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Author Topic: [Map Pack] NemuPack v1a  (Read 1961 times)

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January 22, 2017, 12:18:57 AM
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Offline Cold Noodles

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[Map Pack] NemuPack v1a
« on: January 22, 2017, 12:18:57 AM »
Well, after deciding to grab some of my old mapping projects, I have decided to release some of them after finishing them.
It's been quite some time since I've made some maps so I decided to finally put up a compilation of them in a small map pack of sorts, maybe will add more when I get around making some more!

So I present NemuPack v1a!

Download right here: Dropbox and TSPG

Spoiler for Hiden:
NEK01 - Honeybee Galaxy

NEK02 - Ancient Tenochtitlan

NEK03 - Galaxy Station GR-III

NEK04 - The Moonbeasts Valley

NEK05 - Box Attic

NEK06 - Kooriyama Temple

NEK07 - Blue for Days

Spoiler for Hiden:
    - NemuPack-v1a release!
    - Added 7 new maps.

Spoiler for Hiden:
    NEK01 - Cavernous Canyons (Spongebob: Supersponge) by ZeroJanitor
    NEK02 - Penance (Cellar Theme) (Binding of Isaac) by Etalify
    NEK03 - A Thousand Leagues Below (Shovel Knight) by Manami Matsumae
    NEK04 - Graveyard Raveyard (Original) by InstantTrain
    NEK05 - Box Man by LlamaHombre
    NEK06 - Antarctica (1001 Spikes) by Barlowe
    NEK07 - Blue (Da Ba Dee) (Eiffel 65)

    NEKBOS1 - The Schemer (Shovel Knight) by Jake "Virt" Kaufman
    NEKVIC - Stage Clear Theme from Yume Penguin Monogatari

Graphics and Texture Assets
    Amberose - Helped with night-time Slashman textures, slash statues, boxes, bees and hives!
    Korby - Textures for NEK05 - Box Attic which are recolored version of textures made by him!

Testing and Suggestions
    Super Raveman

Music Suggestions

Music Looping
    Super Raveman

And you! For playing this! You are hella cool mate

Criticism is welcome! Thanks for trying my map pack!

January 22, 2017, 07:02:24 AM
Reply #1

Offline Zard1084

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Re: [Map Pack] NemuPack v1a
« Reply #1 on: January 22, 2017, 07:02:24 AM »
about time this was released! now i have a excuse to add it to my maplist on my servers.

January 25, 2017, 10:21:22 PM
Reply #2

Offline Superjustinbros

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Re: [Map Pack] NemuPack v1a
« Reply #2 on: January 25, 2017, 10:21:22 PM »
These maps are looking mighty swell~ Always nice to see maps with the occasional new/recolored textures.

February 05, 2017, 03:09:43 PM
Reply #3

Offline Endymion

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Re: [Map Pack] NemuPack v1a
« Reply #3 on: February 05, 2017, 03:09:43 PM »
The "Blue for Days" map made my day. The best I'm Blue reference I ever seen, not even expected something like that. Next time I put that map up to our LAN party for sure. The 8 bit remix of the song also very catchy. :D

May 01, 2017, 08:36:19 AM
Reply #4

Offline 7Shanks

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Re: [Map Pack] NemuPack v1a
« Reply #4 on: May 01, 2017, 08:36:19 AM »
It's time for a review of every map!

NEK01: I love it! Although, as I started up the first map, I already ran into some problems. The skybox (and some more stuff) tried to use non-existing textures. TENBSKY, TENBGIR1 to 4, TENBFAN, TENBLDG1 to 3, TENBPLT1, TENBPLT2... And some more TENB textures I think. It can't be because of my PK3, as I never touched the Tenguman textures.
NEK02:  The only problem was that I got myself lost as if it was a maze 20 seconds after opening it. But that's okay.
NEK03: It was okay, but the first time I started it up, the walking was a bit laggy. Made me dizzy. I had to open it a second time for the lag to go away.
NEK04: It was pretty good! I was pretty surprised when I saw that the bots function good on this map! They usually don't on maps with features like water streams, climbing,
NEK05: It was...holy shipes balrog's theme
It was good! The fact Balrog's theme from Cave Story is in it? Even better.
NEK06... I don't really like it. Dunno why tho. As soon as I entered it, my body just said "I hate it.". It has nice map design though. Maybe it's the colors? I'll try to find out.
NEK07: It makes me anything except blue. I love it! The bots seem to have some trouble getting out of the room that's surrounded by Magma Bazooka, Gyro Attack, Knight Crush, and Ice Slasher, though.

Overall: 9/10. The missing textures in NEK01 took away 1, some bot problems involving navigating through the stages 0.5, and the great music re-added the 0.5.


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