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Anything Goes / Re: Post a picture of yourself! (Selfies general)
« Last post by ZeStopper on Today at 05:38:26 AM »
Me when i met jon faverou himself
thats me on the right
Scuttlebug Jamboree Vs Supra Mayro Bross

Round 1:

OJ as Mega Water S
Sonicfam as Needleman*
Gumballtoid as Iceman*
Spikeboy as Diveman

Round 2:
2-0(?) Supra Mayro Bross
OJ as Knightman
Sonicfam as Napalmman*
Gumballtoid as Knightman*
Spikeboy as Diveman

Round 3:

OJ as Needleman*
Sonicfam as Joe
Gumballtoid as Dustman*
Spikeboy as Joe

Extremely close matches. Well played!
W.I.P Forum / Re: Fighter Classes [Public Beta 1]
« Last post by AkumaKing on January 15, 2017, 03:14:17 PM »
I made a mess of my own mod and when asking my "testers" if anything should be changed people mostly remained silent or requested more aesthetic type changes such as sound and graphics. Either way, I'm working on a balance fix so it's at least not broken. Someone also said some classes were bland over Discord, so I guess I have overhauls to do in a future version after the balance fix.

If anyone has ideas for how to make any of these classes more interesting, tell me please. I want to stay close to the source material, but some more creative ideas wouldn't be terrible to have. I'll probably value fun over canon. These are more so interpretations of the characters anyways.
Anything Goes / Re: Post your desktop!
« Last post by Mendez on January 15, 2017, 08:52:52 AM »
I decided to take someone's drawing, use waifu2x to upscale it, and use it as my own desktop background. I even sorted my icons so that they'd fit under the mountains. It looks pretty legit (warning: 1920x1080 screenshot)
W.I.P Forum / Fighter Classes [Public Beta 1]
« Last post by AkumaKing on January 15, 2017, 03:50:28 AM »
I've been working on this a little here and there (albeit lazily), it's a classes mod that brings fighting game characters into MM8BDM. It's still unfinished here and there, so I'm considering this a beta for now even though me and my friends tried to keep things relatively balanced and polished up, not to mention straight forward. I also took some creative freedoms here and there, but mostly tried to keep things true to the original games. This is probably gonna be my main project for some time, and I hope you guys enjoy it.

I'd also like to say I'm more than willing to add more to any classes that seem bland, but I also didn't want to fill them with 50 different attacks each. I'm currently also considering the idea of adding item based super moves in the near future before the roster gets too crowded.

Here's the download

Ryu: Mostly focusing around being defensive with his hadouken being the main form of attack and his shoryuken knocking opponents back.
Chun Li: Kicks, kicks and more kicks. Not sure how to describe her in my mod since she was made by Kiseki and plays a bit weird, but she's here alright.
Jago: Another twist on the shoto type, but focused a bit more on mid to close range utilizing a sword.
Fulgore: A pure range user with his fast Eyelaser and a heavier Energy Bolt.
Sol: Another mid-range to close fighter, though with pretty heavy damage to boot.
Ky: Currently a pure melee user, utilizing his sword in battle. Might have his projectile in the future, not sure.
Ragna: The edgiest anime guy to ever wield a giant sword, he's mostly supposed to be more of a rushdown glassy guy with health steal.
Tager: Our resident tank with a nasty punch and a magnetic pull towards said fist.
Kyo: Another melee user, focusing on punches and going in for a sorta flying kick.
Terry: Sorta ranged rushdown with a floor-hugging projectile and a dash punch of sorts.

Kiseki (Discord user, unsure if he has an account here) - Work on various scripts such as Chun Li and Ragna's weapons, as well as a dash script that I took out to rework another time.
FTX - Ryu skin
Dimpsy - Chun Li skin and Ragna's Dead Spike sprites.

I can't stretch enough how I want this project to do well and will listen to any feedback given. Since my friend Kiseki lost interest in helping and Dimpsy left during a phase of inactivity, I'm kinda on my own for this right now. And I'm not that good at this really.
Anything Goes / Re: General Offtopic Discussion
« Last post by SaviorSword on January 14, 2017, 05:44:51 AM »
Thanks for the info. Might see me bein' a ghost around there.
Help & Editing / Re: Add bots by console
« Last post by GameAndWatcher on January 14, 2017, 05:20:09 AM »
so how would you add a bot with 2 words in it's name like sniper joe?
It'd be typed as
Code: [Select]
addbot "sniper joe"
Help & Editing / Re: Add bots by console
« Last post by Hagentyl2021 on January 14, 2017, 02:37:54 AM »
so how would you add a bot with 2 words in it's name like sniper joe?
Anything Goes / Re: General Offtopic Discussion
« Last post by Turbodude on January 14, 2017, 12:27:38 AM »
I can confirm that the Discord chat is very lively, and serves as a great way for arranging games or getting wind of special events.
Skins & Bots etc / Re: Skin Creation
« Last post by XOmegaStarGodX on January 13, 2017, 10:52:03 PM »
Ok Thanks :) So i decided to stop this nonsense project and make another modification or skin. So Thanks :DDDD
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