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Projects / Re: Justified Classes v4a Hotfix 3
« Last post by Endymion on March 26, 2017, 10:09:31 PM »
Because the file is down. I doesn't have permission to upload it or creat mirrors but you can try search with the filename: justifiedclasses-v4a-hotfix3.pk3
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MM8BDM Discussion / Re: MM8BDM no longer playable in OpenGL?
« Last post by SaviorSword on March 26, 2017, 06:23:38 PM »
I had a similar issue too. Now I'm on Windows 10, so ya can take that part to the bank or somethin'...
Anywho, my resolution to my problem was to uninstall a security update that happen'd to me around 2017/03/14~18.

Here's how to do it:
1. Go to the Taskbar and hit the Start Menu.
2. Go to Settin's (Looks like a cogwheel).
3. Hit Updates & Security.
4. Hit Update History.
5. Hit Uninstall Updates.
6. Find the Security Update under the "Microsoft Windows" section for a Security Update for Microsoft Windows. It should be around the date that I mention'd above.
7. Right click and uninstall it. Ya WILL need to restart yar computer afterwards. Afterwards, ya done!

Hopefully after that, ya should be able to run OpenGL again. If not, then ya might have to dive into deeper potential problems like actual degrade'd graphic drivers and so on, which is quite the nightmare in itself.
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MM8BDM Discussion / Re: MM8BDM no longer playable in OpenGL?
« Last post by Gummywormz on March 26, 2017, 06:19:13 PM »
This has been a noted issue on Windows 10. The windows update you installed reverted your integrated graphics drivers. You must reinstall those drivers from your manufacturer.
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Pending / Re: [Suggestion] AoE Effects
« Last post by JaxOf7 on March 26, 2017, 01:52:00 AM »
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MM8BDM Discussion / Re: MM8BDM no longer playable in OpenGL?
« Last post by Zard1084 on March 26, 2017, 01:12:29 AM »
there is a high chance that the update borked opengl for you by giving you a outdated version
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Maps / Re: Hil's Geography Garage - NEW ORDER and beating up Hil
« Last post by Laggy Blazko on March 25, 2017, 09:39:51 PM »
Not sure what those dashes on a random direction were supposed to be. Most attacks are easily  dealt with straferunning except for that flame thing which seemed to be dealt with getting away... And was a little confusing at first.

It was very easy. Maybe it needs more attack variety. Perhaps shooting in different directions?
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Projects / Re: Justified Classes v4a Hotfix 3
« Last post by Scounter on March 25, 2017, 06:14:37 PM »
I tried to download it and it said ''404 The content you are looking for is not found.'' Does anyone know why ?
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Help & Editing / Doomseeker Problems
« Last post by Super64ds on March 25, 2017, 06:51:39 AM »
This is what my server list in doomseeker looks like whenever I open it.




 As far as I can tell, this is only happening to servers filtered to megagame.wad. If anyone knows what the deal is here, please tell me. I wanna play some dang game
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Maps / Re: Hil's Geography Garage - NEW ORDER and beating up Hil
« Last post by Hilman170499 on March 25, 2017, 06:26:06 AM »
Update time!

So uh... Apparently, I can't map a good deathmatch level, so now here's something completely different.
To show you a taste of how much my coding has improved, here is a boss fight against me.

Unfortunately, my obsolete map is obsolete, and the link is dead.

Anyway, feedback on the battle and/or my coding skills is appreciated. Thanks in advance.
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MM8BDM Discussion / Re: Mega Man 8-Bit Deathmatch v5a Music Code List
« Last post by SuperCraig64 on March 25, 2017, 03:02:01 AM »
Actually, 2DW2MUS doesn't exist, you wrote "BUSMUS" instead of "BRGMUS", and you're missing these music codes:

    MM3GO
    COSSVIC
    WTWIN
    D_STWIN
    10CASTLE
    PROMBOSS

..whoops. Expect a quick edit on Buster Rod G's code. I'll also be adding the rest of those codes. Again, whoops.
Also I've tested out "MM3GO" as I wasn't sure that existed, and it turns out that it doesn't exist anymore.

Another silly edit here, I forgot to remove 2DW2MUS as well. Went ahead and did so now.
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