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Author Topic: MM8BDM V6 - Development begins!  (Read 40536 times)

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October 24, 2018, 01:51:25 AM
Reply #15

Offline Quiz-Pix

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Re: MM8BDM V6 - Development begins!
« Reply #15 on: October 24, 2018, 01:51:25 AM »
:OOO i hope v7 will have 11!

October 24, 2018, 03:08:28 AM
Reply #16

Offline ikhwanman487

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Re: MM8BDM V6 - Development begins!
« Reply #16 on: October 24, 2018, 03:08:28 AM »
:OOO i hope v7 will have 11!
Well Quiz-Pix, Maybe Have 11 In V8, While v7 Will Be Have Mega Man V For The Gameboy Instead

October 24, 2018, 03:30:20 AM
Reply #17

Offline hansungkee

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Re: MM8BDM V6 - Development begins!
« Reply #17 on: October 24, 2018, 03:30:20 AM »
I Hope That Double Gear System on V7 and Battle on Stardroids from Outer Space on V8!

October 24, 2018, 03:50:25 AM
Reply #18

Offline ikhwanman487

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Re: MM8BDM V6 - Development begins!
« Reply #18 on: October 24, 2018, 03:50:25 AM »
I Hope That Double Gear System on V7 and Battle on Stardroids from Outer Space on V8!
But hansungkee, MMV Released In 1994, But 4 Months After The Wily Wars, While MM11 Is The Newest Mega Man Games That Released In 2018 But Mega Man 11 Is Released 8 Months After Dynasty Warriors 9 Is Released

October 24, 2018, 12:10:18 PM
Reply #19

Offline Ruzma

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Re: MM8BDM V6 - Development begins!
« Reply #19 on: October 24, 2018, 12:10:18 PM »
If, you guys, didn't know, V7 shall cover Megaman V, the one with the stardroids and all.
A possible Megaman 11 would then be V8. So, don't expect any Double Gear system until then.

October 24, 2018, 01:51:44 PM
Reply #20

Offline ikhwanman487

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Re: MM8BDM V6 - Development begins!
« Reply #20 on: October 24, 2018, 01:51:44 PM »
If, you guys, didn't know, V7 shall cover Megaman V, the one with the stardroids and all.
A possible Megaman 11 would then be V8. So, don't expect any Double Gear system until then.
You're Right Ruzma

October 24, 2018, 02:05:33 PM
Reply #21

Offline Dark Phil

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Re: MM8BDM V6 - Development begins!
« Reply #21 on: October 24, 2018, 02:05:33 PM »
Good luck guys! This game continues to be my favorite fan made mega man game and it just keeps getting better.

October 24, 2018, 05:33:13 PM
Reply #22

Offline Magikarp

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HYPE
« Reply #22 on: October 24, 2018, 05:33:13 PM »
ey nice, maybe i'll stick around for this update haha

October 24, 2018, 08:25:50 PM
Reply #23

Offline bass44

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Re: MM8BDM V6 - Development begins!
« Reply #23 on: October 24, 2018, 08:25:50 PM »
All the hard work from revising those skins is finally gonna pay off, isn't it?

Great to see this is finally getting started.

October 25, 2018, 03:32:45 AM
Reply #24

Offline hansungkee

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Re: MM8BDM V6 - Development begins!
« Reply #24 on: October 25, 2018, 03:32:45 AM »
But hansungkee, MMV Released In 1994, But 4 Months After The Wily Wars, While MM11 Is The Newest Mega Man Games That Released In 2018 But Mega Man 11 Is Released 8 Months After Dynasty Warriors 9 Is Released
Or After Battle With King(Megaman and Bass) and Fighting Genesis Unit (Buster Rod G, Mega Water S , Hyper Storm H) as Well.

October 25, 2018, 06:39:47 AM
Reply #25

Offline ikhwanman487

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Re: MM8BDM V6 - Development begins!
« Reply #25 on: October 25, 2018, 06:39:47 AM »
i hope This Version's Feature/Change Log Has Like This:


===============
== CORE GAME ==
===============

- Added The Unlock Skin Requirements Feature For Example (Cutman - Clear Cutman's Stage on 1st Place)

- When Preparing To Start The Game, Only Mega Man, Roll, And Auto Is Available From The Start, The Other Robot Master, You Have To Clear The Requirements Unlock Skins

- Added Musou Attacks/Special Finisher Attack Meters In MM8BDM On The Right of Health Bar Meters (We Don't Need To Call It Musou Attack on This Fan Games, But We Called It Finisher Attacks), But The Special Finisher Attacks Is From Dynasty Warriors 7 (For Example: Mega Man's Ground Finisher 2 (From Smash Bros 3ds And WII U's Finisher Attack A.K.A Mega Finisher Laser) Bomb Man's Air Finisher Attacks - Largest Giant Bomb)

October 25, 2018, 07:20:52 AM
Reply #26

Offline Ruzma

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Re: MM8BDM V6 - Development begins!
« Reply #26 on: October 25, 2018, 07:20:52 AM »
While I really like the idea of unlocking skins, dude, just leave the special attacks to the classes mods. I heard CBM was considering doing that sort of thing, one per character, so, there you go, but don't get your hopes up.

October 25, 2018, 10:00:40 AM
Reply #27

Offline hansungkee

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Re: MM8BDM V6 - Development begins!
« Reply #27 on: October 25, 2018, 10:00:40 AM »
I Have a Updated, Improved and Revamped Sprites for You All!

https://www.deviantart.com/hansungkee/gallery/61319648/MM8BDM

October 25, 2018, 02:06:55 PM
Reply #28

Offline ikhwanman487

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Re: MM8BDM V6 - Development begins!
« Reply #28 on: October 25, 2018, 02:06:55 PM »
While  I really like the idea of unlocking skins, dude, just leave the special attacks to the classes mods. I heard CBM was considering doing that sort of thing, one per character, so, there you go, but don't get your hopes up.
That's All Right Man

October 26, 2018, 12:18:10 AM
Reply #29

Forte

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Re: MM8BDM V6 - Development begins!
« Reply #29 on: October 26, 2018, 12:18:10 AM »
OMG YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAA!!