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Author Topic: [EXPANSION] Kirby's Adventure  (Read 30812 times)

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October 21, 2011, 11:27:16 AM
Reply #15

Offline Shade Guy

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Re: [EXPANSION] Kirby's Adventure
« Reply #15 on: October 21, 2011, 11:27:16 AM »
Looks the major problems have been fixed...Actually, I checked the pain frames, and while they don't stick in the floor anymore, it seems like there is no back pain rotation...So when he gets hit, he is always facing the player, no matter what.

If you fix this, I would consider this expansion-worthy. Nearly there!

Also while making the skins for Jumping Dan and Kabu, I ended up making some botchats for them, if you want I can PM them to you...But don't expect too much.

EDIT: Scratch that, it seems like the files never made the transfer to my new computer. I'm sure you can make some for those two anyway.

October 21, 2011, 08:19:27 PM
Reply #16

Offline Strange Metool

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Re: [EXPANSION] Kirby's Adventure
« Reply #16 on: October 21, 2011, 08:19:27 PM »
I think I'm finished!

October 21, 2011, 11:26:44 PM
Reply #17

Offline Shade Guy

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Re: [EXPANSION] Kirby's Adventure
« Reply #17 on: October 21, 2011, 11:26:44 PM »
I must commend you for persevering. It looks like your work has paid off, I'm happy to accept this.

October 22, 2011, 02:36:47 AM
Reply #18

Offline Super Bondman 64

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Re: [EXPANSION] Kirby's Adventure
« Reply #18 on: October 22, 2011, 02:36:47 AM »
I concur with Shade Guy-- nice work, Metool!

October 22, 2011, 05:27:12 AM
Reply #19

Offline Copy Robot

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Re: [EXPANSION] Kirby's Adventure
« Reply #19 on: October 22, 2011, 05:27:12 AM »
I'd be willing to make a skin for a freakin' tree (Whispy Woods)

October 22, 2011, 05:34:33 AM
Reply #20

Offline Shade Guy

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Re: [EXPANSION] Kirby's Adventure
« Reply #20 on: October 22, 2011, 05:34:33 AM »
Actually, there was some discussion a while ago...I think at this moment Whispy Woods is a prop in Vegetable Valley, so a skin is not needed.

I think.

October 22, 2011, 05:40:32 AM
Reply #21

Offline Ivory

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Re: [EXPANSION] Kirby's Adventure
« Reply #21 on: October 22, 2011, 05:40:32 AM »
Well I would like to know if it's going to a prop or not. So I can take it into consideration when I fix up the map.

October 22, 2011, 06:04:41 AM
Reply #22

Offline Shade Guy

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Re: [EXPANSION] Kirby's Adventure
« Reply #22 on: October 22, 2011, 06:04:41 AM »
This may not be what was confirmed (if it even was confirmed...), but I'm thinking of a prop being just some rotations of Whispy Woods' face (meaning nose and eyes) which would be put on a segment of the map with tree textures. If it hasn't been done, I could try and see if I can.

October 22, 2011, 07:27:53 AM
Reply #23

Offline Kapus

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Re: [EXPANSION] Kirby's Adventure
« Reply #23 on: October 22, 2011, 07:27:53 AM »
Yes, I have said this before. Whispy Woods is a prop for Vegetable Valley. I sprited him months ago.

I can send the file if you need them, Ivory.

Quote from: "Shade Guy"
I think it would benefit the expansion if files with textures for each world were posted, so people who want to map but are scared at the thought of having to use tiles and create textures themselves can contribute.

For example, since there is an abundance of textures available from vanilla, most people have no problem when it comes to the texturing of their maps.
The Spriters' Resource has pretty much all of the graphics you will need for this expansion. However, they are not in an appropriate tile format. I'd be happy to rip and tile them for everyone, though. I have already gotten a head start on that while working on my RM7FC mod.

October 22, 2011, 07:29:39 AM
Reply #24

Offline Shade Guy

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Re: [EXPANSION] Kirby's Adventure
« Reply #24 on: October 22, 2011, 07:29:39 AM »
Well I'm sure you will be able to put any tile you've ripped for your 7FC mod to further good use...I think I'll try and convert some into tile format.

October 22, 2011, 07:53:11 AM
Reply #25

Offline Ivory

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Re: [EXPANSION] Kirby's Adventure
« Reply #25 on: October 22, 2011, 07:53:11 AM »
Ah, I see. In that case send him my way.
In retrospect, why did I make a forum post to say this?

October 22, 2011, 02:54:29 PM
Reply #26

Offline Super Bondman 64

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Re: [EXPANSION] Kirby's Adventure
« Reply #26 on: October 22, 2011, 02:54:29 PM »
I think I mentioned this elsewhere, but if it helps you guys with ripping tiles from the sheets on The Spriter's Resource, there's a program called Mappy Tile Editor that can break up a bitmap into tiles, remove repeated ones, and output a final image file.  I've used it in the past, and it seems to work pretty well.

http://tilemap.co.uk/mappy.php

EDIT:  Also, do you want me to take Whispy off the list?  My thought was that even though he is an implemented actor in the game, it wouldn't hurt to have him as a skin as well, in a Gutsman-G sort of way; plus then we could have a full set of boss skins.  But I can also see the neatness in having him just be an actor.  I do appreciate Mr. Joe's offer, though.

Incidentally, does the Whispy actor drop apples from above and blow players around?  That would be pretty cool.  :cool:

October 23, 2011, 04:00:16 AM
Reply #27

Offline Shade Guy

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Re: [EXPANSION] Kirby's Adventure
« Reply #27 on: October 23, 2011, 04:00:16 AM »
There could be a separate thing which spawns apples on intervals...That sounds pretty cool, actually.

October 23, 2011, 11:54:09 AM
Reply #28

Offline Duora Super Gyro

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Re: [EXPANSION] Kirby's Adventure
« Reply #28 on: October 23, 2011, 11:54:09 AM »
Im going to continue my Butter Building Stage since I already have the textures, but I was kinda wondering. Are there suppose to be 3 stages for each world, if not what are the three squares for beside the world pictures for.

October 23, 2011, 12:16:33 PM
Reply #29

Offline Strange Metool

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Re: [EXPANSION] Kirby's Adventure
« Reply #29 on: October 23, 2011, 12:16:33 PM »
Bondman, are you going to update the front page?