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Author Topic: New MM8BDM Mod: Mega Man X Deathmatch  (Read 14138 times)

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May 28, 2012, 05:13:34 PM
Reply #30

Offline Ivory

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Re: New MM8BDM Mod: Mega Man X Deathmatch
« Reply #30 on: May 28, 2012, 05:13:34 PM »
Technically, he didn't even put the thread in the right forum. Of course if I move this there, by project forum rules, I would have to instantly lock it.  :ugeek:

May 28, 2012, 06:03:27 PM
Reply #31

Offline AquaRaider64

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Re: New MM8BDM Mod: Mega Man X Deathmatch
« Reply #31 on: May 28, 2012, 06:03:27 PM »
Well, unless this is just a thread for discussing an idea, I still think it needs to be locked. He already admitted he doesn't even know how to mod, and a lot of people agree it should be locked.

May 28, 2012, 06:52:56 PM
Reply #32

Offline Dialgaofpower

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Re: New MM8BDM Mod: Mega Man X Deathmatch
« Reply #32 on: May 28, 2012, 06:52:56 PM »
DO NOT LOCK, OR ELSE I WILL GET MAD!

May 28, 2012, 06:57:54 PM
Reply #33

Offline Red

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Re: New MM8BDM Mod: Mega Man X Deathmatch
« Reply #33 on: May 28, 2012, 06:57:54 PM »
hi kirbysonicv2

May 28, 2012, 07:01:07 PM
Reply #34

Offline xColdxFusionx

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Re: New MM8BDM Mod: Mega Man X Deathmatch
« Reply #34 on: May 28, 2012, 07:01:07 PM »
(click to show/hide)

Vague threats and screaming like a little kid aren't going to get you anywhere. If anything, they'll get this thing locked faster.

May 28, 2012, 07:04:49 PM
Reply #35

Offline Ivory

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Re: New MM8BDM Mod: Mega Man X Deathmatch
« Reply #35 on: May 28, 2012, 07:04:49 PM »
Quote from: "Dialgaofpower"
DO NOT LOCK, OR ELSE I WILL GET MAD!
Okay, if you are going to behave this way, then locked.