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In the projectile dodging game, Magnet Missiles and Dive Missiles will never enter the center of the stage. So remaining players can camp in the center and never get hit.
In Musical Elevator, Gutsman G should disappear in-between rounds following his introduction, so he doesn't knock frozen players off the elevator.
With Special Stage 1, can you pick a different skin for the spikes or skin new ones with an outline? They're very difficult to see. The Somari rings are a little chunky in appearance and look disjointed. I'd be happy to skin you new thinner ones with a more yellow palette.
Also, the conductor on the Space Train needs to be stronger; he was no match for 10+ players fighting him all at once.
The scavenger hunts are fine, though with Pharaoh's hunt, the Rush Coils seem to never re-spawn (and I believe it may be so with the Rush Jet and Beat Call in Air's) and you may want to fix the area where the collectable Yasichi is so players trying to grab it don't end up in the Chaos Emerald's room. Then there's placing items directly on the death floors in Air's so players will need Beat Call to survive, and the bouncing/hovering items over their hotboxes.