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Author Topic: [Known Issue] Client Crash on Map Change with HUD Numbers on (certain systems)  (Read 688 times)

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December 22, 2017, 02:02:03 AM
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Offline JaxOf7

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  • Date Registered: March 23, 2011, 03:56:13 AM

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On certain systems, during a map change on a server with enough players/bots, the client will crash if HUD numbers are turned on.

This likely concerns the giving of an inventory item during map startup.

This bug is my fault as this was not an issue I expected or tested.

Obviously this does not happen if you have HUD number displays turned off, even just during map changes.

This file is a standalone fix that can be hosted with the server or integrated into wads

HUDNUM.acs will eventually be deprecated altogether when Zandronum's SBARINFO gets IfCVarInt.

October 27, 2018, 06:23:03 PM
Reply #1

Offline CutmanMike

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  • Date Registered: December 17, 2008, 12:24:34 PM

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Fix added