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Messages - Superjustinbros

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MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: October 14, 2019, 09:48:45 PM »
I strangely love how minimalist in color Pump Man's stage is.

MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: September 06, 2019, 11:54:56 PM »
Shoutouts to the brave soul that drew all those Triple Blade directions.

W.I.P Forum / Re: MM4SP - Cossack Crusaders (WIP)
« on: June 18, 2019, 11:18:30 PM »
As someone that has always wanted to see something tailored twoards non-competitive experiences, this is a welcome sight in my eyes. Especially with all the previous campaign mods crashing and burning- it'd be nice to see one reach completion.

Wood Man's stage also lookin hella fine.

MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: February 11, 2019, 10:20:18 PM »
If that was how Item-3 worked, I would absolutely love to see it in action.

Skins & Bots etc / Re: The SuperJustinBros Tauntpack
« on: November 02, 2018, 06:10:57 PM »
Fixed up some taunts in the pack (i.e. Roll's) and added some MM11 taunts for when the classes ever happen.
Also reorganized the SNDINFO and made the DOS taunts work for DOS Reborn classes if those happen too.

Yellow Devil got a taunt too because of Reimagined classes.

Link in the OP or down here:

If any of the taunts sound too loud compared to others, let me know and I'll rebalance the volumes for the next version.

MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: October 23, 2018, 04:44:08 PM »
YESSSS I am massively hyped for this!

Best of luck!

Projects & Creative / Re: The Robots are Revolting! (DOS Reborn)
« on: October 13, 2018, 12:06:48 AM »
Aay, congratulations on the release! I've been looking forward to this for a good while, glad it's finally out and rocking (with some really good map designs too!). Good to see the DOS skins in action once more as well.

Looking forward to seeing the DOS copyweps in action too someday.

Yeah, Centaur and Crash need more cyan in their palettes.
I do like Wood and Napalm, though.

Graphic Alterations/Submissions / Re: (IMPROVED SPRITES) Snake Man
« on: September 23, 2018, 03:06:55 AM »
Aside from the weird front hurt pose (I know what you're trying to go for with the eyes but it looks odd IMO) it looks good.

MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5C - RELEASED!
« on: August 20, 2018, 10:14:48 PM »
If MM11 ever gets added into 8BDM, it's likely to be after Version 7 drops, which will be the MMV update.
Also, and just to keep it brief: Dynasty Warriors characters in any context would be extremely out of place in the Mega Man universe.

Skins & Bots etc / Re: South Park - Stan Skin
« on: August 13, 2018, 01:34:44 AM »
Pretty good skin.

Projects & Creative / Re: MM8BDM Fishing!
« on: August 09, 2018, 08:32:33 PM »
Good to hear you can now get un-stuck from the boulders from hell.

Projects & Creative / Re: MM8BDM Fishing!
« on: August 03, 2018, 11:07:45 PM »
Excellent update all around, always excited to see new catchable fish.

Resources / Re: SJB's collection of Resources
« on: August 01, 2018, 12:43:38 AM »
Since it's been a while, here's a pack of raw voxel files made using MagicaVoxel, containing all the ones from the previous collection plus new ones.
What you'll find here:
Spoiler for Hiden:
Normal props:
    Beak (idle (closed) frame only)
    Bladder (both green and blue variants)
    Boo Beam Trap (one frame only)
    Bubbleman, Chargeman, Cutman, Galaxyman, and Hornetman spikes
    Chill Spike spikes (only contains the fully formed spikes)
    Frostman Snowboard
    Hornetman/MM9DW2 Hanabiran Flower object
    "Blank", E, W, L, M, and Skull Tanks*
    Weapon Energy Pellets and Capsules (two frames each)*
    Thunder Claw Pegs (three voxels total)
    Turboman Tires
    Galaxyman Wormholes (all seven frames)
*=Intended to work with color translations

Community Hotel props:
    Cooking Pan (seen in the kitchen)
    Coffee Mug
    Empty Cup
    Stack of Cups
    Fishing Rod (used with the Fishing mod)
    Hilman's personal blue chair
    Light poles (contains variants with included light bulb and without)


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