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Topics - -FiniteZero-

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Mega Man Discussion / Mega Man 11
« on: December 04, 2017, 09:16:59 PM »

Guys, it's happening.

Looks neat, I'm quite glad they're going with a 3D artstyle this time, I hope it turns out well. Seems they might have some interesting mechanics.

Mega Man Discussion / The Robot Master Sorter
« on: April 25, 2016, 05:47:38 AM »
Well this thing is interesting.

Through process of selection, it ranks the Robot Masters from your favorite to least favorite.

I found I had some interesting results with it. Share your top tens!

Spoiler for Hiden:
1] Plant Man (No surprise there)
2] Time Man (Ranked a bit higher than I expected, but makes sense)
3] Quick Man (I just really like his design)
4] Flash Man (Stopping time is cool)
5] Spring Man (I actually like some of the wacky Robot Masters)
6] Crash Man (Like Quick Man, I dig his design)
7] Search Man (Huh)
8] Dust Man (Expected him to be higher)
9] Splash Woman (About what I expected)
10] Gravity Man (Controlling gravity is as cool as controlling time)

Anything Goes / Guilty Pleasures
« on: January 02, 2015, 12:52:46 AM »
So, we all have those things we enjoy even though we probably shouldn't. Those things that are bad, that we know are bad, but we like them anyway, or sometimes because of it.

But hey, I figure that enjoyment is enjoyment, so let's embrace it!

My (incomplete) list of guilty pleasures:

-Star Trek V: The Final Frontier
-Sonic '06
-The Batman Forever games (I have one for SNES, one for Genesis, and one for Gameboy. Why...?)

There's probably more, but I don't remember them off the top of my head.

Help & Editing / Question about HUDs
« on: September 03, 2014, 12:08:10 AM »
I'm working on a custom HUD thing. It's based off of the Doom HUD bar, and is going to be set on the setting where the health and ammo bars are horizontal. So, how would I go about doing this?

General Gaming Discussion / Classic FPS Topic
« on: September 02, 2014, 09:41:30 PM »
Well, I've been gushing about Doom, Quake, and Duke Nukem 3D long enough. And by long enough, I mean not nearly enough.

So, here's another topic to talk about how awesome they are! Let's talk about classic first person shooters, back when it was all about the keys/keycards/skulls/macguffins, holding a ton of weapons at once, and health that didn't regenerate. This was before everything was corridors.

One FPS game I'm quite fond of is Outlaws, a western-themed one made by Lucas Arts. It has AMAZING music and a neat art style, and good gameplay as well. Quite the fun ride.

W.I.P Forum / MM8BDM Doom-Style HUD (revamp V0.5 release)
« on: September 01, 2014, 09:26:34 PM »
Original original post:
Spoiler for Hiden:
Original Post:
Spoiler for Hiden:
So, I'm not sure if this is exactly where to put this. It's not complete yet, but I want feedback before I continue it. Once completed, it should probably be moved to the "Skins" topic. If it should be there in the first place, please move it there.

Anyways, I like classic FPS games, like Doom and Quake. I notice a trend of HUD bars that tell you everything you need to know (health, armor, ammo, ect). MM8BDM doesn't have this, instead going more for how it was represented in the Classic games.

This is an attempt to take the Classic health meters and put them on an FPS bar, based a bit on the Gameboy series HUD. It's probably less useful than the normal HUD, due to obscuring slightly more of the screen. It's really just because I like consistency between my FPS games, so yeah.

This is what I have:

It's a work in progress. I'm thinking of basing it on the weapon select menu of MM1 and MM2, so that would add a border.

Below are screenshots. They are of the previous version, however the difference is only in team colors.
Spoiler for Hiden:

Please give feedback, and let me know any ideas on this you may have.

This HUD replaces the horizontal bar HUD.

Updated for Version 5. The new weapons will function properly with this, and the new team bars have been updated to include the new team colors. I have also used different team sprites so that the Cossack and Team bars fit in better with the Light and Wily bars.

So I decided to give this one more revamp, as I had some ideas to make this look a lot better. Basically, I decided redesign it to make it more Doom-like, what with the numbers instead of bars. Though, I added tiny health and ammo meters in the center as to give a quick frame-of-reference of how much of either you have at a glance. I still need to add in something to dictate teams for teamgames, most likely a swappable icon of some sort next to the frag counter. There are a few more minor things I want to fix up, but I just wanted to get this out there and get feedback.

Spoiler for Hiden:
An example of what the new design is:

As you can see, I have based the design on the mock-up robot-master-frame for Rockman & Forte FC. Too bad that demake never got made, oh well.

General Gaming Discussion / Duke Nukem discussion thread
« on: August 01, 2014, 12:50:20 AM »
So, let's talk about The Duke. I've been getting into the series recently, and I've played Duke Nukem 1, Duke Nukem 3D, Duke Nukem 64 (through a mod of 3D), Duke Nukem Time To Kill, Duke Nukem Advance, and Duke Nukem Forever.

The guy's been in his fair share of games, so let's talk about them!

Spoiler for Hiden:

General Gaming Discussion / Favorite Gaming Console? (Revival)
« on: July 05, 2014, 02:22:13 PM »
Yeah, there was another thread like this one, but it died waaaaay back in 2011. Now it's 2014, with new consoles and new members. So, let's vote!

As for me, my favorite console is the Xbox Classic. While I technically grew up playing my brother's SNES and my own N64 for several years, it's the Xbox I got the most games for and had for the longest time. Unfortunately, my current Xbox is dead.   :(

Hopefully, someday I'll be able to get a replacement.

What's YOUR favorite console, and why?

Mega Man Discussion / I need help with soundtracks.
« on: June 25, 2014, 02:22:02 AM »
This is Mega Man related, as the two soundtracks I need help with are Mega Man X7 and X8. There are two main problems:

1) They are a bit out of order. I generally like having the music be in the order you'd hear it when playing the game. X8 has the problem worse than X7.
2) Some of the stage music has names that doesn't tell me which stages they belong to (they might say what the stage type is, but without telling me which maverick the music belongs to).

So, I'll list the two in spoilers. Hopefully, one very familiar with those two games can help me make heads and tails out of the two soundtracks.

Spoiler for Hiden:
1) Title Call
 2) Conflict ~ Escape Stage
 3) Awake Road Again ~ Highway Stage
 4) Burning Water ~ Kombinat Stage
 5) Underground ~ Tunnel Base Stage
 6) Mod Electric Wave ~ Radio Tower Stage
 7) Naval Battle ~ Battleship Stage
 8) Ruin'n Vains ~ Deep Forest Stage
 9) Higher The Air ~ Air Force Stage
 10) Cyber Geometry ~ Cyber Field Stage
 11) Bomb Recovery ~ Central Circuit Stage
 12) Just before Red ~ Palace Road Stage
 13) Infiltration ~ Crimson Palace Stage 1
 14) Soul Asylum ~ Crimson Palace
 15) Combination ~ VS Mega Scorpio
 16) Decisive Battle ~ VS Boss
 17) Relation ~ VS Red
 18) Our Blood Boils ~ VS Sigma 1st
 19) Conclusion ~ VS Sigma Final
 20) Stage Select 1
 21) Stage Start
 22) Stage Clear
 23) Result
 24) Option
 25) Stage Select 2
 26) Provocation
 27) Theme of Signas
 28) Beginning ~ Theme of Red
 29) Revealing
 30) Suffering
 31) Black Plotting
 32) Fate ~ Theme of Sigma
 33) Theme of Alia
 34) Theme of X
 35) Tragedy
 36) Thorny Path
 37) Nightmare ~ Ending of Zero
 38) A Naughty Boy ~ Theme of Axel
 39) Opening
 40) Ending
 41) Lazy Mind
 42) X SE
 43) Axel SE
 44) Zero SE
 45) Sigma SE
 46) No Holdin' Back ~ Demo of Megaman X7

Spoiler for Hiden:
01. Theme Of "Rockman X8"
 02. Noah's Park
 03. Intrusion Crabz-Y
 04. VS Maverick
 05. Troia Bass~Passage
 06. Troia Bass~Forwarding
 07. Primrose
 08. Pitch Black~Sneaking
 09. Pitch Black~Discovery
 10. Dynasty
 11. Inferno~Descending
 12. Inferno~Going Up
 13. Central White
 14. Metal Valley~Evade
 15. Metal Valley~Overheat
 16. Booster Forest
 17. Booster Forest~Ride Armor "CYCLOPS"
 18. VS Boss Demo
 19. VS 8Boss
 20. Angry 8Boss
 21. Jakob
 22. VS VAVA
 23. Gateway
 24. Gateway~Escape
 25. VS CopySigma
 26. Sigma Palace
 27. VS Sigma Demo
 28. VS Sigma
 29. VS Lumin~The first form
 30. VS Lumin Demo
 31. VS Lumin~The second form
 32. Paradise Lost
 33. Intermission
 34. Dr.Light's Capsule
 35. Title
 36. Hunter Base~Going to the front
 37. Hunter Base~Doubt
 38. Hunter Base~Wickedness
 39. Stage Start
 40. Stage Clear
 41. Weapon Get!
 42. Result
 43. Menu
 44. Save&Load
 45. Option
 46. Demo~Deepening mystery
 47. Demo~Sorrow
 48. Demo~Perplexity
 49. Demo~Advancement
 50. Demo~With The Hunter Base
 51. Ending

Mega Man Discussion / Your thoughts on the Mega Man X series?
« on: June 10, 2014, 12:37:12 AM »
So, I'm trying out the Mega Man X series. I'll start with just X1-3 at the moment, as those I can emulate no problem.

I might try the Playstation ones if I can find a emulator that runs smoothly with my crap computer. There IS the X collection, but that's expensive. I don't have money. :

Forum Games Archive / If you met the above avatar in a dark alley
« on: February 10, 2014, 01:53:25 AM »
It's like the "if the above avatar tried to kill you" game, but instead you meet the above avatar in a dark alley. They aren't necessarily trying to kill you in this one.

...So, go.


General Gaming Discussion / License Games That Are Good!
« on: January 11, 2014, 12:54:35 AM »
Movie (or TV or Comic) based games have a reputation that is less than desirable. But, once in a blue moon, you'll get a game that not only replicates the feel of the movie, but is actually quite fun! This thread is dedicated to those games. Just list the title, the platform of the game, and a description of why the game is fun.

Game: Batman Begins
Platform: Gamecube, Xbox, Playstation 2
Why it's fun: This game is pretty much a precursor to the excellent Arkham series. While it does not have the Detective mode or an open world, it does do the thing a great Batman game does: Makes you feel like you are Batman. Specifically in this case, the Batman from the Dark Knight trilogy, who is more of a badass ninja than a badass detective (which I have no problem with, myself). You must utilize the element of fear in order to help take out foes and gain a reputation. It's a very fun game that feels similar to the Arkham games, but still has its own identity. I wish there were console games based on the two other games of the trilogy.

Mega Man Discussion / The Night That Changed Everything (RP)
« on: August 13, 2013, 09:35:28 PM »
(So, be careful to make sure everyone has a chance to post.
Also, if you aren't on the list and still wish to join the RP, feel free to post in the discussion thread.)

New years eve, 20XX. In the New City Square, Plant Man was setting up for a party. He had invited many of his fellow Robot Masters, though he knew not all could make it; for instance, Honey Woman was busy tending to their garden.

He had set up a dancefloor with music and a small bar. Plant Man looked up at the stars, smiling. He felt that this would be a good night.

He was unbelievably wrong.

Story: It started off like a fun night. A group of Robot Masters got together to celebrate the New Years by hanging out, dancing, and watching fireworks. However, an event happened that none of them will ever forget...

-Plant Man and Honey Woman(-FiniteZero-)
-Terra (ThePlayer)
-Tengu Man (Azure Sky)
-Flame Man (LlamaHombre)
-Napalm Man (TheDoc)
-Magnet Man (Tfp BreakDown)
-Star Man and Strike Man Beta(Magnet Dood)
-Enker (Gumballtoid)
-Snake Man and Heat Man (SmashBroPlusB)
-Galaxy Man (Rozark)
-Ballade (Hilman170499)
-Mercury (DarkAura)
-Grenade Man (varogon)

So, it is probably best to stick to official Robot Masters for this. However, if you want to use a Robot Master from the PC games or a concept-designed one (like Honey Woman), that's cool too.

EDIT: We'll have the RP on this forum, yes.

Resources / Mega Man Hacks (resources from those)
« on: August 07, 2013, 01:19:43 PM »
Exactly what it sounds like, yes. I'll be dumping here various things from the Mega Man hacks I've played. Note, this isn't absolutely perfect, as I need to reassemble each sprite piece-by-piece, which is tricky. I also add a few details here and there.

Rockman L:

Spoiler for Hiden:
Storm Man:
Melt Man:
Killer Man:
Hydro Man:
Flare Man:
Data Man: (Sort of unfinished, sorry.)
Blade Man: (this was made before MM10)
Aurora Man:

The weapons: (Data Man's weapon is not included, as it's exactly the same as Flash Man's.)

Rockman Peercast: (Note: I have to admit... The spritework isn't so great on this one. If you're going to make skins of these guys, I recommend cleaning up the sprites first.)

Spoiler for Hiden:
State Man:
Reel Man: (I think this guy is more about CDs than Reels...)
Pizza Man: (wut)
Khwwww Man: (No, I don't know.)
Cheat Man: (Ugh.)
CClash Man: (No, that isn't a typo.)
Buffer Man: (I like the catfaic he has going on.)
Banana Man: (wut 2: wut harder)

Rockman 2 Plus:

Spoiler for Hiden:
Amulet Man:
Danger Man:
Blade Man: (He's from MM3PC. His weapon is recolored from black.)
Torch Man: (Also from MM3PC.)
Clock Man:
Liquid Man: (Hello, weird Bomb Man edit.)
Shock Man: (Hello, obvious Needle Man edit.)
Soul Man: (Brothah, Ring Man got SOUL!)

Rockman E:
(Note: These aren't that good.)

Spoiler for Hiden:
Watch Man: (Blatant Flash Man edit is Blatant)
Volt Man: (Not to be confused with the DOS Robot Master. At least his design is okay.)
Shoot Man: (Meh.)
Meteo Man:
Ghost Man:
Freeze Man: (Could they not think of a better name, or did they not know Mega Man 7 exists?)
Clay Man:
Blaze Man: (UGH this is ugly.)


Spoiler for Hiden:
Abomination Man: (The Stage Select's name for these are all messed up, so I'm naming these myself.
Crashing Man:
Fishface Man:
Wut Man: (The hat thing makes me think he might be a chef?)

All the other ones are either unchanged (Flash and Quick), just have a different face (Heat Man), or only one frame is different (Wood Man).
(Note: these are ones that aren't original Robot Masters, but are still redesigns.)
Spoiler for Hiden:
Heat Man: (From Rockman Grey Zone)
Air Man: (Also from Rockman Grey Zone)

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