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Author Topic: Sylandro Deathmatch  (Read 2214 times)

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March 14, 2013, 08:35:02 PM
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Offline Sylandro

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Sylandro Deathmatch
« on: March 14, 2013, 08:35:02 PM »
I have a Deathmatch wad in progress, and it is Work-In-Progress, remember Weasel Man?
Spoiler for Hiden:
Weasel Man's stage will be for SYL01, but of course, it needs custom textures, and custom music.
Expect more from me soon!

March 14, 2013, 09:57:16 PM
Reply #1

Offline Hinatediz

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Re: Sylandro Deathmatch
« Reply #1 on: March 14, 2013, 09:57:16 PM »
Will be nice to welcome ya to the forums...

BTW i can collaborate with textures and ideas... and music (from other composers, i'm not a Famitracker)

March 15, 2013, 11:44:58 AM
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Offline Sylandro

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Re: Sylandro Deathmatch
« Reply #2 on: March 15, 2013, 11:44:58 AM »
Hmmmmm, i will trust you for this.

March 15, 2013, 09:18:19 PM
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Offline Sylandro

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Re: Sylandro Deathmatch
« Reply #3 on: March 15, 2013, 09:18:19 PM »
DP - I have kinda decided for the levels for the first release will be.

SYL01 - Melting Factory
SYL02 - Weasel Man
SYL03 - Checkerboards
SYL04 - Alantean Ruins
SYL05 - The Silent Garden
SYL06 - Wily's Luxury Resort
SYL07 - Mother Nature's Home
SYL08 - Arrow Man
SYL09 - Sylandro Express

March 15, 2013, 09:51:18 PM
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Offline Donutyoshi

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Re: Sylandro Deathmatch
« Reply #4 on: March 15, 2013, 09:51:18 PM »
I'd like proof of progress?

March 15, 2013, 09:59:22 PM
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Offline Sylandro

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Re: Sylandro Deathmatch
« Reply #5 on: March 15, 2013, 09:59:22 PM »

SYL04, Alantean Ruins.

March 15, 2013, 10:24:13 PM
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Offline Gumballtoid

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Re: Sylandro Deathmatch
« Reply #6 on: March 15, 2013, 10:24:13 PM »
I was skeptical seeing this thread with no progress, but that looks good. Keep it going!

March 16, 2013, 07:23:09 PM
Reply #7

Offline Rozark

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Re: Sylandro Deathmatch
« Reply #7 on: March 16, 2013, 07:23:09 PM »
Welcome to the forums. Seeing your works should be interesting; from the looks of that screenie it appears as if you've been familiar with DB for awhile now, however, I may be wrong.

March 16, 2013, 07:28:03 PM
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Offline Magnet Dood

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Re: Sylandro Deathmatch
« Reply #8 on: March 16, 2013, 07:28:03 PM »
May I suggest moving this topic to maps, seeing as though it's only... well, a map?

It looks very promising, can't wait to see it up and running.

you should map for DOS if it's any good

March 16, 2013, 07:34:02 PM
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Offline Ivory

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Re: Sylandro Deathmatch
« Reply #9 on: March 16, 2013, 07:34:02 PM »
I'm going to lock since the guy is banned.