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Author Topic: SSOmega11's skins  (Read 27910 times)

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November 26, 2015, 02:19:12 AM
Reply #45

Offline SSOmega11

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Re: SSOmega11's skins
« Reply #45 on: November 26, 2015, 02:19:12 AM »
Your sprite of Siarnaq is way better than mine to be honest. I sometimes get off track with what I am doing... I end up doing something else rather than what I am obligated to do... It's a flaw of mine.

November 26, 2015, 03:33:09 AM
Reply #46

Offline Korby

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Re: SSOmega11's skins
« Reply #46 on: November 26, 2015, 03:33:09 AM »
are we sharing our siarnaqs now

i made this like a year and a half ago.

i think your zx skin is pretty decent though you have some inconsistencies in heights between frames and directions.
most notably, in the back/r third walking frame, the hair isn't flying up as far as it is in the side or front/r
there's a similar problem in the back frames.

it's a pretty good start, though.

November 27, 2015, 12:09:06 AM
Reply #47

Offline SSOmega11

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Re: SSOmega11's skins
« Reply #47 on: November 27, 2015, 12:09:06 AM »
More for Thetis. This time, no more getting off track.

November 27, 2015, 03:46:59 AM
Reply #48

Offline Dimpsy

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Re: SSOmega11's skins
« Reply #48 on: November 27, 2015, 03:46:59 AM »
Quote from: "SSOmega11"
More for Thetis. This time, no more getting off track.
Walk cycle arms aren't entirely consistent, otherwise it seems mostly fine.

November 27, 2015, 02:58:35 PM
Reply #49

Offline SSOmega11

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Re: SSOmega11's skins
« Reply #49 on: November 27, 2015, 02:58:35 PM »
The back walking frames will be hard. Also what should I do for Thetis' attack? His weapon is a halberd.

November 27, 2015, 05:25:01 PM
Reply #50

Offline Dimpsy

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Re: SSOmega11's skins
« Reply #50 on: November 27, 2015, 05:25:01 PM »
Never played ZX/ZX Advent so dunno how to help ya there.

November 28, 2015, 04:30:25 PM
Reply #51

Offline SSOmega11

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Re: SSOmega11's skins
« Reply #51 on: November 28, 2015, 04:30:25 PM »
Back frames are now done.... Now for the attacking frames.

November 28, 2015, 08:21:00 PM
Reply #52

Offline Dimpsy

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Re: SSOmega11's skins
« Reply #52 on: November 28, 2015, 08:21:00 PM »
Arms on walk frames are still off, take a look at the Mega Man walk sprites in 8BDM and see how they are placed, do something somewhat similar.

February 12, 2016, 10:49:12 PM
Reply #53

Offline SSOmega11

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Re: SSOmega11's skins
« Reply #53 on: February 12, 2016, 10:49:12 PM »
Sorry for long Hiatus. But I am back.

July 10, 2016, 07:56:23 PM
Reply #54

Offline SSOmega11

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Re: SSOmega11's skins
« Reply #54 on: July 10, 2016, 07:56:23 PM »
Jesus christ i've been gone for so long... But i'm back.... FOR REAL.



Finally done work on Thetis. Got a front side and side view of his attacks along with hurt sprites. Credit goes to Veoter108 from DA, which I got permission to use his 8 bit Leviathan sprites for Thetis' attack.

July 10, 2016, 10:07:55 PM
Reply #55

Offline Dimpsy

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Re: SSOmega11's skins
« Reply #55 on: July 10, 2016, 10:07:55 PM »
Arms are still off on the walk frames but it's a lot better than before I must admit!

July 10, 2016, 10:13:49 PM
Reply #56

Offline SSOmega11

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Re: SSOmega11's skins
« Reply #56 on: July 10, 2016, 10:13:49 PM »
Thanks.

July 13, 2016, 05:24:06 PM
Reply #57

Offline SSOmega11

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Re: SSOmega11's skins
« Reply #57 on: July 13, 2016, 05:24:06 PM »


how do the attack frames look now?

July 13, 2016, 06:32:13 PM
Reply #58

Offline Dimpsy

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Re: SSOmega11's skins
« Reply #58 on: July 13, 2016, 06:32:13 PM »
Fine actually, but the arms on the walk frames are still a little off.
Hard to give pinpoints because they're all pretty bad.

April 27, 2017, 11:47:28 PM
Reply #59

Offline SSOmega11

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Re: SSOmega11's skins
« Reply #59 on: April 27, 2017, 11:47:28 PM »
Yeah... Im still alive.... Just inactive from real life situations like College.  :( Sorry... So I was able to make Thetis into a skin.
In addition, Cloud from Final Fantasy 7 is also made into a skin. (Its his outfit in ADVENT CHILDREN. O.O) Another note to add is that i'm revamping the sprites for Vent to make it better. Its a WIP obviously. So yeah. I was never dead... Just inactive for a long time....