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it turns out a great deal of memory was being eaten by the leaderboard of all things. When you visited any player's leaderboard page it loaded the entire save file into memory (so that it could display robots, player stats, unlocks, etc.) but it never cleared the data afterward. The more leaderboard profiles you looked at the more session memory was being used. By the time you got into battle the page just crashed prematurely and everything was ruined. >_>