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this mode rocks!!! permanent party deaths + permanent gutsman g + random effect = total chaos!!! the hub itīs great! looks very professional.and the evil yasichi is really scary! but it would be nice to have 2 or 3 or just one but a little more faster... and what about an effect that makes you shoot a random type of bullets? (i.e you press and hold fire and you shoot megabuster, and when you release and press and hold it again you shoot metal blades, etc...).
I've got a few good ideas for Chaos effects.Knockback Attack"Players are knocked around like pinballs after taking damage."Non-ripping attacks cause major knockback when they hit. Seriously, it's MAJOR knockback. I'm talking about Rage Roboenza levels of knockback, bro!Falcon... PUNCH!!"Melee attacks become legendary!"The power of Charge Kick, Slash Claw, and Top Spin becomes TRIPLED. Cannot be used with "Double Damage".Fall Damage Folly"High jumps become dangerous! Try to climb down ladders more."After falling a certain distance, players take slight fall damage (about 20%). I think the maximum safe falling distance should be the jump down into the Slash Claw pit in Spark Man's stage; after that, players take damage.
I have a couple suggestions:-Thin Air Mode-This reduces everyone's Air Control, to that of the actual Doom or possibly lower for extra lulz. I for one, find jumping forward quickly very helpful, so this would be really fun.-Lights Out Mode-Similar to how Eddie Storm summons lots of Eddies everywhere, this would summon the enemies from Bright Man's arena--the ones you attack to turn the lights on and off. If one could only summon the flying lights when they were on, and the firework walkers when they were off, it could be a lot of fun.-The Floor Is Lava-The idea behind this one is that the lowest points on a map get turned into either...A: Flame Man's oil pits, orB: An instant-kill sector with a lava texture.Don't tell me you didn't used to jump from piece of furniture to piece of furniture, trying to avoid touching the ground when you were young.
-Thin Air Mode-This reduces everyone's Air Control, to that of the actual Doom or possibly lower for extra lulz. I for one, find jumping forward quickly very helpful, so this would be really fun.
To start a new poll, just edit the first post!Fall damage would be cool bro The "Knockback Attack" is for ALL weapons, not just melee ones! I'd imagine a simple copy-pasta of the knockback code from Roboenza would work, but I don't work with Skulltag that much so I could be horribly, horribly wrong.