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Author Topic: Mega Man 8-bit Deathmatch V5C - RELEASED!  (Read 15899 times)

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August 17, 2018, 09:46:24 PM
Reply #30

Offline ikhwanman487

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Re: Mega Man 8-bit Deathmatch V5C - RELEASED!
« Reply #30 on: August 17, 2018, 09:46:24 PM »
Yea I gathered that much, which makes no sense, cause again there is no such thing as DWxMM and 8bdm has content based on actual MM games.
Oh Man, But Only In 8bdm, Not The Other Mega Man Based Games That's The Official By Capcom Itself, It Just The Fan Games That's Cotains The Custom Story

August 18, 2018, 05:59:33 AM
Reply #31

Offline fortegigasgospel

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Re: Mega Man 8-bit Deathmatch V5C - RELEASED!
« Reply #31 on: August 18, 2018, 05:59:33 AM »
Oh Man, But Only In 8bdm, Not The Other Mega Man Based Games That's The Official By Capcom Itself, It Just The Fan Games That's Cotains The Custom Story
Yes, but the story of 8bdm is based on official mega man games, and its content is based on such, not even SFxMM is going to be in the core game.

August 18, 2018, 06:14:42 AM
Reply #32

Offline ikhwanman487

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Re: Mega Man 8-bit Deathmatch V5C - RELEASED!
« Reply #32 on: August 18, 2018, 06:14:42 AM »
Yes, but the story of 8bdm is based on official mega man games, and its content is based on such, not even SFxMM is going to be in the core game.
LOL, Except The VS Boss Game Mode, That Mode Has The Custom Story on VS Boss Game Mode

August 18, 2018, 08:21:14 AM
Reply #33

Offline Ruzma

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Re: Mega Man 8-bit Deathmatch V5C - RELEASED!
« Reply #33 on: August 18, 2018, 08:21:14 AM »
I have a suggestion for V7 (even though V6 is not out yet). Why not include Ra-Moon from Super Adventure Rockman?
It's an alien computer, so I think it could be included into the story rather well as some kind of secret weapon that sends Ra-Thor and Ra-Devil after the player, before attempting to destroy them itself, not suceeding in the end, and, in a last ditch effort to annihilate the universe, re-awakens Sunstar, the doomsday weapon. It would be nice if Sunstar was stupidly difficult but still comprehensible enough that the players could quickly understand what to to. The bosses until here have been difficult, but actually satisfying to beat, that's not a thing that even classic Mega Man makes me feel. It works, so why not go all out with it?
I hope this idea has inspired you in some way, but I don't want to force into doing what I say or anything.

As for Mega Man 10 (aka V6), just do it how you did Mega Man 9, obviously, you've done it before, you are totally able to do it again! ;)
That, and, of course, add an indoor spa.

August 18, 2018, 08:32:57 AM
Reply #34

Offline ikhwanman487

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Re: Mega Man 8-bit Deathmatch V5C - RELEASED!
« Reply #34 on: August 18, 2018, 08:32:57 AM »
I have a suggestion for V7 (even though V6 is not out yet). Why not include Ra-Moon from Super Adventure Rockman?
It's an alien computer, so I think it could be included into the story rather well as some kind of secret weapon that sends Ra-Thor and Ra-Devil after the player, before attempting to destroy them itself, not suceeding in the end, and, in a last ditch effort to annihilate the universe, re-awakens Sunstar, the doomsday weapon. It would be nice if Sunstar was stupidly difficult but still comprehensible enough that the players could quickly understand what to to. The bosses until here have been difficult, but actually satisfying to beat, that's not a thing that even classic Mega Man makes me feel. It works, so why not go all out with it?
I hope this idea has inspired you in some way, but I don't want to force into doing what I say or anything.

As for Mega Man 10 (aka V6), just do it how you did Mega Man 9, obviously, you've done it before, you are totally able to do it again! ;)
I Never Play Super Adventure Rockman, But I Agree, CutmanMike Are Totally Able To Do It Again With Some of Dynasty Warriors Characters That Appeared on My 8bdm Poll on Gamefaqs Making it In 8-Bit!!!

August 19, 2018, 10:28:40 PM
Reply #35

Offline fortegigasgospel

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Re: Mega Man 8-bit Deathmatch V5C - RELEASED!
« Reply #35 on: August 19, 2018, 10:28:40 PM »
LOL, Except The VS Boss Game Mode, That Mode Has The Custom Story on VS Boss Game Mode
What versus boss game mode? The boss rush? That doesn't have any story at all?
We aren't gonna have historical Chinese people in 8bdm, it makes no sense.

August 20, 2018, 01:00:58 AM
Reply #36

Offline ikhwanman487

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Re: Mega Man 8-bit Deathmatch V5C - RELEASED!
« Reply #36 on: August 20, 2018, 01:00:58 AM »
What versus boss game mode? The boss rush? That doesn't have any story at all?
We aren't gonna have historical Chinese people in 8bdm, it makes no sense.
LOL

August 20, 2018, 03:52:24 AM
Reply #37

Offline NES Boy

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Re: Mega Man 8-bit Deathmatch V5C - RELEASED!
« Reply #37 on: August 20, 2018, 03:52:24 AM »
But the MM8BDM Dev Team needs to determine what to do regarding potential Mega Man 11 content and how they approach its integration. For all we know, the MM5GB content might get saved for V8 rather than V7.

August 20, 2018, 05:24:09 AM
Reply #38

Offline ikhwanman487

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Re: Mega Man 8-bit Deathmatch V5C - RELEASED!
« Reply #38 on: August 20, 2018, 05:24:09 AM »
But the MM8BDM Dev Team needs to determine what to do regarding potential Mega Man 11 content and how they approach its integration. For all we know, the MM5GB content might get saved for V8 rather than V7.
Huh? The Mega Man 11 Content As Version 6, Mega Man V Gameboy Might Be Saved For V8?, Really NES Boy?

August 20, 2018, 11:11:18 AM
Reply #39

Offline Ruzma

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Re: Mega Man 8-bit Deathmatch V5C - RELEASED!
« Reply #39 on: August 20, 2018, 11:11:18 AM »
Yeah, I've been thinking of Mega Man 11 too. Honestly, I don't have high hopes towards it's inclusion in 8-bitDM. It would a heck ton of work! And how would you implement the Double-Gear System? You can't just pass it up, it's a key component of the game. Sure, people will make skins, and, who knows, even classes, but I don't think Mega Man 8-bit Deathmatch is going to go any further than V7 with the Stardro´ds.

Also, I take it that nobody cares about my suggestion...I don't like feeling ignored... :(

August 20, 2018, 12:12:06 PM
Reply #40

Offline ikhwanman487

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Re: Mega Man 8-bit Deathmatch V5C - RELEASED!
« Reply #40 on: August 20, 2018, 12:12:06 PM »
Yeah, I've been thinking of Mega Man 11 too. Honestly, I don't have high hopes towards it's inclusion in 8-bitDM. It would a heck ton of work! And how would you implement the Double-Gear System? You can't just pass it up, it's a key component of the game. Sure, people will make skins, and, who knows, even classes, but I don't think Mega Man 8-bit Deathmatch is going to go any further than V7 with the Stardro´ds.

Also, I take it that nobody cares about my suggestion...I don't like feeling ignored... :(
LOL

August 20, 2018, 10:14:48 PM
Reply #41

Offline Superjustinbros

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Re: Mega Man 8-bit Deathmatch V5C - RELEASED!
« Reply #41 on: August 20, 2018, 10:14:48 PM »
If MM11 ever gets added into 8BDM, it's likely to be after Version 7 drops, which will be the MMV update.
Also, and just to keep it brief: Dynasty Warriors characters in any context would be extremely out of place in the Mega Man universe.

August 20, 2018, 10:16:00 PM
Reply #42

Offline ikhwanman487

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Re: Mega Man 8-bit Deathmatch V5C - RELEASED!
« Reply #42 on: August 20, 2018, 10:16:00 PM »
If MM11 ever gets added into 8BDM, it's likely to be after Version 7 drops, which will be the MMV update.
Also, and just to keep it brief: Dynasty Warriors characters in any context would be extremely out of place in the Mega Man universe.
Oh Man.

August 21, 2018, 01:11:12 AM
Reply #43

Offline Rozark

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Re: Mega Man 8-bit Deathmatch V5C - RELEASED!
« Reply #43 on: August 21, 2018, 01:11:12 AM »
But the MM8BDM Dev Team needs to determine what to do regarding potential Mega Man 11 content and how they approach its integration. For all we know, the MM5GB content might get saved for V8 rather than V7.

V6 is MM10 and V7 is MMV.
No Fangames. No Dynasty Warriors. nice meme though I'll give you that
This has not and will not change.

August 21, 2018, 01:24:52 AM
Reply #44

Offline fortegigasgospel

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Re: Mega Man 8-bit Deathmatch V5C - RELEASED!
« Reply #44 on: August 21, 2018, 01:24:52 AM »
If MM11 ever gets added into 8BDM, it's likely to be after Version 7 drops, which will be the MMV update.
Also, and just to keep it brief: Dynasty Warriors characters in any context would be extremely out of place in the Mega Man universe.
Oh Man.
I've explained this but you just keep ignoring it obviously, and just posting "LOL"
Dynasty Warrior characters will not be in 8bdm, it makes no sense.


 

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