Cutstuff Forum

Mega Man 8-bit Deathmatch => Bugs/Suggestions => MM8BDM Discussion => Rejected => Topic started by: Xhatahx on September 03, 2016, 08:49:13 AM

Title: Texture issues in MM8DW1
Post by: Xhatahx on September 03, 2016, 08:49:13 AM
MM8DW1 is, if I'm allowed to be brutally honest, the ugliest fucking map in the game.
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Title: Re: Texture issues in MM8DW1
Post by: Russel on September 03, 2016, 08:50:40 PM
Most of these issues are more due to the renderer being bad. Software is horribly buggy and often unpredictable, which is why it's recommended to play this game using Open GL if you can, this can be changed under the Configuration tab in the launcher.

That being said, I fully agree that MM8DW1 could use some updates, especially on the visual side of things.
I'll leave this thread where it is so there's more ability to discuss it later.
Title: Re: Texture issues in MM8DW1
Post by: Xhatahx on September 26, 2016, 04:57:53 PM
BUMP!
I found some more issues.
(click to show/hide)
Also I can't use OpenGL. I have a shit laptop.