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Author Topic: MM8BDM V4C - Released!  (Read 48666 times)

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June 10, 2015, 01:22:48 PM
Reply #75

Offline Miles54321

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Re: MM8BDM V4C - Released!
« Reply #75 on: June 10, 2015, 01:22:48 PM »
Quote from: "Lego"
Yeah, that's it.
Zandronum is a port of ZDoom designed for online play. MM8BDM is a mod of Zandronum, which ultimately makes it a mod of Doom.

I'm not sure I understand your question though, so do you think you could rephrase?

If you're just having issues updating versions, download this and extract it over your current folder in which you have Megaman 8-Bit Deathmatch. Upon doing so, it should ask if you wish to replace some files, make sure you click yes.
After this is done, you should be able to run MM8BDM from the launcher or Doomseeker.

Hi, I guess my question is i've setup all those files and already have them but I dont see any servers on the doomseeker browser, like no Megaman.wad servers for example :(

2) I have messed around with the settings in doomseeker but I'm wondering on how to get a server list to appear in Zandronum incase this isn't possible as people use that these days, I just dont know why all the servers disappeared in Doomseeker considering I downloaded v4c and configured all the engines and file paths and WAD paths etc.

June 10, 2015, 07:44:16 PM
Reply #76

Offline Messatsu

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  • Date Registered: November 10, 2010, 04:06:39 PM

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Re: MM8BDM V4C - Released!
« Reply #76 on: June 10, 2015, 07:44:16 PM »
If you're trying to setup MM8BDM to work with doomseeker, I'd suggest looking at here as it should hopefully answer your questions.  If you have any further problems, I'd suggest creating a new post in the Help & Editing section.

February 22, 2016, 03:17:53 AM
Reply #77

Offline Blues22475

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  • Date Registered: June 26, 2012, 03:15:11 PM

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Re: MM8BDM V4C - Released!
« Reply #77 on: February 22, 2016, 03:17:53 AM »
Hey all. Long time no see (as if it would matter who I am lol). I was going to make a post for a question.

In the Dark Robot fight since 4c was released I think I am encountering a bug where when he uses the ability where he spins and energy balls go everywhere as he spins, he never stops spinning. I remember fighting this boss before 4c was released and I did not encounter this problem. Further, watched a video from 2013 to see if maybe I am just loosing my mind, but the person who fought him did not encounter this. Any ideas what is causing this?

February 22, 2016, 03:45:09 AM
Reply #78

Offline Lego

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Re: MM8BDM V4C - Released!
« Reply #78 on: February 22, 2016, 03:45:09 AM »
The issue has been reported a number of times
I posted a patch that allows you to bypass the issue.

February 22, 2016, 03:50:11 AM
Reply #79

Offline Blues22475

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Re: MM8BDM V4C - Released!
« Reply #79 on: February 22, 2016, 03:50:11 AM »
Thanks for the quick response. Got the patch applied.


 

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