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[Core]Upgraded to Zandronum 1.1.1Added Co-operative to the game mode drop down list (for custom mods).[Weapons]- Danger Wrap in team game modes fixed- Sakugarne - sv_fast weapons 1/2 crashing issue fixed.- Search Snakes are no longer effected by moving floors. (Mostly)- Centaur Flash has correct colors.- Homing Sniper no longer fires a projectile before starting to charge. Homing buff ~33%- +WEAPON.NOAUTOAIM added to Super Arm- Duo Arm initial fire delay halved- Laser Buster damage buffed 4 -> 5- Oil Slider now uses flags instead of Ammo2. Also changed to use IsUnderWater inventory item- removed +2 weapon energy gain on Hyper Bomb and Atomic Fire- Added +4 energy gain to Time Slow- Cut Time Slow's time that the player is frozen when it is activated- Fixed Sakugarne in sink terrain (snow, water etc)- Proto Buster shots no longer hit its own shield- Busters now have their own damage types (Ex. BassBuster, ArrowBuster etc)- Mirror Buster and Scorch Wheel now here meters (like Oil slider) to show how much time is left before a forced action- Altered Slash Claw's SFX- Wind Storm projectile revamp[Maps]All maps in general were edited in some way shape or form, even if it's so minor that it wasn't listed here.All deep water maps: Trasparent waterMAP01 - Auto's Truck and Beat Cage added to Light's labsMM1OIL - Swapped Pharaoh Shot and Flash BombMM1DW1 - Replaced Wind Storm with Search SnakeMM2BUB/MM4DIV - Now uses the proper water map low gravity item.MM2QUI - New safe paths added to the center areas. Quick Beams now only fire 2 at a time. (by Ivory)MM2WOO - Aired out the stage, added a new way into caves. (by Ivory)MM2DW1 - Added more small health to the map.MM3MAG - Overhauled layout (by Ivory)MM3GEM - Overhauled layout(by Ivory)MM3TOP - New Map (by Copy Robot)MM3SHA - New Map (by Copy Robot)MM4TOA - Replaced Crystal Eye with Rolling Cutter and the old spots with Gemini Laser. Slight level expansion. (by Ivory)MM4SKU - Swapped Yamato Spear and Metal Blade. Second Metal Blade is now a Bubble LeadMM5CHA - The real chargeman rails are implimented and various other proper textures in place. You can now go onto the roof of the cars.(by Ivory)MM5STO - Wall fixedMM5WAV - New Map (by Beed28)MM6YAM - Fixed a missed impassible wall.MM6MRX - Swapped Laser and Super Adaptor locationsMM7JUN - Deathpit fixedMM7BUR - New map (by Mendez)MM7SPR - New Map (by Shade Guy)MM7TUR - Spot of Shame gone. Again.MM8CLO - Fixed tile exploits.MM8DUO - Made it more beachyMM8DW1 - safe spots removedMMCTF02 - Mag Flies AddedMMCTF08 - Replaced Flame SwordMMCTF09 - Death pit fixed, various locations blocked.MMCTF10 - More thunder claw pegs addedMMCTF11 - Block Monsters addedMMCTF15 - Fixed base spawnsMMCTF16 - Added boss music[Script Changes]- Tweaks to wcolors and Global- Reworked Bot ammo give script to give from NoAmmo script instead of every freaking tic- Added new IsBot item ....pretty self explanitory- IsUnderWater Inventory item added (Self explanitory)- Rewrote most underwater scripts- Sniper joe TID changed from 5000 to 1001 in Lights Lab- Changed all charging weapons to use IsBot to randomly release shots when full charge release. This works online unlike the old 974 method- Added FORCEYBILLBOARD to the bomb pillars ...finally- Added CANTSEEK to the ThunderClaw Pegs and Junk Pillars- Removed the possession artifact....I think- LMS/TLMS boss / victory music- support for up to 64 players (Scripts only, maps still only have 32 players starts at most)[Random Things]- Herobrine Mike Added- Wood man chat script updated- All wily stage and Dr. Cossack music codes changed #DW#MUS to match up with MM8's new standard.- New Music for Time/Oil by OrangeMario- Death.Telefrag added to the player class- Proto Man & Break Man have new skins (Copy Robot)- Magflys (credits: Ukiyama for coding base)- Fixed a bug in light labs which caused certain weapons to freeze the player.- Clown Man trains now use A_Recoil instead of ChangeVelocity- Jump Canceling glitch in Gyro Man fixed- Added obituary to Mega Buster projectile- All items that were specifically removed in duel are now returned. (Fix for duel crashing)- Duo Boss chat color fixed, then broken, then fixed, broken, ....it's possibly fixed now?- Bots no longer pick up items in unkown map- Treble no longer breaks when the user spectates after Treble lands.- MM8BDM.pk3's sprite section entirely reorganized to make finding sprites easier.- Added Tilde and apostrophe to the ingame font. 'C' has been revised to look less like '('- Party Ball assist weapons drop are now weighted (Tango, Treble and Beat Support).- 300Watt and Dompan no longer drop Large Health- Bots can now use Time Stopper, Skull Barrier and Plant Barrier properly.- Hard Man Skin now uses new shoulders (by YD)- Herobrine Mike Removed- MM8BDM.pk3 botchats organized by game.- MM8BDM.pk3 Graphics reorganized- MM8BDM.pk3 sounds reorganized
If it fixes the crashing, that's nice and all, but those items were removed for a very good reason.
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