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Author Topic: MM8BDM V6 - Development begins!  (Read 161152 times)

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January 30, 2020, 10:05:53 PM
Reply #165

Offline Hunters120

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Re: MM8BDM V6 - Development begins!
« Reply #165 on: January 30, 2020, 10:05:53 PM »
Oof, now who's aware of what it is doing?

January 30, 2020, 10:40:09 PM
Reply #166

Offline TheCaceres

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Re: MM8BDM V6 - Development begins!
« Reply #166 on: January 30, 2020, 10:40:09 PM »
Sheep Man stage looks really cool... + Flash Stopper changes.

February 04, 2020, 12:31:08 PM
Reply #167

Offline hansungkee

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Re: MM8BDM V6 - Development begins!
« Reply #167 on: February 04, 2020, 12:31:08 PM »

Aww... I Hope Updated From Old Buster Shots. :D

February 13, 2020, 09:20:50 PM
Reply #168

Offline nab2012

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Re: MM8BDM V6 - Development begins!
« Reply #168 on: February 13, 2020, 09:20:50 PM »
HOLY CRAP FINALLY I THOUGHT MM8BDM WAS DEAD




Seriously though, the hype is real.

February 14, 2020, 03:23:57 AM
Reply #169

Offline hansungkee

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Re: MM8BDM V6 - Development begins!
« Reply #169 on: February 14, 2020, 03:23:57 AM »
HOLY CRAP FINALLY I THOUGHT MM8BDM WAS DEAD




Seriously though, the hype is real.
Yes, MM8BDM Lived.

February 23, 2020, 07:41:36 AM
Reply #170

Offline Nether_T_Hedghog

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Re: MM8BDM V6 - Development begins!
« Reply #170 on: February 23, 2020, 07:41:36 AM »
Is there any chance the "Roll Broom" (Or some sort of blade) based on Roll from Mega Man Powered Up will make an appearance any time soon? With all the blade type weapons that are now in the game it won't stick out nearly as much as it did prior to v2.

Maybe instead of acting like a sword, it would actually just toss up the enemy (literally being swept up) but not as high as Tengu Blade or Rush Coil?

February 23, 2020, 10:16:01 AM
Reply #171

Offline Ruzma

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Re: MM8BDM V6 - Development begins!
« Reply #171 on: February 23, 2020, 10:16:01 AM »
It's in CBM right now.
I can imagine it being in as much as I can imagine it not being in.
The plausible answer would be "no".

February 27, 2020, 09:59:34 PM
Reply #172

Offline Korby

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Re: MM8BDM V6 - Development begins!
« Reply #172 on: February 27, 2020, 09:59:34 PM »
We don't currently have plans to put a Roll Broom buster upgrade in the game.

February 29, 2020, 01:41:39 AM
Reply #173

Offline Reimu Hakurei

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Re: MM8BDM V6 - Development begins!
« Reply #173 on: February 29, 2020, 01:41:39 AM »
Pretty funny how I started playing the game again after a few years only for this to show up like 2 days before I beat the campaign again! This game was my first introduction to DOOM and one of my favorite games at the time (even though I couldn't even get past Elecman's stage) and I've revisited it twice. I look forward to it finally hitting its long awaited end, assuming you guys don't do MegaMan 11, or MegaMan Soccer, the latter of which should DEFINITELY be done!

March 29, 2020, 05:38:11 PM
Reply #174

Offline Gravy Man

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Re: MM8BDM V6 - Development begins!
« Reply #174 on: March 29, 2020, 05:38:11 PM »
Holy crap, it's been 7 years since I played this game.
Glad there's still a dedicated community.

March 31, 2020, 02:06:56 PM
Reply #175

Offline supersmashgaming

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Re: MM8BDM V6 - Development begins!
« Reply #175 on: March 31, 2020, 02:06:56 PM »
The games turning 10 soon.

April 02, 2020, 01:26:33 PM
Reply #176

Offline kirbman

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Re: MM8BDM V6 - Development begins!
« Reply #176 on: April 02, 2020, 01:26:33 PM »

April 03, 2020, 02:37:24 PM
Reply #177

Offline Hunters120

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Re: MM8BDM V6 - Development begins!
« Reply #177 on: April 03, 2020, 02:37:24 PM »
I have.

April 05, 2020, 06:49:17 PM
Reply #178

Offline kirbman

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Re: MM8BDM V6 - Development begins!
« Reply #178 on: April 05, 2020, 06:49:17 PM »
https://twitter.com/WhoaFreeman/status/1245415138888482817
Did anyone see this yet?
So, was this just a one off gag, or are we actually getting Mega Man 11 content?

April 08, 2020, 05:38:28 PM
Reply #179

Offline Hunters120

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Re: MM8BDM V6 - Development begins!
« Reply #179 on: April 08, 2020, 05:38:28 PM »