Advanced Search

Author Topic: Mega Man 8-bit Deathmatch V5B - 22/05/17!  (Read 166330 times)

0 Members and 2 Guests are viewing this topic.

July 29, 2016, 10:29:11 PM
Reply #60

Offline Messatsu

  • MM8BDM Extender

  • ....
  • *****
  • Date Registered: November 10, 2010, 04:06:39 PM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #60 on: July 29, 2016, 10:29:11 PM »
Quote from: "Beed28"
Yeah, the bosses are completely insane and nigh impossible compared to what you would find in your average ZDoom mod.

Mike likes his bosses hard as hell.  I guess I'm not one to talk though since the boss I worked on seems to be making folks tear their hair out too.

July 29, 2016, 10:33:28 PM
Reply #61

Offline CutmanMike

  • Administrator

  • Is it hot in here or is it just zscript?
  • *******
  • Date Registered: December 17, 2008, 12:24:34 PM

    • View Profile
    • https://cutstuff.net
Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #61 on: July 29, 2016, 10:33:28 PM »
Quote from: "easyaspi"
(click to show/hide)

Gah, I knew I should have added more clarity to this.

Once you go in that door, you have to beat Proto Man again. This triggers the alternative final boss fight.

July 29, 2016, 10:35:11 PM
Reply #62

Offline ABlasterCat

  • Standard Member
  • Date Registered: July 29, 2016, 04:51:44 PM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #62 on: July 29, 2016, 10:35:11 PM »
Quote
(click to show/hide)

(click to show/hide)

July 29, 2016, 10:45:10 PM
Reply #63

Offline CopShowGuy

  • MM8BDM Contributor
  • **
  • Date Registered: April 10, 2010, 05:10:02 PM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #63 on: July 29, 2016, 10:45:10 PM »
Oh I'm all over this mess!  These release days are the best!

July 29, 2016, 10:52:47 PM
Reply #64

Offline Promestein

  • Standard Member
  • Date Registered: July 27, 2013, 04:02:37 AM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #64 on: July 29, 2016, 10:52:47 PM »
Quote from: "easyaspi"
(click to show/hide)
(click to show/hide)

July 29, 2016, 11:05:17 PM
Reply #65

Offline TailsMK4

  • Standard Member
  • Date Registered: October 17, 2010, 05:35:11 AM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #65 on: July 29, 2016, 11:05:17 PM »
EDIT: Ignore, can't delete this message

July 29, 2016, 11:09:06 PM
Reply #66

Offline Dr. Freeman

  • MM8BDM Extender
  • *********
  • Date Registered: December 22, 2010, 10:43:54 PM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #66 on: July 29, 2016, 11:09:06 PM »
Quote from: "Max"
here's every trophy

(click to show/hide)

major props to the people doing the music btw

Thanks! Probably a good time to drop who made what songs in case anyone was wondering.

(click to show/hide)

July 29, 2016, 11:17:01 PM
Reply #67

Offline chuggaafan1

  • Standard Member

  • not a fan, really
  • Date Registered: November 26, 2010, 06:14:05 PM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #67 on: July 29, 2016, 11:17:01 PM »
(click to show/hide)

July 29, 2016, 11:30:28 PM
Reply #68

Offline Gumballtoid

  • MM8BDM Extender

  • Recipe for Success
  • *******
  • Date Registered: July 13, 2011, 10:27:00 PM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #68 on: July 29, 2016, 11:30:28 PM »
(click to show/hide)

July 29, 2016, 11:32:19 PM
Reply #69

Offline CutmanMike

  • Administrator

  • Is it hot in here or is it just zscript?
  • *******
  • Date Registered: December 17, 2008, 12:24:34 PM

    • View Profile
    • https://cutstuff.net
Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #69 on: July 29, 2016, 11:32:19 PM »
Plug Man has the key to this riddle.

(click to show/hide)

July 30, 2016, 01:48:55 AM
Reply #70

Offline DarkClawXD

  • Standard Member
  • Date Registered: March 24, 2014, 11:11:16 PM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #70 on: July 30, 2016, 01:48:55 AM »
(click to show/hide)

Though I must admit, to CutmanMike and all the other developers, all this work and effort put in to this project should never be overlooked one bit. Even though I'm not really a fan of FPS, I like Megaman (despite never actually playing any of the games), and considering Capcan't has obviously done (bleep) all with the franchise over the years, it's nice to see some sort of revival is being made with this project to keep the franchise from literally being left for dead. Like when did it begin? 2009? Like from 2009 all the way up to 2016 and counting... 8 inclusive years of dedication. I can't thank you all enough.

July 30, 2016, 01:57:26 AM
Reply #71

Offline Promestein

  • Standard Member
  • Date Registered: July 27, 2013, 04:02:37 AM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #71 on: July 30, 2016, 01:57:26 AM »
(click to show/hide)

July 30, 2016, 02:00:09 AM
Reply #72

Offline Superjustinbros

  • MM8BDM MM9 Contributor

  • Something
  • *
  • Date Registered: October 29, 2012, 03:32:09 AM

    • View Profile
    • http://superjustintheblog.blogspot.com
Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #72 on: July 30, 2016, 02:00:09 AM »
(click to show/hide)

July 30, 2016, 02:11:37 AM
Reply #73

Offline Shmeckie

  • Standard Member
  • Date Registered: October 10, 2011, 07:22:04 AM

    • View Profile
    • http://www.cloudscratcher.com
Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #73 on: July 30, 2016, 02:11:37 AM »
So I was looking at all the stages to see what changed, went to Elec Man's stage, and saw this:



Voodoo Doll Glitch.

July 30, 2016, 02:35:41 AM
Reply #74

Offline Gamester522

  • MM8BDM MM10 Contributor
  • **
  • Date Registered: July 04, 2011, 07:24:54 PM

    • View Profile
    • https://www.youtube.com/user/Gamester522
Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #74 on: July 30, 2016, 02:35:41 AM »
Just finished the campaign chapter now I need a shower.
Amazing guys, I loved it. Look forward to my crappy video X)