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Topics - Trainer Ed

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Skins & Bots etc / Trainer Ed's E X P E R I M E N T A L Skin Lab/Shop!
« on: February 05, 2019, 10:02:30 PM »
Cue the Music:


Hey there!

Welcome to my Skin Shop where I do brutal and agonizing experiments 'Port' sprites of different characters who may or may not have proper rotations into MM8BDM (Please don't sue me).

And most of them are Pokemon Characters. Yay!

Currently, it's a little... Empty, but I assure you, there's more to come!

Without further ado, let's look at what's in store!

(-o-)
Red (Firered)
Everybody's favorite Pokemon Trainer has arrived, for realsies this time, into the world of MM8BDM! His rotations are a bit curious, since I only had 4 sprites to work with, but I made them work!
https://drive.google.com/file/d/1RlJiP37dDjf-Jn4QkoioP3HHdel6tEvI/view?usp=sharing

Ranger Solana
The Female Protagonist from the first Pokemon Ranger Game... uh... has been deployed into the field! This one was actually my first ported set of sprites, since she already technically had rotations to begin with, and comes in both her classic red uniform and a color-changing variant for use in multiplayer matches.
https://drive.google.com/file/d/1d23ObSQucOiYQia7UwxWugK1sdQs1mZj/view?usp=sharing
https://drive.google.com/file/d/1faO6oAt2UHELqxjdROo1SSRsc7dJ7sTC/view?usp=sharing

Redneck Budwiener Red (Classic)
Coming in from the original Pokemon Red, everyone's favorite 8-bit trainer joins the fight! He comes in both a color-changing variant and a monochrome version for cosplaying purposes!
Monochrome Version
https://drive.google.com/open?id=1qCD1yvAGM9Ikg4r6TnTjyAFvbfzPJxIk

Color-change Version
https://drive.google.com/open?id=15tKYVybUWn85w2nUhL3rqRdf7fZagAhA

(-o-)
And that's everything I have! Two ported sets of sprites. Huh, that wasn't very long.

Sprites from Spriter's Resource: https://www.spriters-resource.com/
Credit for Pokemon goes to Nintendo!

Oh, and before you leave, can I interest you in one little thing? Here's a Mega Buster. But not just any Mega Buster! This Buster is compatible with regular Doom, in case you felt like killing Demons using an arm cannon. It uses sprites from MM8BDM, and the Justified Classes mod for the charging sprites. Now you too can make like life and give Lemons to everybody!
(Note: You'll need to type in the console 'give megabuster' in order to use it.)
https://drive.google.com/file/d/1GUhZ5Gg-NNXl8FDTy91Z7TJ7AqH8181V/view?usp=sharing

COMING SOON!
Spoiler for Hiden:
Turns out the other guy was already made, sooo... Ruby.

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Projects & Creative / PROJECT XOVER [ALPHA 0.3 RELEASED! MERRY CHRISTMAS!]
« on: December 02, 2017, 05:31:42 AM »
Cue the music:


Greetings, reader! I'm Trainer Ed, a... collector of sorts.

I've been drifting around the forums for over two years now, and in that time, I've seen quite a lot of modifications. However, a few of them stuck out more than the rest. I made it my goal to create the ultimate MM8BDM tribute to the Megaman Series as a whole.
Not just X.
Not just Zero.
Not just Legends.
Not just Zx, Battle Network, nor Starforce.

 (Mostly) E V E R Y O N E  I S  H E R E!

In this file is what I believe is the ultimate collection of Megaman skins, bots and even a class mod, all culminating in the ultimate (Wow, I sure use ‘Ultimate’ a lot) Megaman crossover experience! Oh, and a lacklustre Mighty No.9 one too. He's included as well, so you can make the bad guys cry like anime fans on Prom Night!
I repeat: Everyone is here.
With a few extra guests…
The skins and some bots were all created by their previous owners, so without further ado, here's some credits.
Kudos to tsukiyomaru0 for creating the Special Classes Mod, without which this entire darn thing wouldn't be possible to create!
Vent, Model X and ZX- https://cutstuff.net/forum/index.php?topic=10081.0

Ashe and Grey, Zero (MMX)- http://cutstuff.net/forum/index.php?topic=4071.msg#msg

Volnutt- http://cutstuff.net/forum/index.php?topic=2919.msg#msg

Megaman EXE, Geo Stelar, Zero (MMZ)- https://cutstuff.net/forum/index.php?topic=5389.0

Mighty No.9- http://cutstuff.net/forum/index.php?topic=7064.0

Megaman X (and his bot too)- https://cutstuff.net/forum/index.php?topic=966.15

Over-1 (My main skin)- http://cutstuff.net/forum/index.php?topic=4207.msg#msg

Ran Cossack- http://cutstuff.net/forum/index.php?topic=2889.msg#msg

--000--

Bots:

Zero- http://cutstuff.net/forum/index.php?topic=2083.0

Ashe, Grey, Megaman EXE- http://cutstuff.net/forum/index.php?topic=997.0

And last and CERTAINLY not least,

Special Classes V3.2- https://cutstuff.net/forum/index.php?topic=4939.30

Biometal Brawl (Dash animations, Altfire Charging)- https://cutstuff.net/forum/index.php?topic=9767.0

Megaman X Singleplayer Classes (Megaman X Sprites)- http://cutstuff.net/forum/index.php?topic=5658.0

Megaman Awesome Network (Battlechip coding, Sounds and sprites)- http://cutstuff.net/forum/index.php?topic=4306.0

Thank you to everyone who made this collection possible, and... sorry, if it's considered plagarism. I'm just a guy who wanted to make a collection of some of the best bots, skins and weapons I could find, and... I really just wanted to show off what I could do.

Sorry.

Anyway, here's what it's got.

[CLASSES]

REPLOID
Standard 3 level charge shot, but the altfire allows you to dash forwards a short distance! Not much, compared to everything else, but I guess we’ve all gotta start somewhere, right?

ZERO
Mah boi, this class is what all true warriors are FIGHTING FOOOOR! His sword has been upgraded to a three-strike attack! In addition, he now has access to his buster! The Z-buster is now similar to its X5 incarnation, where it can’t fire lemons but instead has to be charged in order to fire a stronger buster shot. Yes, I know that sounds like a terrible idea in a game where the whole point is to shoot or be shot, but your altfire-a dash-attack- will allow you to close the distance between you and your enemies!

MEGAMAN ZERO
Buster-Shot Skill MAX! With the altfire, you can alternate between four modes; Regular, Ice, Fire, Electric. Each elemental mode has its own specialized third-level charged attack, based on the EX-Skills found in the Megaman Zero games (Namely the Blizzard Arrow, Burst Shot and V-Shot from Megaman Zero 3). Of course, he wouldn’t be Zero without his signature slashy stick, so you get a dual-slashing attack.
What’s that I hear? ‘It’s not as good as Zero’s triple slash’? Well, that’s because Zero’s Altfire (Dash attack) can’t be charged up to perform the Tenshouzan (when fired on the ground) or the Spinning Slash (In the air)! Again, based off EX-Skills.

HUNTER
…And I was like, ‘Get ye other gun’, and I told myself, ‘You don’t have ye other gun’, and I just sat there, imagining WHY on EARTH I can’t get ye other gun!
So I made one.
Dual Wielding is now available in the Hunter mode in place of the Giga Crush! Primary fire will fire your right gun, Secondary will fire the left, and holding down either will allow you to rapid-fire with ease!
Uh… But there may be a slight problem. Turns out dual-wielding decreases your accuracy.
In addition, the single gun has gotten an upgrade as well! The three-level charge shot will allow you to fire either Ashe’s reflective laser (Level 2) or Grey’s regular charge shot (Level 3). But pressing the Altfire will allow you to switch modes, switching the Level 3 charge shot with a series of homing shots. Getting Booty has never been easier!
That sounded better in my head.
 
DIGGER
LEGENDS NEVER DIE! Bleh, kicking. Who even kicks anymore? Not me, that’s who! ESPECIALLY now that I’ve learnt how to make separate weapons!
You get not one, but THREE magical tools of death-dispensing! YEAH! Based on the first 3D Megaman game, this Class allows you to make use of the rapid-fire Megaman Buster and shower your foes with plasma! Your altfire in this mode will allow you to use the extremely dangerous but very cool Jet Skates and rocket around the arena! At speeds like that, it is advisable to avoid collisions with any opponents… And by that, I of course mean you must take it upon yourself to become the guided missile you were always meant to be!
You also get two other weapons; the Almighty Shining Laser and the Homing Active Buster! The former has been greatly nerfed from its canon counterpart. In fact, both will actually stop you moving before firing. Literally. As in, they’ll freeze you in the air if fired while mid-air! Their Altfires are the trusty Megaman Buster again which, unfortunately, is not as impressive as the weapons it is supplementing.
NETNAVI
UPGRADE CHIP! SLOT-IN! The Netnavi class has been upgraded to be more similar to the version featured in [/b]Megaman Awesome Network[/b]! Over a period of time, Battlechips will be downloaded as items into your PET in order to give a strategic edge over your opponents. Basically, if you played Awesome Network, it’s the exact same thing. And even without the Battlechips, the Netnavi is still no sitting duck; it’s got a chargeable Mega Buster and it’s altfire is the AreaSteal Chip, allowing the user to warp short distances around the battlefield! With these new weapons, it is now easier than ever to slay your opponents… ON THE BLOGOSPHERE! [/b]

EM-BEING
UPGRADED! Now, this class has an auto-charging, machine-gun buster, just like the original (Original Code featured in Megaman Awesome Network)! In addition, he also has a shield (Item) that will reflect weapons for a brief period of time. And did I mention it can fly? BECAUSE IT CAN! Yes, all this and so much more awaits in the EM-BEING class!
OVER-1
Truly, this class is a masterpiece... It's a rapid fire buster shot, with a dash attack as a altfire. All around, I figure it's a well-rounded class, certainly not because I just so happen to have him as my profile pic. No, sir! Just look out for potential cancellations and you should be fine, 'kay?

MIGHTY NUMBER
Wait, let me get into character here...
...
Wait, you, looking at the screen! Do you liek AWESOME things that are AWESOME?! Then you GOTTA play this awesome class! It's freaking cool and CRAZY addictive, like, popping bubble wrap addictive! You see this Altfire? It's a dash attack! You got a long dash, you got an airdash, heck, there's probably a dash to make you BECKFAST!

Great idea!... Wait, WHAT?!

POINT IS, you're dashing around like a freaking MOONMAN and I LOVE IT!
Oh, but that's not all! You use your MIGHTY BUSTER (Standard Fire) and YOU TOO CAN MAKE THE BAD GUYS CRY LIKE AN ANIME FAN ON PROM NIGHT! So, what d'ya think?! Are you ready to PLAY?


...Well, certainly not. Sadly, Assimilation of enemy Xels not included...
YOU SEE, THAT'S OUR DLC!  :mrgreen:

RAN
For the Motherland! Everyone's favorite communist Science Fair Project from Bob & George joins the battle! The best way to describe the philosophy behind using this class is from the original comics themselves;

Source: Bob and George

With the almighty Cossack Buster, you can lay waste to your enemies and bring the capitalistic pig-dogs to their knees in the name of MOTHER RUSSIA! In addition, your altfire, inspired by this comic;

Source: Bob and George

Will allow you to deploy hundreds of (Nuclear?) homing missiles and wipe your foes off the face of this great Earth! However, this ungodly power comes with a cost;

Source-Oh, you get the idea.

Yeah. I had to construct this class out of REALLY cheap parts. You'll start with 1 Health and probably die easily. Heck, I bet breathing on you would kill you. Don't worry, Comrade. Keep at it!

Yes... Keep at it...

Finally, our last class... I want to keep it a secret, but I REALLY want to talk about it as well! Thank goodness for spoilers, right?

Spoiler for Hiden:
BIONIC COMMANDO!
Let me tell you about a class I made when I was still young.
I lost my interest in Sonic to time. So I went looking for the perfect character to replace him. Then I found some guy who couldn't even jump.

Bionic Commando was an NES game made by Capcom. It was a platformer without jumping, so it has that going for it.
But you know what? Why would you need to jump when you’ve got A FREAKIN’ GRAPPLING HOOK AND A GUN?! THAT’S ALL YOU NEED TO KILL! MWAHAHAHAHAHAHA!
Sorry. Let’s get back to talking about the class.
Altfire fires the gun, and Primary launches a grappling hook. And you can’t jump. Great for a self-imposed challenge, not-quite-as-great for boss-fights.
#NotAllHeroesJump

Well, that's all. With these classes, and these bots, the ultimate MM8BDM experience (citation required) is just a click away!

Thank you, and once more, sorry if I plagarized anybody!

Right, that should about wrap things up.



Spoiler for Hiden:
…Alright, fine. There’s two more classes, but these classes are not based on any Megaman series. Instead, they’re based on the engine that MM8BDM runs on.
DOOM
Yes! Doom! Everyone’s favorite FPS is here as a class! Every single Doom weapon is available for use. That is, the pistol, the chainsaw, the Super and regular Shotguns, the Chaingun, the Plasma Rifle, the Rocket Launcher, and of course, the
BIG.
F[REDACTED].
GUN!

Heck, even punching is here!
Each has been upgraded to fit in with MM8BDM’s playstyle, but they function mostly the same as their original counterparts.
Each weapon has been paired up with another in their altfires. And yes, I still have no idea how to code in ammo, so you have UNLIMITED AMMO for every single Doom weapon!
But of course, each has been balanced out to make up for this.
However, this wasn’t enough for me. I needed to go back further.
And so, I created a class based on…
WOLFENSTEIN 3D
The Wolfenstein and Doom counterparts of the weapons function differently, such as the Wolfenstein Chaingun (Kettengewehr) being far more accurate than the Doom Chaingun.
Alright, I’m really done now. What else can be said? The original sprites for the Doom and Wolfenstein weapons were from their respective games.
UPDATES HERE! XD

Latest Version:
Xover Classes Alpha 0.2: https://drive.google.com/open?id=1EDEgzxSoSLGXrZiUlBRViIjAOBXfuKP2

Old Versions:



Spoiler for Hiden:
Changelog:
Alpha 0.1
Just a few fixes.
-Removed phantom bleeping sounds for certain classes.
-Some reworks for Beck's class.

Alpha 0.2
SO MANY GREAT UPDATES!
-Upgraded dash animations!
-Revamped Digger, Mighty Number, Navi, Megaman Zero and Em-Being modifications!
-Added Ran Class!
-Removed Nero-L.

Alpha 0.3
The pretty one
-Upgraded almost every class!
-New, shinier Sprites (on popular request)
-DOOM!
-WOLFENSTEIN!
-SOUNDS!
-Replaced Sucky Sonic Forces Class with Much Better Bionic Commando Class!
-Ate a cookie.

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