Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Ruzma

Pages: [1] 2 3 ... 15
1
Skins & Bots etc / Re: some Emiliano dude makes skins
« on: May 23, 2020, 08:57:34 AM »
Man, I really like how stylized the sprites (and the mugs) are.
If you like doing this, then definitely go on, it's fun for everyone!

2
MM8BDM Discussion / Re: How do i get more bots? Please...
« on: May 21, 2020, 07:50:20 AM »
You mean...Add more bot slots?
I'm afraid that's not doable.

Or do you want to...change the other...slots to teammates?

What exactly, specifically are you asking? Pardon me, I am somewhat confused.

3
Help & Editing / Re: 2ND PERSON Chasecam
« on: May 15, 2020, 09:26:38 AM »
Oh that!
Yeah, that's actually changing the viewpoint to that of the training bot's.
It's actually a cam spy thing, I believe.

4
Help & Editing / Re: 2ND PERSON Chasecam
« on: May 14, 2020, 07:01:12 PM »
To my knowledge, that is not an option.
Then again, why would it be, there isn't much point during gameplay.

If you want to see your character's face, there's the mirror in Light Labs. A great reference, that mirror.

5
If you have any place you can post it on, then you can copy the link to that pic and put it here, thankfully.
That's what I did, with Discord.

If you don't have any place then you're gonna have to settle with finding a pic somewhere to use, if you want an avatar.
Sorry, I'm not really computer-savvy.

6
I know that the mouse doesn't appear at all if you don't open the in-game menu...
But, I'm not sure if that is indeed your issue. Sounds like a problem.

In any case, you can just quit the game whenever you want to, since it autosaves progress.
I guess the simplest solution is simply to just...not leave the game unattended. If the mouse does indeed return after some time, then it's thankfully not critical, at the very least.

7
MM8BDM Discussion / Re: All MM8BDM Cheat Codes.
« on: April 05, 2020, 09:32:07 AM »
Open up the console (it should say which button it is in the commands menu) and type the cheats in. Simple as that.

8
Help & Editing / Re: How do i join a server?
« on: April 03, 2020, 08:20:19 AM »
It says on the right of the Doomseeker window which main wad (game) it's using. If you don't want to have other servers appear, wall, there's an option where you can select the only wad you want appearing. I don't remember where it is, though, but I always find after a bit of searching.
Have you tried looking for that?

9
Tutorial Collection / Re: how do i make a server
« on: March 31, 2020, 09:27:19 AM »
There is an all-inclusive tutorial right here: http://cutstuff.net/forum/index.php?topic=10141.msg325766#msg325766

10
Projects & Creative / Re: Odd Request....
« on: March 30, 2020, 10:05:59 AM »
Man, I love Miitopia too! Though, I don't have any mapping skills, so I wouldn't be able to help...
The majority of mappers are either already very busy or have gone MIA...

Here's what I suggest you do. Do not, for the love of what is holy, wait until you have more mappers. Something I've come to learn in this community is that if you can't produce stuff (by) yourself, nobody will even give a second look.
The bets plan of action would be for you to make one map, just one map, but one with the most effort and time put into. Make it impressive, fun, no matter how long or how hard it might be, just do this one you wanna focus on. Once it's done, present it to the main, unnofficial server as well as the forums and see what people think of and if they'd be interested! You'll attract traction for sure!
it's gonna do itself in a matter of days, oh no it won't. But you'll get good, you'll get experience from it, that's what is important.

By the way, I can't help but ask, what would be your ideas for these Miitopia map? Most of the game's environments are rather standard video game locations except for the one or two exceptions. So, what's your plan?
Personally? Man, if any map was to be made, it'd have to be
Spoiler for Hiden:
New Lumos
, I love the aesthetic, it's so visually striking, and the music i Frequently jam to. No matter if somebody has played the game or not, I can guarantee you they will love this map just on style alone!

11
Graphic Alterations/Submissions / Re: [Sprites] New Swordman Skin
« on: March 28, 2020, 08:36:39 AM »
For my part, I say it's clean, reads well, is accurate, doesn't pose any problem and especially not the problems plaguing that boi
looking off in the distance funi, but otherwise, wow!

It can't have been easy to make, such an angle ought to be a nightmare, but man, it is very much worth it

Great job, I approve and salute your work, Pegg!

12
Graphic Alterations/Submissions / Re: (updated skin) Nitro Man
« on: March 12, 2020, 04:16:39 PM »
Yeeaaah, double wheel Nitro Boi!
I love me some Nitro! Awesome on your part, lad. :cool:

13
Maps / Re: My First Map!
« on: March 08, 2020, 08:04:03 AM »
A good first attempt! I could see it working mostly for a mod that would demand large maps, moreso than the standards modes of play.
Are you planning on working on it more, or making other maps? Or perhaps other projects?

14
Maps / Re: Any classic-like MegaMan maps?
« on: March 01, 2020, 09:43:08 AM »
I do believe there are servers for them on Doomseeker, actually, although...I wouldn't be surprised if they were actually private sessions.
The sad part about all this is that it quickly becomes incompatible with time, so there's little time to enjoy them.

...I wonder if there were any tryhards mixing it in, back then...if that's even possible.

15
DECORATE and ACS Modifications / Re: Kirby's modfiation mod
« on: March 01, 2020, 09:39:24 AM »
Sounds like a middle-ground between CBM Doc Robot (who actually uses Kirby sound effects) and CSCC Copy Robot, who could morph into his opponents for a short duration.
Keep working on it! Show us that you can do it!

Pages: [1] 2 3 ... 15