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1
Skins & Bots etc / Re: Official Request Thread
« Last post by Darktype on September 22, 2017, 05:47:40 PM »
Probably not gonna happen, honestly, but if someone took Darkman1's treads, 2's arm, 3's cannon and the rest of 4 and turned it all into a Darkman amalgamate of sorts, that'd be amazing.
2
MM8BDM Discussion / Re: CutmanMike if your reading this...
« Last post by AsrielDreemyrr on September 21, 2017, 10:49:12 PM »
Thing is i really miss playing the older archives and i want them back.
3
DECORATE and ACS Modifications / Checkpoint Actor
« Last post by JaxOf7 on September 21, 2017, 06:48:38 PM »


A Checkpoint actor for obstacle course wads and the like.
Checkpoint systems in them have had a tendency to be inconsistent or troublesome to implement.
Hoping to cut down on that, just plop this actor down and a player who goes near it will be able to warp back to it with a personal item and get refilled.
Also a player's item quantity shows how many times they have used checkpoints, just in case you wanna show off that you didn't use any.
Oh, also sprites from Mega Maker cause those were neat.
https://allfearthesentinel.net/zandronum/download.php?file=mm_checkpoint-v1a.pk3

Also gonna demonstrate some tech.
You can make mods that add these checkpoints to old map packs.
As I do in this mod with MM1CUT.
https://allfearthesentinel.net/zandronum/download.php?file=mm_checkpointplaceexample.pk3
If you are no mapper and want to figure out your position for the sake of mods that place stuff, use idmypos and/or currentpos.
4
DECORATE and ACS Modifications / Re: srFIXty - Straferun fix mod
« Last post by JaxOf7 on September 21, 2017, 05:24:57 PM »
https://allfearthesentinel.net/zandronum/download.php?file=mm8bdm-srfixty-v5b.pk3

Updated for v5b.
I intend this for use in obstacle course / jump maze.
Will likely implement with general speed adjustments in jmod, so I don't really care what else uses this.
5
Bugs/Suggestions / Re: [improved sprites] Random Revamped Skins <Quint Walkings>
« Last post by CutmanMike on September 21, 2017, 01:48:47 PM »
Added Quint's walking frames
6
Closed / Re: Frost Man's theme loops incorrectly
« Last post by CutmanMike on September 21, 2017, 01:45:11 PM »
Added
7
Skins & Bots etc / Re: Dimpsy's Virtual Junkyard (R63 ZERO & ARLE NADJA)
« Last post by Oliver on September 21, 2017, 06:50:44 AM »
I was not expecting a Midnight Bliss Zero.
I mean, I've seen too many characters on M.U.G.E.N using Midnight Bliss. I'm guessing the popularity of the optional effects.
8
Skins & Bots etc / Re: Zdagger67 skins : Zapman (Megaman : Super Fighting robot)
« Last post by Zdagger67 on September 21, 2017, 02:28:42 AM »
20.Zapman (Megaman Super Fighting Robot)
uhh hello again i am back With new Skin, Called Zapman.

 Spoiler:


Zapman Is a Robot master From Megaman Super Fighting Robot.

Download:
http://www.mediafire.com/file/k7rvhhbxbnzy3za/Zapman.pk3
9
Help & Editing / Re: In need of classes i have a few class mods but want to know....
« Last post by Lucky104 on September 21, 2017, 12:00:18 AM »
Just wish i could learn how to make classes....I mean like expanding classes and being able to change others base skins. Mugen was fun but this is retro style to the max and I really like the story mode. Cleverly designed.  I would like to see more story mode mods. Found one that works well with it but its not beeing worked on from what I'm told.sad bit its the special classes mod.
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Help & Editing / Re: In need of classes i have a few class mods but want to know....
« Last post by Lucky104 on September 20, 2017, 11:51:01 PM »
Omg I would die if someone put hella awsome classes to mix into what one would call super mega man 8bit death match!!!
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