ammo limit. It can be reloaded anytime it has below 5
loaded rounds.
- Connect, llama and taunt sounds added.
BETA 4:
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- Reload item is given at respawn now. Whoops, that was a stupid bug.
BETA 5:
===========
-I'm dumb enough to forget testing.
BETA 6:
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- Cases aren't ejected when reloading if they already were after the last shot.
- Players won't lost their "instagib" speed after zooming in and out.
- HUD Arms now display team colors.
- Muzzle flash and smoke effect added when shooting.
Happy new year!