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If ya had screens of each map, that'd be nice to remind each of us on which maps' what.
FGDM01 - Forest River: (click to show/hide) Look at the top right and notice Danger Wrap is not where it spawn, the items in the river move.FGDM02 - Pac Map: (click to show/hide)FGDM03 - Dynaman Proto: (click to show/hide)FGDM04 - Blood Gulch: (click to show/hide)FGDM05 - The Pit:walkways, watch where you are stepping. (click to show/hide)FGDM06 - Castle Cortyard:with this. Crowrangs are numerous. (click to show/hide)FGDM07 - Torchman Proto: (click to show/hide)FGDM08 - Orbital Elevator: Three floors and an elevator shaft, the "ground level" is the only part with normal gravity. (click to show/hide)"top floor" "middle floor" "ground level" FGDM09 - Simple Deathmatch: (click to show/hide)FGDM10 - Sand Pit: (click to show/hide)
Edit: I forgot to put Castle Courtyard in the poll, that map sucked so hard even I forgot about it.
Quote from: "fortegigasgospel"Edit: I forgot to put Castle Courtyard in the poll, that map sucked so hard even I forgot about it.That map reminds me of Elecman's stage, but it could definitely use more weapons.
I'm willing to accept Dyna back into the DOS expansion if you can rework it to be a better map.